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There are 18 skills to pick from, and you get to pick from two 5 times (I think it's 5?) per dungeon clear. This makes the odds of hitting pivotal breakpoints in certain skills over multiple dungeons pretty likely in most circumstances, and generally the only problem if you don't hit those breakpoints is you being slowed down.
For example, Mining 40 is key as it unlocks Crystals, which sell for 500 gold. If you don't hit it, you just do the next most profitable thing (probably farming the Gloves of Silence and Thieving a target with 100% success rate?). Thieving 26/34 are hugely important as you start being able to consistently generate food, but I didn't hit two Thieving upgrades until dungeon 5 or 6, and got by on resupplies.
You need to be checking in on your township tasks. Many of them give thousands of slayer coins for completion of simple tasks like killing Golbins and Skeletons, which allow you to buy multiple Basic Resupply packs to carry you through the first few dungeons. Keep in mind that early Bandit Base is bait due to the boss's special attack, so you do Spider Forest, Deep Sea Ship, and Frozen Cove before going back and doing the Base and the Hall of Wizards.
Other seemingly huge breakpoints, like smithing or crafting or fletching levels, are less meaningful than you might think. How are you supposed to play ranged with no crafting? Easy, you're not; I didn't touch ranged until Trickery Temple, and given how expensive the 3rd equipment slot is you're probably better sticking to two sets for most of the game. The higher level craftable items are mostly bait as you can't easily upgrade them to (B) thanks to the required shards only dropping from Golem Territory and beyond.
Also, you can discover the Eye-conic Cave in Cartography and farm the Basic weapons, they carry you through the first several dungeons. I didn't interact much with Cartography or Archaeology outside the Barrier Gems you need to farm to craft the ever-important (B) gear, but it has a ton of early game items that are absolutely broken. Bulky Gloves give 80 melee and ranged strength and only require 45 strength to equip. The Granite Mace is even stronger than the Desert Saber for mid-game, and requires only 35 Attack.
I also didn't interact with any of the Unholy/Cursed gear, which have absolutely phenomenal stats for their equip level alongside the Unholy Prayer thing. There are a lot of ways to power up in this mode, but you really need to get creative to figure some of them out.
Worth noting the skill upgrade from 85 is to 99 not 100, You don't need Mining to get useful bars, so all you'd need really is Smithing, all can be obtained through Combat, notably the Treasure Chest from the Giant Crab in Sandy Shores which gives Steel, Mithril, Adamant, Rune & Dragon Bars, then Silver & Gold Bars can be obtained through the Penumbra Slayer Area from the Statue, optionally, you can get Mithril from the Troll, then Adamant & Rune Bars from the Cyclops Thieving will remain the best for obtaining Ammunition, while you can get some weapons, the most of which will come from the Bandit Base Dungeon in question, Extra Thieving notes including there is one XP Boosting gear for the Shield Slot from the Acolyte but Requires 75 Thieving, extra damage reduction gear from Squire which are Knights Cape & Training Shield, while the Knights cape is also obtainable from the Knight itself as well, The Knight also has the defender which would reduce your attack interval with no special attack modifier, end level wise base game Thieving, The King, which will be the best way to obtain Jewelry without needing to craft it, so you'll get benefits from that as well
Good Luck & Have Fun
As per the latest update, patches and fixes, normal Crystals now sell for 100 instead of 500, but Refined Pure Crystals sell for 1,000 instead of 500
Good Luck & Have Fun
without skill rng at least can beat 8 dungeons.
Taking 50+ hours to accumulate enough food to try again is not my idea of fun...
It really needs to guarantee RC after first dungeon so you can get enough attack to make any progress.
getting food from?
probably you do a bad idea.
Also don't underestimate relics, they are extremely powerful. My guy heals for ~10 every 2 seconds, at this point I don't even need food anymore for farming trash mobs at my level. Yes the start is extremely hard, but as I said, just farm potatos until you can beat the first boss and you're good.