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The reason the max level is 120 is unavoidable. The game is based on Runescape, and level 99 and 120 come from that.
The bigger capes do look pretty stupid, and the fact that, much like the rest of the QoL, you can't swap them out with the quick equip button is frankly obnoxious. At the same time though, much like the previous point, they come from Runescape. There are also plenty of times where keeping the 99 in all skills cape will outdo a 120 in a single skill cape, such as any of the combat capes,
All of the online stuff royally needs to go though for sure. Especially online only modding. I'm sure most players would much rather install a separate mod manager than have an integrated online-only one with no alternative. There are no actual online functions like leaderboards, co-op/pvp modes, or inventories that are connected to the internet to prevent cheating, so there's really no reason for the online login to exist outside of cloud saves (which you should be able to disable too.) Anti-piracy shouldn't be a reason for it either, because I don't think enough people want to pirate an idle game that also has a freeware version to warrant forcing online logins onto every player, ESPECIALLY when this is cross compatible with the mobile version. I am personally one of those people who has a phone that only has access to wifi, so if I go to somewhere without wifi, thanks to the 24 hour limit, bye bye progression.
And yeah, game desperately needs better QoL (and I'd also argue, better accessibility). With the amount of text and reading in the game, having the ability to increase font size even further than 130% (which is already hard to read in 4k) would be a godsend for some people. Same for UI scale.
When you select an item in your inventory, you can go to the right side and find the gear tab to turn on/off that specific item in the quick equip for most of the skills.
This means you can turn off the 99 mastery capes from showing up in the side quick equip bar and turn on the 120 mastery capes to show up.
There is no drag and drop involved, just turning on and off switches.
Your whining is invalid.
\
Play the game as intended, and go back to reddit where you came from
I dont run mods , the game never glitches when i log in or save the files to my computer instead of using the cloud. Try it, that way why dont you.
With the current system:
-If your internet connection goes down, you cannot use mods.
-If the mod software server goes down, you cannot use mods.
-If the mod server ever shuts down, then the game will no longer be able to use mods.
-If any of these things happen, you will have to re-do all of your mod related settings from scratch.
NONE of these things affect any other form of modding in games. They ONLY affect this game because it uses an absolutely horrific online modding system, with no ability to use offline mods. Regardless of whether you personally mod or not, this system only serves as a death sentence for modding.
It also does not matter if the game TELLS you that the mods are connected to the internet, because the problem isn't whether it tells you or not, its that it DOES require the internet. Offline/Singleplayer is basically the standard for modding, not this online nonsense.
Now, go to that skill's page. Look for the tiny ribbon in the lower right corner. It may not even be unfurled yet, being a minuscule up arrow. This ribbon has all the very important skill information you can only normally see in the Completion Log. Pet indicator, and a way to quick summon Shard synergies. It also has a gear, where all your items toggled on for that skill will appear. Click them and they'll be auto equipped. Having a 4k monitor is probably why you'd never normally spot it.
And what do you mean obtuse? It only took me 3 months to figure this stuff out, plenty obvious.
Based take, honestly. But if the game wants to "support" modding and do all these mod contests they could make a system that won't just delete all your mod data with no warning, All I ask for is a "mods aren't loaded" popup.
Based take, honestly. But if the game wants to "support" modding and do all these mod contests they could make a system that won't just delete all your mod data with no warning, All I ask for is a "mods aren't loaded" popup. [/quote]
The game does not support modding, it tells you so in the Enable Mod Manger Check list that states, in particular check box number 2
O I understand that mods can alter the game and may cause unexpected or unwanted behavior.
1. I can read.
2. Im not an idiot for not understanding what i read
3. Read the disclamer for Modding
4. Ill help you unsderstand it, Its says I accept responsibility for which mods that YOU choose to install.
Acept the fact that mods dont work.
And keep future posts about Modding to the guidelines that YOU Accepted for allowing Mods in the first place.
You get what install when you change the base game.
Noob.
and im done with this conversation. Its mute.
The game does not support modding, it tells you so in the Enable Mod Manger Check list that states, in particular check box number 2
O I understand that mods can alter the game and may cause unexpected or unwanted behavior.
1. I can read.
2. Im not an idiot for not understanding what i read
3. Read the disclamer for Modding
4. Ill help you unsderstand it, Its says I accept responsibility for which mods that YOU choose to install.
Acept the fact that mods dont work.
And keep future posts about Modding to the guidelines that YOU Accepted for allowing Mods in the first place.
You get what install when you change the base game.
Noob.
and im done with this conversation. Its mute. [/quote]
"I can read"
Immediately proceeds to show an inability to read the original post again by trying to force an argument about something completely unrelated to the original post.
Good job.
"I can read"
Immediately proceeds to show an inability to read the original post again by trying to force an argument about something completely unrelated to the original post.
Good job. [/quote]
You Are an Idiot.
Original information about his complaint on mods. your seletive arguing is Mute.
Mods are re-downloaded every time you open the game. I've never seen a game that does this. But besides my subjective dislike of the practice, there is a real problem that arises from Melvor handling mods this way.
Horrible indication of mods not working. The mod servers may not work for whatever reason. And as such, your mods won't be downloaded when you open the game. If this happens, you will not receive any warning. The only indication of this is the mod manager button on the title screen. I will bet most people don't know of it, because on both desktop and mobile version you need to scroll down to see it. It's next to the logout button. If any mods are not working, you will see a tiny exclamation mark over it. Which is great indication. Because if you don't see your mods aren't working and try to load a file:
All mod data is deleted from saved file when mods not found. The game scrubs mods' saved data when it can't recognize those mods. I don't think I need to explain this in any more detail. If this happens, close the game, wait for mod manager to work and hope you have a cloud save to use instead. And talking about cloud saves:
IT DOES NOT.
The mod warning explains things like that it might corrupt your savefile, that it might ruin your experience or balancing, that it might be unstable, and so on.
This is COMPLETELY separate from how they are online-only mods. No other game that I can think of uses online-only mods. They all use client-side downloads. THIS is what the complaints are about.