Melvor Idle

Melvor Idle

Statistiche:
Mastery for smithing
I really just cant stand how its done....I want to 100% the game so will have to grind all 99 mysteries. Smithing is just really ridiculous though. You need way more coal so that way you end up making a bajillion coal and barely any rune or adamant or dragon so they dont level up together. Not to mention there are a crap ton of armor/weapons for each bar.

I wouldnt hate this achievement if the playing the game normally did a lot of it but in certain ways it doesnt nothing. There will be a lot of leftover logging in just to click and skill something pointless to 99. Which i knew some was going to be but for example smithing is this. 99 in all bar making before you even 99 two weapons/armor.

Maybe i am doing something wrong but if not it seems very stupid.
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Use your mastery pool and level up stuff that way, you can go all the way down to 10% and not lose anything relevant imo. I am currently doing the mining mastery grind and I am not worried about smithing, I have hundreds of thousands of each ore and millions of coal.
If you want to fix your problem with coal, try out the synergy of pig and the mole. It reduces your success rate to 75% and in the case you fail (25%) you'll get 100 coal per craft. If you use this with fast cooking recipes (cooking fire) your problem will be gone very soon. Also once you can beat the earth god, you will receive chests that provide you with loads of ores :)
Messaggio originale di Nevada:
If you want to fix your problem with coal, try out the synergy of pig and the mole. It reduces your success rate to 75% and in the case you fail (25%) you'll get 100 coal per craft. If you use this with fast cooking recipes (cooking fire) your problem will be gone very soon. Also once you can beat the earth god, you will receive chests that provide you with loads of ores :)

Thanks for the info on how to get coal. It helps but my point is that there is no balance between mastery actually using the skills. It would have been nice to have a decent amount of smithing done by 99 but I will have to grind each and every armor to 99 which will take forever.

But I will use your methods to have a ton of coal which will help alleviate getting that. I will just have to spend a month logging in everyday to pick a different armor to grind.

thx
Messaggio originale di Flaak:
Messaggio originale di Nevada:
If you want to fix your problem with coal, try out the synergy of pig and the mole. It reduces your success rate to 75% and in the case you fail (25%) you'll get 100 coal per craft. If you use this with fast cooking recipes (cooking fire) your problem will be gone very soon. Also once you can beat the earth god, you will receive chests that provide you with loads of ores :)

Thanks for the info on how to get coal. It helps but my point is that there is no balance between mastery actually using the skills. It would have been nice to have a decent amount of smithing done by 99 but I will have to grind each and every armor to 99 which will take forever.

But I will use your methods to have a ton of coal which will help alleviate getting that. I will just have to spend a month logging in everyday to pick a different armor to grind.

thx
There are a couple items to help.
If you get your mining to 99, get the cape that adds plus 1 coal for any mining node you use, plus the above synergies, plus the thieving mining helmet. Get the gloves to get gems or the ones to get extra nuggets from the buy gloves section. It speeds up the mining to get where yuo want faster.

Plus as mentioned above, you dont need to grind everything. You can use you mastery points to reduce lots of grinding. Pick your highest couple mastery pool point items and make a bunch. You get so many tokens doing this you can get your stuff done much faster.
Filtered hard.

Smithing is the easiest skill to max masteries in, lol.
Messaggio originale di Jalir:
Filtered hard.

Smithing is the easiest skill to max masteries in, lol.

It definitely has to be one of the most time consuming ones?
The time it takes to max the mastery of an individual item in a skill is proportional to how many items that skill has. Smithing having many items means that each item will take very little time. Overall smithing is actually one of the faster skills to master.

Use your mastery pool to push all items to 65-70 and only level an item after it's 70. Start by first maxing out the ingot skills (99 on each). While doing so don't use your master pool points on the ingot items, instead use them on the other items to bring them up. Focus on leveling up items with low resource cost so you can push as much as possible before having to restock. Follow the advice others have posted to minimize coal costs.

I've maxed out all masteries besides crafting and I can tell you smithing is a cakewalk.
Messaggio originale di Nox:
The time it takes to max the mastery of an individual item in a skill is proportional to how many items that skill has. Smithing having many items means that each item will take very little time. Overall smithing is actually one of the faster skills to master.

Use your mastery pool to push all items to 65-70 and only level an item after it's 70. Start by first maxing out the ingot skills (99 on each). While doing so don't use your master pool points on the ingot items, instead use them on the other items to bring them up. Focus on leveling up items with low resource cost so you can push as much as possible before having to restock. Follow the advice others have posted to minimize coal costs.

I've maxed out all masteries besides crafting and I can tell you smithing is a cakewalk.

I agree on this, to some extent. It is one of the fastest skill for me to get full mastery, but it did took a lot of babysitting. If you are a player who only check once, or twice a day, then it will be a long slog to get all done with the amount of masteries to do. But if you are devoted in completing the masteries (more likely since you're trying to get info on this), then Nox's suggestion for smithing is the key.
Messaggio originale di Flaak:
Messaggio originale di Jalir:
Filtered hard.

Smithing is the easiest skill to max masteries in, lol.

It definitely has to be one of the most time consuming ones?

Nah, agility takes way longer. If you use mastery pool and are idling the skill it usually takes somewhere between 21-30 days. Agility even with bonuses and pots takes a good 40+ days.
Superheat IV in alt magic gives 3x bars with no coal usage. Using that can help with mastery on all the items that aren't about smelting bars.
Hmm interesting. People mentioned the very high end stuff that makes coal easier and the mining cape that gives 1 coal each time you mine anything, but no one mentioned the smithing cape that reduces the coal requirements by 50% . . .

And to answer the original post it seems it just matters how you do the game. I tend to be a miner at heart so quickly gravitated towards mining and smithing especially when I found that making javelin heads can get you very nice gold. So mining was my first 99 skill quickly followed by smithing and using all the smithing mastery I have raised all my smithing skills to 70 and half to 80 and have not even started any corundum smithing yet.
I would recommend mastering Astrology & Firemaking prior to grinding Mastery on any other skill because of the juicy Mastery XP gain bonuses in all other skills those two would provide. And build your Agility to maximize Mastery XP gain. If you have done so, you should have a nice bonus from any Owl + almost anything synergy to give you more Mastery XP on Summoning. Though Eagle + almost anything might be better for interval reduction, depending on what you are doing.

Another neat trick is that if you have Throne expansion, you should just focus on mastering the base game and 100% completing the base game to get the Cape of Completion and you can wear that to expand the mastery pool so you can idle longer if needed on the expansion pools. And obviously you want Clown Hat, Clue Chaser, and Ring of Mastery.

Assuming you have already done all of the above, you should chew through Smithing Mastery. As already mentioned: the Mastery Checkpoints don't really save you too much on Smithing, 10% doubling at 95% isn't saving you resources, So you can very safely dip down to 50%. And all the way down to 10% if you don't mind losing the 10% preservation. A tip for Mastery on Smithing: max out the gear items you –cannot use in other recipes and agility courses- with the pool and spend time actually crafting the items you can use up to 99: Daggers for Goblin tablets, Battleaxes for Minotaur tablets, Shields for Yak tablets. Javelin Heads to help you level Mastery in Fletching later for Javelins that you can then use for Beavers tablets, Arrowheads for Arrows to level Fletching, to attack with, and to use on certain Agility courses.

You cannot use Helmets in any recipe (except for upgrading said helmet). So if you spend time Smithing 10,000 helmets, you will only sell them. Can't throw them at the enemies, unfortunately. Same for most armor pieces. Platebodies and Platelegs also cost a lot of bars. So you will expend more resources Smithing Platebodies than if you would just pump Mastery tokens and points into them up to 99 while Smithing more useful things.

Runecrafting follows that trend hardcore: it is very expensive to craft up to level 99 mastery on Expert Wizard gear or Battle Staves. It will save a lot of time (and runes) to just pump those items to 99 while crafting actual runes or lower level gear.
Ultima modifica da Urza; 6 mar 2023, ore 3:29
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Data di pubblicazione: 23 set 2022, ore 14:30
Messaggi: 12