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Check the Slash/Stab/Block bonus when you want to level up Attack, Strength or Defense.
Said bonus of the weapon affects its accuracy when using that combat style (for crafted weapons the usual winners are Sword, Scimitar and 2H Sword).
The Strength bonus affects the damage of the weapon.
The Scimitar is usually your best choice when using a shield if you don't care about leveling.
Except if things changed in a recent patch two-handed weapons are not that great until late game.
For ranged:
The Longbow is usually your most damaging option.
The Crossbow allows you use a shield but the bolts require gems to be crafted and you don't want to waste them. Use it only when you need both a shield and to use a ranged weapon.
For magic:
Attack bonus from your weapon increases accuracy. Damage is increased by Damage bonus.
The damage of Ancient Magicks can't be increased and accuracy and rune cost are the only thing that matter here.
In the case Slicing Winds, Gust and Incinerate if your accuracy rating is higher than 20k, the attack can't miss.
But things are fairly simple:
If you want to level a skill, go for the weapon that will give you the highest dps (you'll have to do the maths but the numbers are displayed in the combat tab).
Always make sure you have enough DR and health to idle. If needed equip a shield to raise your DR.
edit-nevermind I guess it's melee only now. Oh well... that sucks but it should still be good for melee and other combat skills that aren't ranged/magic.