Melvor Idle

Melvor Idle

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GuudBooi Jan 1, 2022 @ 6:36pm
How is the progression ?
I have a read a review saying that progress is incredibly slow, i played cookie clicker and while it is more click based and the progress is at first hard to achieve then it kinda snowballs.
How is the progress in this game, i want a cool chill idling experience and many stuff to do but obviously i don't want it to take forever or litterally agres, i want to enjoy the game and experience it but not if it takes litterally years to do so.

Any advice or info from people that are playing this game ?
Would appreciate it very much.
Happy new year, and take care!
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Showing 1-5 of 5 comments
Truth_X_ile Jan 1, 2022 @ 8:48pm 
Skills and leveling can easily be gotten to 99 varying on skills as some have higher xp rates, some are a bit more grindy for RNG or for needed items, like summoning, herblore & farming
The next major update, assuming all things are going according to plan, will introduce apparently ALL SKILLS reaching 120 instead of just 99's, assuming higher skills for everything meaning lots of items added to the game also, most likely

With all skills, there are items in which those items from the skills have their own levels which are mastery levels, some skills have more items than others, the ones that have more will go faster in reaching their masteries to 99, to balance out the time it takes between the skills that have more/less, as this was the developers intention, so it's as even as possible, so if a skill has say 50 items to master and another skill only has 10 items to master, the 50 items will go 5x faster than the 10 items ect.

It's a great idle game, free to do as you please, lots of variety than most games, except you won't find yourself resetting to gain bonuses or through a prestige system like most idle games use, combat is a bit active from the start, until you unlock a benefit called Auto Eat in the shop, which will passively heal you as long as you have food in an equipped slot, besides combat and a few other skills, you'll be clicking less than Cookie Clicker

Really though, there's too much stuff to name that makes this idle game great in variety amounts, besides, an idle game is what it

The game is really inspired by the MMORPG Runescape, lots of similar skills, some content is new/fresh, but it's really just Runescape as an idle game, Jagex once had an idle game, which they scrapped sadly, then again, they've scrapped a lot of games, even something I feel is probably one of the most famous Arcanists from Funorb

Another one of my favorite Idle Games is 'The Perfect Tower 2", it's also Free-To-Play so you can try it out right now, it's very engaging, unique, lots of variations to do, based around a tower defense game, using various mods which have abilities/elements to damage/defend/boost, as well as discover and experiment overall, it's a really great game

I only suggest The Perfect Tower 2 mainly because most of the idle/clicker games I end up resettings or having to prestige after 3-4 times, to see where they go, then it just feels boring overall down the line, then I lose interest, The Perfect Tower 2 is a really great game, it never felt/got boring for me at all, so something to give a shot at maybe

Good Luck & Have Fun :smiling:
GuudBooi Jan 1, 2022 @ 9:05pm 
Originally posted by Truth_X_ile:
Skills and leveling can easily be gotten to 99 varying on skills as some have higher xp rates, some are a bit more grindy for RNG or for needed items, like summoning, herblore & farming
The next major update, assuming all things are going according to plan, will introduce apparently ALL SKILLS reaching 120 instead of just 99's, assuming higher skills for everything meaning lots of items added to the game also, most likely

With all skills, there are items in which those items from the skills have their own levels which are mastery levels, some skills have more items than others, the ones that have more will go faster in reaching their masteries to 99, to balance out the time it takes between the skills that have more/less, as this was the developers intention, so it's as even as possible, so if a skill has say 50 items to master and another skill only has 10 items to master, the 50 items will go 5x faster than the 10 items ect.

It's a great idle game, free to do as you please, lots of variety than most games, except you won't find yourself resetting to gain bonuses or through a prestige system like most idle games use, combat is a bit active from the start, until you unlock a benefit called Auto Eat in the shop, which will passively heal you as long as you have food in an equipped slot, besides combat and a few other skills, you'll be clicking less than Cookie Clicker

Really though, there's too much stuff to name that makes this idle game great in variety amounts, besides, an idle game is what it

The game is really inspired by the MMORPG Runescape, lots of similar skills, some content is new/fresh, but it's really just Runescape as an idle game, Jagex once had an idle game, which they scrapped sadly, then again, they've scrapped a lot of games, even something I feel is probably one of the most famous Arcanists from Funorb

Another one of my favorite Idle Games is 'The Perfect Tower 2", it's also Free-To-Play so you can try it out right now, it's very engaging, unique, lots of variations to do, based around a tower defense game, using various mods which have abilities/elements to damage/defend/boost, as well as discover and experiment overall, it's a really great game

I only suggest The Perfect Tower 2 mainly because most of the idle/clicker games I end up resettings or having to prestige after 3-4 times, to see where they go, then it just feels boring overall down the line, then I lose interest, The Perfect Tower 2 is a really great game, it never felt/got boring for me at all, so something to give a shot at maybe

Good Luck & Have Fun :smiling:
Hey thank for your answer very detailed and i love the idea of an MMORPG turned as an idle and to be honest i love idle/clicker as a way to relax but also i wanted to know if this game to do even one thing before doing even another small thing requires litterally days, i have read a review that said that after 15 hours he was hardly able to do anything, idk how really to put this question but i just want to know if it's like boring even for idling standards.

Also i have heard people talking about Adventure and Standard mode and some people don't like Standard cause you can habe every skill while in adventure you have to decide them, is that decision based on money or what,also if i play on standard for also the achievement do i lose on the experience/journey/fun of the game?
Thank you very much.
Truth_X_ile Jan 1, 2022 @ 9:39pm 
If This Was The Review
I'm sorry but I had enough. I know idle games are slow by design but this is on a whole new level. First skill to unlock 10000 gold, 20k second, 50k third....200k the next? How many days am I supposed to leave it farming? I had "fun" for a bit but after 15h, my limit is here. This game is far to slow and tedious to keep checking.

That's why they weren't having fun, they were playing Adventure Mode, while it sounds like it would be fun, given the name or context of 'Adventure', it's really just a unique prefix that hides its true nature, it's a mode that halts progression insanely fast, as skills become so expensive, you'd have to know from the start which skills make money the most to help keep your progression time up, Adventure Mode isn't by any means a fun skill to start with unless you know the game well, that's why in 15 hours they gave up, unless you use a guide, which defeats the purpose of the experience, I wouldn't suggest Adventure Mode to start

I'd suggest starting with Standard Mode. Adventure & Hardcore are more for advanced knowledge of the game, more so for Adventure Mode, as Hardcore is passable as it's the same as Standard only with one difference besides permadeath, limited bank slots you can buy late/end game wise there are bank spaces, in which all modes can access via specific dungeon loot, so technically you can expand your bank indefinitely with that also

You can have multiple game files, I'm playing through all 3 at the same time, the game allows up to 18 hours offline idle, unlike in Cookie Clicker, you have to unlock the offline feature, you could start with Standard, or you can play all 3 at the same time at your leisure, entirely up to you

Good Luck & Have Fun :smiling:
GuudBooi Jan 1, 2022 @ 11:50pm 
Originally posted by Truth_X_ile:
If This Was The Review
I'm sorry but I had enough. I know idle games are slow by design but this is on a whole new level. First skill to unlock 10000 gold, 20k second, 50k third....200k the next? How many days am I supposed to leave it farming? I had "fun" for a bit but after 15h, my limit is here. This game is far to slow and tedious to keep checking.

That's why they weren't having fun, they were playing Adventure Mode, while it sounds like it would be fun, given the name or context of 'Adventure', it's really just a unique prefix that hides its true nature, it's a mode that halts progression insanely fast, as skills become so expensive, you'd have to know from the start which skills make money the most to help keep your progression time up, Adventure Mode isn't by any means a fun skill to start with unless you know the game well, that's why in 15 hours they gave up, unless you use a guide, which defeats the purpose of the experience, I wouldn't suggest Adventure Mode to start

I'd suggest starting with Standard Mode. Adventure & Hardcore are more for advanced knowledge of the game, more so for Adventure Mode, as Hardcore is passable as it's the same as Standard only with one difference besides permadeath, limited bank slots you can buy late/end game wise there are bank spaces, in which all modes can access via specific dungeon loot, so technically you can expand your bank indefinitely with that also

You can have multiple game files, I'm playing through all 3 at the same time, the game allows up to 18 hours offline idle, unlike in Cookie Clicker, you have to unlock the offline feature, you could start with Standard, or you can play all 3 at the same time at your leisure, entirely up to you

Good Luck & Have Fun :smiling:
So basically the offline feature needs to be unlocked and even if unlocked max hours counted go to a max of 18 hours?
Or you can unlock more hours? In cookie clicker you can go even to a max of 2 weeks or more i think.
Anyway ty for explanation i will try to stick to standard.
Is it easy to export save files so i can save them locally ?
In cookie clicker you just click a button and it shows a save file that you copy paste.

Anyway ty you very much!
Truth_X_ile Jan 1, 2022 @ 11:54pm 
No, you start the game with 18 hours of offline, you don't need to unlock it, it's already unlocked, I was just stating that Cookie Clicker, you need to unlock it with some end game prestige to unlock idle/offline, Melvor Idle comes with it unlocked from the start, it used to be capped at 12 hours, but they increased it to 18 hours

Saves are easy, it was also just recently added also, so that's a bonus
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Date Posted: Jan 1, 2022 @ 6:36pm
Posts: 5