Melvor Idle

Melvor Idle

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W3eD Oct 1, 2021 @ 10:59am
cooking? why....
so now if i wanna do combat when i run out of food theres no fast way to get fish cooked?..... i dont see how this was a positive update basically gimped combat unless im missing something?
Last edited by W3eD; Oct 1, 2021 @ 12:07pm
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Showing 1-15 of 24 comments
Segan Oct 1, 2021 @ 11:51am 
I'm giving it some time before I really judge the changes. But my initial assessment is that the cooking update feels like a pretty significant nerf across the board for food gathering.

The fact that the other two cooking utilities make actual use of farming foods is nice. At least in theory. In reality, that was also a nerf. But I can understand the reason for it -- it doesn't make much sense to have freshly farmed raw food be immediately useful foodstuff. Eating raw potatoes fresh off the farm doesn't make sense as an adventurer. It should be cooked into a meal. But gameplay wise, it doesn't feel very rewarding to cook it as a meal.

Cooked fish is still better. Although, now, it is MUCH slower to produce. So now, we must choose between the super slow actively cooked fish and super duper slow passively cooked farm foods, while gaining no mastery exp towards the farmed food dishes; or the even worst option of actively cooking farmed foods and not gaining any perfectly cooked fish.

The time investment feels like it's going to be huge to gain a decent stockpile of cooked food. Whether to actively or passively cook certain foods doesn't feel like a rewarding choice, but rather a punishing one.

That's my initial assessment, anyways. Since I'm so used to the old cooking mechanics, I'm giving some time to get used to the new changes. And, right now, that's specifically all I'm doing because I can't actually do combat right now. I'm out of food.
W3eD Oct 1, 2021 @ 12:06pm 
Yea, I feel sorry for all the new people gearing to do volcanic... that end boss makes you eat food...and i mean I have all dragon G gear ancient claws ect and you're still burning through food... Almost makes me just wanna use magic fish till something happens.... puts a bad taste in your mouth and almost turns you off of combat XD
mike Oct 1, 2021 @ 12:22pm 
from 3 second to 11second is a joke
magic pot is a joke noone is gonna farm chickens when they need food
carrot cake aint making up for it so its a joke
dragons shredding ur hp is a joke its like ur killin malcs
atleast thieving is nice tho :)
i rly hope it gets changed anything that takes u 1 week will take you a month
idk how long the update has been out but on my alt on dragons (and horned) ive already burned through 50k cave fish just thinkin about how much time its gonna take me to get it back makes me skip combat after i run out
Last edited by mike; Oct 1, 2021 @ 12:28pm
Segan Oct 2, 2021 @ 6:26am 
I left the game idle for 11 hours while cooking whale (with 100% chance for perfect cooking, L99 cooking, >25% cooking mastery, skill cape equipped, Crown of Rhaelyx equipped + Charges of Stone of Rhaelyx, Pig+Ent equipped, and whale skill mastery at L99).

In that 11 hours, I produced less than 5k cooked whale.

Perhaps I'm meant to change my approach to cooking or to combat with this update? If so, I haven't figured out what that approach is meant to be. But my current experience is not very favorable.
FDru Oct 2, 2021 @ 7:21am 
I'm not sure what the big deal is... too much time spent not playing the idle game? lol

My only issue, which already existed before (but has now been made even worse), is the food waste on anything that heals for more than about 150 HPs (at my current health of 1000, which is 97/99 hitpoints stat) which relegates most of the good recipes to "sell only" and anything that doesn't sell well to "never cook, ever".
Segan Oct 2, 2021 @ 8:56am 
Originally posted by FDru:
I'm not sure what the big deal is... too much time spent not playing the idle game? lol

Spending a week just cooking is not compelling gameplay. Belittling it as "not playing an idle game" misses the point.

We all likely decided to play this game for specific reasons. It's interesting and provides some sense of accomplishment without requiring a great deal of time investment. There's skill caps the strive for. There's interesting gear to gather. There's the challenge of maximizing efficiency. Etc.

I can tell you, I would not willingly download an idle game that was just a cooking simulator. Especially one where you're literally only cooking one thing the entire time.
W3eD Oct 2, 2021 @ 9:19am 
:P I play more active then idle..... however with the cooking times now, this is more idle then ever....
Last edited by W3eD; Oct 2, 2021 @ 9:20am
Sishiya Oct 2, 2021 @ 4:34pm 
Pig+Octopus helps. A little. I haven't been able to determine if it's possible to acquire perfectly cooked fish this way though; my guess is not and thus far that seems to be the case.
sharding999 Oct 5, 2021 @ 10:25am 
What has been done to cooking is bordering on a deal breaker for me. It is painfully slow to cook, and the pot and furnace only cook stuff not worth having. The cost to be able to automatically switch to a different food in combat is just stupid.

Cooking was fine before, now it is ridiculous.
DaBlanka Oct 5, 2021 @ 9:16pm 
I used to solely eat raw carrots. Cooking, fishing, mining were the most useless skills before for me, all at 99-100. When the update was announced I raised fishing and cooking to 113, and from that I don't see myself running out of food for several months.

And that is still without having mastered cooking or fishing, and now there are even more recipes in cooking. So if you want to fully complete the game (full mastery) just spend 10 days fishing, 10 days cooking to get it partially done and you will have plenty of food for a long long time.
W3eD Oct 6, 2021 @ 10:03am 
Originally posted by DaBlanka:
I used to solely eat raw carrots. Cooking, fishing, mining were the most useless skills before for me, all at 99-100. When the update was announced I raised fishing and cooking to 113, and from that I don't see myself running out of food for several months.

And that is still without having mastered cooking or fishing, and now there are even more recipes in cooking. So if you want to fully complete the game (full mastery) just spend 10 days fishing, 10 days cooking to get it partially done and you will have plenty of food for a long long time.


its going to take you like 20 days to cook all that :P...... rip 1 month
DaBlanka Oct 6, 2021 @ 3:46pm 
Originally posted by RX-W3eD:
Originally posted by DaBlanka:
I used to solely eat raw carrots. Cooking, fishing, mining were the most useless skills before for me, all at 99-100. When the update was announced I raised fishing and cooking to 113, and from that I don't see myself running out of food for several months.

And that is still without having mastered cooking or fishing, and now there are even more recipes in cooking. So if you want to fully complete the game (full mastery) just spend 10 days fishing, 10 days cooking to get it partially done and you will have plenty of food for a long long time.


its going to take you like 20 days to cook all that :P...... rip 1 month

Still have 637k uncooked fish leftover from that so you are right hehe, but bank space is super easy to get now with thieving gold.
blingy. Oct 7, 2021 @ 3:48pm 
Sure it's an inconvenience, but we have to remember it is an idle game that they are trying to extend the longevity of. Back on browser release, I was able to max in a month or so and got bored quickly after that. Kind of glad they are kind of extending the gameplay.
Stonium Oct 10, 2021 @ 8:09am 
So the weird thing to me is the game nerfed cooking rate by basically 1/4th so now everything takes 4 times as long, but then it also nerfed healing of uncooked items by 1/4th to give an incentive to cooking. Don't these nerfs counteract each other?

Not counting doubling odds which apply to both skills but moreso to fishing because of potions, the real buff was to magic fish. 9.45 seconds per 4 fish without any dungeons needed worth a total of 560 healing (without the waste that will always happen with the other fish). 59 hearts per second.

Meanwhile, whales are at least 9.75 seconds each (AFTER FIRE DUNGEON and assuming 80% preserve chance) yielding a perfect whale worth 633.6 healing on average. 65 hearts per second.

Yes it's more but in practice it's a LOT less because of waste. there's a very high chance enemies can force you to eat two whales and the second one will super overflow your bar.

Also compare 59 hearts gained per second with the amount that you lose from lategame enemies who can do 3000 damage every 4 seconds and it's no wonder that this change has made combat a lot more painful.
FDru Oct 11, 2021 @ 4:16am 
Originally posted by Lyrion:
Well the opposite is also true, if cooking is gonna be gatekeeping other content because I have to spend weeks to get a significant amount of food then that will also make me bored and quit the game.
Gatekeeping what though? It was my understanding that some people farmed end-game dungeons for gold or bank tokens, but not much else. Is it really going to take that long to build up a supply of food enough to get all the items from the end-game dungeons? And for the lower tier combat hardly any food is needed (in many cases, none at all) and you always have the option of farming Snape Grass at 1/2 the healing value of of pre-nerf carrots so that's still a decent option for most combat.
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Date Posted: Oct 1, 2021 @ 10:59am
Posts: 24