The Last Stand: Aftermath

The Last Stand: Aftermath

View Stats:
Binnie Jan 9, 2023 @ 2:34pm
The game recommends using the controller... WHY?
Title is sort of the entire post.

I fine the button layout to be bad, it is hard to aim, quickswapping also is slow and clunky. The Keyboard is a way better experience in my mind, I wonder why the devs think the controller is so much better...?
< >
Showing 1-15 of 27 comments
dgresevfan Jan 9, 2023 @ 3:09pm 
Because it mostly functions like a twin stick shooter.

I don't love the aiming but I also don't see how the mouse would greatly improve it.
Binnie Jan 9, 2023 @ 3:36pm 
Originally posted by dgresevfan:
Because it mostly functions like a twin stick shooter.

I don't love the aiming but I also don't see how the mouse would greatly improve it.

Oh, you literally click heads. It is so fast. I can instantly aim on target with a mouse and pull the trigger. I very rarely miss or drop a shot. With a controller... I am a mess.

The only thing the controller does is vibrate for you and it does help with melee swinging, but the control scheme is almost useless.
Sgt. Sideburns Jan 9, 2023 @ 7:43pm 
i still cant figure out how to execute a downed enemy on a controller. 'X' works fine on keyboard.
m+k is soooo good
Binnie Jan 10, 2023 @ 11:31am 
Originally posted by Sgt. Sideburns:
i still cant figure out how to execute a downed enemy on a controller. 'X' works fine on keyboard.
Actually same. That is funny.
dgresevfan Jan 10, 2023 @ 12:56pm 
Originally posted by Binnie:
Originally posted by Sgt. Sideburns:
i still cant figure out how to execute a downed enemy on a controller. 'X' works fine on keyboard.
Actually same. That is funny.

Hold right trigger, press X (attack).
dgresevfan Jan 10, 2023 @ 12:56pm 
Originally posted by Binnie:
Originally posted by dgresevfan:
Because it mostly functions like a twin stick shooter.

I don't love the aiming but I also don't see how the mouse would greatly improve it.

Oh, you literally click heads. It is so fast. I can instantly aim on target with a mouse and pull the trigger. I very rarely miss or drop a shot. With a controller... I am a mess.

The only thing the controller does is vibrate for you and it does help with melee swinging, but the control scheme is almost useless.


Hmm.

I'll have to give it a try. Haven't really struggled with the controller though. Fights typically look a bit like Gun Kata from Equilibrium.
WarMage Jan 13, 2023 @ 2:49am 
Originally posted by dgresevfan:
Because it mostly functions like a twin stick shooter.

I don't love the aiming but I also don't see how the mouse would greatly improve it.

Eeeeeee... sorry but no. Any game's better with a mouse. A mouse is simply a better more precise tool. That's a fact. Halo's better with a mouse and you'll rack way more kills with it than using a joystick. The controller is the more "comfortable" option for casuals that don't know how to use a mouse or can't be bothered to learn to use one. It's also the preferred way of playing from a sofa.

With that being said, the game was designed with controller in mind OP. That's why. It's functional with mouse and keyboard but the fact that you can't rebinds the keys obviously point out that they tacked on support for mouse and keyboard at the last minute. Still, with the mouse precision aiming it makes the in-game aim assist completely useless and gives you complete control over any firearms you'll use. No more wasted ammo.

One shot one kill baby !
Last edited by WarMage; Jan 13, 2023 @ 10:39am
KoweK Jan 13, 2023 @ 6:33am 
Ineed, keyboard and mouse is way better, I don't get this hint in pause menu
dgresevfan Jan 13, 2023 @ 3:12pm 
Originally posted by WarMage:
Originally posted by dgresevfan:
Because it mostly functions like a twin stick shooter.

I don't love the aiming but I also don't see how the mouse would greatly improve it.

Eeeeeee... sorry but no. Any game's better with a mouse. A mouse is simply a better more precise tool. That's a fact. Halo's better with a mouse and you'll rack way more kills with it than using a joystick. The controller is the more "comfortable" option for casuals that don't know how to use a mouse or can't be bothered to learn to use one. It's also the preferred way of playing from a sofa.

With that being said, the game was designed with controller in mind OP. That's why. It's functional with mouse and keyboard but the fact that you can't rebinds the keys obviously point out that they tacked on support for mouse and keyboard at the last minute. Still, with the mouse precision aiming it makes the in-game aim assist completely useless and gives you complete control over any firearms you'll use. No more wasted ammo.

One shot one kill baby !


A game in which you are aiming 360 degrees around a character with an overhead perspective is pretty much the only kind of game in which I'd not prefer a mouse for aiming.

Definitely prefer a mouse for first person shooters because the aiming accuracy is awful with a controller.

But when you just need to press the stick in the direction of the target it works pretty well.

My problem in this game is more just that objects tend to annoyingly block bullets even when they reasonably should not.

e.g. A wire fence.
WarMage Jan 13, 2023 @ 3:40pm 
Agreed. This game is most forgiving since there's no elevation it's easy enough. Even then though, I'm sure you waste more bullets on a controller. I can do the entire game with one G17 and some 9mm rounds. I'm guessing here but something like 400-500 should be enough. One shot one kill right ? Anyway, even then, the game's forgiving on the ammo since it drop more than you need most of the time.... if only not the right ammo lol.

Your aiming issues, I don't really... suffer from.... I don't have problem firing through see-through fences most of the time. No, most of my firing issue are from the no elevation mechanic. As soon as a target is slightly above or below you (walking over a box, downstairs, or on top of a rock, really anything.... it will automatically miss them. That's REALLY annoying. Even a slight slope is enough to disable hitboxes.
dgresevfan Jan 14, 2023 @ 4:59am 
Originally posted by WarMage:
Agreed. This game is most forgiving since there's no elevation it's easy enough. Even then though, I'm sure you waste more bullets on a controller. I can do the entire game with one G17 and some 9mm rounds. I'm guessing here but something like 400-500 should be enough. One shot one kill right ? Anyway, even then, the game's forgiving on the ammo since it drop more than you need most of the time.... if only not the right ammo lol.

Your aiming issues, I don't really... suffer from.... I don't have problem firing through see-through fences most of the time. No, most of my firing issue are from the no elevation mechanic. As soon as a target is slightly above or below you (walking over a box, downstairs, or on top of a rock, really anything.... it will automatically miss them. That's REALLY annoying. Even a slight slope is enough to disable hitboxes.

That's odd, because I've been up on a raised area and successfully shooting the enemies approaching down below, without major issues.
WarMage Jan 14, 2023 @ 3:07pm 
That's interesting. I'm talking about my experience on PC only and from using the mouse / keyboard combo. It may be different on consoles or using a controller (which mainly relies on aim-assist).

It could also be that I've tried a few times, figured that it didn't work and stop trying. Meaning that maybe it does work but it's wonky and I never bothered to figure it out lol XD. That's possible.

My main argument and an easy way to test what I'm talking about is in region 3. The sinking city. Stand on the pavement and try to aim at zombies in the water that are slightly below your level and it simply won't connect most of the time (meaning 75%+). It's ridiculous that we can't hit them reliably.
Last edited by WarMage; Jan 14, 2023 @ 3:08pm
Binnie Jan 14, 2023 @ 3:24pm 
Originally posted by WarMage:
That's interesting. I'm talking about my experience on PC only and from using the mouse / keyboard combo. It may be different on consoles or using a controller (which mainly relies on aim-assist).

It could also be that I've tried a few times, figured that it didn't work and stop trying. Meaning that maybe it does work but it's wonky and I never bothered to figure it out lol XD. That's possible.

My main argument and an easy way to test what I'm talking about is in region 3. The sinking city. Stand on the pavement and try to aim at zombies in the water that are slightly below your level and it simply won't connect most of the time (meaning 75%+). It's ridiculous that we can't hit them reliably.
Did your guns have attachments? What guns were you using? I find with KBM that I can hit them at different levels pretty reliably.

But that was once I switch off of controller, which I found almost unplayable to use, if I am being honest.
dgresevfan Jan 14, 2023 @ 3:43pm 
OK I tried out using the mouse. If I'm sniping at a non-moving target it's definitely the way to shoot accurately.

But if zombies are charging at me I can't move the mouse around fast enough to shoot them accurately and I prefer the analog stick.
< >
Showing 1-15 of 27 comments
Per page: 1530 50