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I tried different builds but this one is most tenacious..
I agree that, aside from bug kills, i've been killed most by criticals. I'll be full health and everything and then WHAM, i'm a dead adventurer.
Cant' say that's different from the original ADOM though. Just in that it was easier to build magic builds, whereas in this magic builds are hard to build so the old wizard class ain't as good as it used to be, therefore it's not as easy to kill as many monsters at range with magic.
I totally agree. This still needs more work. Actually with Fridays' release critical hits in 99% of the cases (literally) only should double to the PC - unless he is cursed or doomed. Then it's different and much more deadly. But still 1% probably can be very annoying. We'll continue working on this.
This definitely will be a thing. But currently the scoring model still is a bit silly and needs improvement. That's we will wait a little longer with a global score list. But it will come!
Your name is showing as a random series of integers, but thank you for confirming that being cursed (which I was) was part of this. Definitely gonna steer clear of the karma lizards from now on!
Also, yeah I kinda figured scoring wouldn't make much sense with the current build, but it's still a fun thing to keep engagement up. Even with everything changing, it'd be cool to see who can get the deepest and highest in character level, since I'm sure only a small fraction of players are going to be willing to post on the discussion board about it.
daaaaamn. feels bad man. that'd be a cool mechanic tho -- especially if your new head (assuming your original head got cut off) gave you a whole new set of skills and abilities -- like on the same level, but sorta like a class switch mid-game.