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Rapporter et problem med oversettelse
but yeah I found that the most random thing to do ive never seen genders featured in a trailer so you know exactly who they are targeting. lol
Four classes, four races, but six genders.
And this was worth bragging about in the trailer. Somehow.
They'd better have a big impact on gameplay or this is just... dumb.
more details on this topic can be found on the official homepage of Team ADOM/Ultimate ADOM;
Feel free to have a look and the reasoning:
https://www.ultimate-adom.com/index.php/2020/02/27/diversity/
-cheers
please stick to the rules.
If this discussion turns to be an exchange about the term 'gender', please refer to other channels/sources, as this Community Hub, or all Community Hubs in general concentrate on the games and the fun, joy and exchange of gameplay experience, as well as how to improve the game and not starting political, religious or other topics that derail the original topic completely and turn far away from the orginal content: the game.
Not to mention that you have agreed on those rules when entering the Steam Community Hubs, so please stick to them accordingly.
Thank you for understanding.
-cheers
It is my strong preference that when making a character you choose the appearance, and that there are no gameplay implications for this choice. No sexist crap like 'males get +1 str'. No gender and no sex at all, let me pick the character that looks like me and build them how I want. No pigeonholes.
Thanks guys, keep on with the good work.
good luck with the game.
please be aware that the individual genders will also provide small and varying stats/bonuses.
However, none have a negative impact, and those are quite small, meaning with no heavy impact on the overall game.
Not to mention, that this is also common in rogue-likes and the high-fantasy setting in general, that besides differing stats between the races also genders have slightly different stats/boni.
Meaning, male and female in e.g. the classic ADOM have their own stats/boni as well as the new genders introduced with Ultimate ADOM, similar to many other games from the genre and e.g. in many classic and new pen and paper rpgs for example.
We simply want to stay true to our old game, and simply to the genre and setting in general as well.
Not to mention the many new ways that also encourage replayability that comes with the diversity.
Last but not least: Those bonuses and stats are still up to balancing, as the game is still right into development.
Hope this helps and sheds some light onto this.
-cheers