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There are several commands that require a controller that I couldn't use because I was using a wheel, things like rotating the face of your driver and accessing the options screen from a menu screen. Nothing very crucial - you can access options from the race menu instead - but still very sloppy and amateurish to see that sort of thing in an expensive game like this. I could almost excuse that sort of thing in a £10 title.
As for graphics I couldn't tell any difference between 4 and 5 at all. I did seem to get the very odd stutter at highest levels of graphics but nothing different from 4, and my computer is getting old - although I can run PCars2 on high fairly settings very smoothly and this game doesn't look half as good as PCars2. Some of the car graphics in the menus of 5 are rather low res and indistinct, I didn't think they looked very good. No weather, no apparent lighting changes, no clouds moving, no sun moving, completely static skybox.
I also thought the graphics were sort of strange. On many of the tracks there is a lot of strong ambient occlusion going on when they are meant to be in direct sunlight - it looks a bit strange and quite unrealistic. I also didn't like the brownish tracks like Daytona which in reality is concrete grey. I think Pcars2's Daytona looks much more accurate. And this is meant to be a game specialising in Nascar tracks, you would think they could get the tracks correct.
How Daytona should look, from PCars 2, no daft AO in strong sunlight: https://steamcommunity.com/sharedfiles/filedetails/?id=2156337968
No evidence of any changes to AI driving but then I dont have enough experience with Heat 4 to be able to tell that. I managed to keep up with the AI cars at 105% (max difficulty) and reckon after a while I would be beating them fairly easily at that level. I played at 90% to start off with, with no assists at all, at expert difficulty and I was beating the AI easily. I've never played these games before this week and max time spent on Heat 4 and 5 is 4 hrs. So yeah thats not a good sign really. In comparison I play PCars2 on 80% difficulty and I often struggle a lot at that. This game seems easy by comparison
Pitting was exactly the same as 4.
Regarding wheel control I did get my GT Driving Force wheel mapped ok, the control on road courses is still not great rather lacklustre, on ovals etc its fine. But I don't think its anything different from 4 at all. I couldn't manage to look backward at all using my wheel controls, the same as in Heat 4. I reckon its probably another 'controller only' command?
Very little sense of force feedback at all same at heat 4 in fact. No track undulations, no bumps, very little feeling of travelling at speed. You can feel the grass and the gravity on the corners that's about it. When you try Daytona on PCars2 it is a frightening experience where you are fighting to stay in control over bumps etc, nothing like this game.
Sound was ok didnt really notice much difference to Heat 4. You can hear the wind 'draft' when you are behind a car, that's quite useful. Dont know whether that is in Heat 4 as well. That's all I noticed really. Didnt hear any sound for the car skidding, I am sure that's in Heat 4 is it? I couldn't hear it in this game.
I didnt use the solo testing or extra stats so cant comment on those but they dont really interest me much. Didnt see any evidence of DNF at all.