Endgame: Road To Salvation

Endgame: Road To Salvation

loard foarid Oct 14, 2024 @ 11:41am
2
online multiplayer
nobody has brothers or irl friends that come over their house and nobody wants to use steam remote play because its ♥♥♥♥♥♥♥♥ and sucks, just do what games have been doing for over 20 years because it works and just do online multiplayer
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Showing 1-9 of 9 comments
Sigvuld Oct 14, 2024 @ 11:10pm 
"Just do" online multiplayer

You ARE aware there's actual work behind that, yeah? Servers? Etc.?

You... DO know that game developers don't have a switch they can pull that says "MAKE GAME WORK ONLINE WITH NO PROBLEMS"... right? That they'd have to take a lot, and I mean a LOT of time away from working on the game itself, you know, giving the players more bang for their buck, more things to do, more enemies to fight, better models, better mechanics, etc., just so they could add an online mode for a playerbase that primarily plays single player anyway?

Game development is never as simple as "just do" anything. It's work. Give the developer the resources to do online multiplayer, if you find it easy enough, or offer to do it for them while they continue working on the actual game part of the game, since it's something you can "just do".
loard foarid Oct 16, 2024 @ 8:52pm 
Originally posted by Sigvuld:
"Just do" online multiplayer

You ARE aware there's actual work behind that, yeah? Servers? Etc.?

You... DO know that game developers don't have a switch they can pull that says "MAKE GAME WORK ONLINE WITH NO PROBLEMS"... right? That they'd have to take a lot, and I mean a LOT of time away from working on the game itself, you know, giving the players more bang for their buck, more things to do, more enemies to fight, better models, better mechanics, etc., just so they could add an online mode for a playerbase that primarily plays single player anyway?

Game development is never as simple as "just do" anything. It's work. Give the developer the resources to do online multiplayer, if you find it easy enough, or offer to do it for them while they continue working on the actual game part of the game, since it's something you can "just do".
tldr, shorten it up in a non angry way
Last edited by loard foarid; Oct 16, 2024 @ 8:55pm
76561198256250335 Oct 19, 2024 @ 12:16am 
i asked about it a while ago on the v0.885 update comments and got this from the dev.

"I haven't done much testing with online mutliplayer, but I won't rule it out in the future. Enough people have asked for it so it's something I will look into."
OutlawLivesMatter Oct 19, 2024 @ 5:24am 
That's a you problem if you don't have friends to play with not the developer :)
Volkov Oct 20, 2024 @ 2:45am 
If he gets split screen working well with game mechanics its only a matter of time before he gets going with net play
How would online multiplayer work? Like outside joining and such, how would gameplay be affected?
SGT.Singularity Oct 27, 2024 @ 5:13am 
Originally posted by Alaskan Bull Walrus:
How would online multiplayer work? Like outside joining and such, how would gameplay be affected?

The local multiplayer is drop-in drop-out already, idk if the 2nd players inventory saves in the hosts world or not but that'd be a start. Maybe the same spot can be looted by both players but it's instanced specifically for one player at a time ( player 1 & 2 get different unique loot from looting the same spot ) .

In order to leave a zone, you need both players to confirm. Player two has access to the hosts caravan powers. Cannot upgrade through caravan menu but maybe can send supplies to the caravan. All this and doubled threat level progression due to your extra pair of hands. Friendly fire off because it's already annoying with NPC's.
Last edited by SGT.Singularity; Oct 27, 2024 @ 5:14am
loard foarid Oct 31, 2024 @ 9:04pm 
Originally posted by OutlawLivesMatter:
That's a you problem if you don't have friends to play with not the developer :)
its a problem if you arent 11 years old and playing at your friends house, people with more than 1 friend would like to play without having to use remote ♥♥♥♥♥♥♥♥
Just chiming in that I'd also really like to see online support added for the co-op, Remote Play Together has never once worked well for my friend and I, and plus it's nice to not have to share a screen.
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