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Enlightenment is good but can be a trap as it makes fulfillment from forgeworlds harder at times.
What technology is enervated? My teleporter runs have never been so good, because teleporter is a harder to get and takes longer to build, so I am unable to connect all the planets I want. I have found hyperdrive + slip relay let's me pretty much connect everything I want by year 25. So how does teleporter allow you to get to 50k?
it'd have to be this one: "Everted slipway: Slipways built this way are twice as expensive, but can be built very fast, effectively taking no game time"
Makes sense that you could get a lot of victory points with 0-time slipway construction. perhaps the craziest mix could be vattori "each year has 15 months" + everted slipways + the dendr tech to make colonizing a planet take 1 month and 0 cost (nanites).
I really don’t see any tech as must have though. There are a bunch of good tools available, its just a matter of how you go about things.
Enlightenment is good, for dealing with those planets where I just cant find a good way to get them the bloody boxes they want, or that critical extra import/export route.
And then Geoharvesting, even when I no longer need the money it can get unneeded planets out of the way of important routes.
Though I dont see any techs as TRULY necessary. These are just ones I like to have if I can.