Fishing: North Atlantic

Fishing: North Atlantic

CIA Big Guy Nov 8, 2020 @ 11:03pm
Mod Support
Is there any plans for letting players make mods?
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Showing 1-12 of 12 comments
Hopsin Nov 9, 2020 @ 12:11am 
Yeah they changed the Company name to Can't Get Right
Code1121 Nov 9, 2020 @ 9:31am 
Imagine games like Fishing North Atlantic with mod support, that would be an absolute dream, people would buy the game like crazy.

So the answer is no, of course there will be no mod support. :steamsalty:
timbersteen Nov 9, 2020 @ 1:13pm 
Farming simulator is the perfect example of how mods sells games. The game has basically been the same the past 3 years but the mods is what is keeping it alive. I don't understand what is so wrong with letting mods in a game 😒🙄
Solyne Nov 10, 2020 @ 6:16am 
I agree absolutely and I am a fanatic as it is. I played every version of Farming simnulator since the beginning in 09. The Modders created heavenly changes to the game over the generations and work with the devs and vice versa constantly. The game has gone from a good idea to a brilliant must have simulation for every sim freak.

Turn loose the modders, give em just a little something to play with and watch as they show you miracles that will graft the production team to the core of your fans.
timbersteen Nov 10, 2020 @ 6:07pm 
Add modders and watch the sales double or triple.
Ash Sep 15, 2023 @ 10:30am 
Un mod pour avoir de plus grosse vagues serai bien....
yase  [developer] Oct 10, 2023 @ 6:19am 
Originally posted by CIA Big Guy:
Is there any plans for letting players make mods?

Hi,
The architecture of FNA did not consider mod support. Our new game which we are working on "Ships AT Sea" is being built in a way that we can always expand, even with mod support to a later point ;-)
Code1121 Oct 10, 2023 @ 6:28am 
Originally posted by yase:
Originally posted by CIA Big Guy:
Is there any plans for letting players make mods?

Hi,
The architecture of FNA did not consider mod support. Our new game which we are working on "Ships AT Sea" is being built in a way that we can always expand, even with mod support to a later point ;-)

Amazing, thank you.
kongol36 Oct 10, 2023 @ 8:27am 
Originally posted by yase:
Originally posted by CIA Big Guy:
Is there any plans for letting players make mods?

Hi,
The architecture of FNA did not consider mod support. Our new game which we are working on "Ships AT Sea" is being built in a way that we can always expand, even with mod support to a later point ;-)



well hurry up so i can spend my money...lol seriously played barents{cantspell} and North Atlantic and still playing NA looking forward to this one i would even preorder it if steam would let me =)
Last edited by kongol36; Oct 10, 2023 @ 8:28am
yase  [developer] Oct 18, 2023 @ 12:48am 
Originally posted by Code1121:
Originally posted by yase:

Hi,
The architecture of FNA did not consider mod support. Our new game which we are working on "Ships AT Sea" is being built in a way that we can always expand, even with mod support to a later point ;-)

Amazing, thank you.

No problem, you are always welcome ;-)
Last edited by yase; Oct 18, 2023 @ 12:54am
yase  [developer] Oct 18, 2023 @ 1:21am 
Originally posted by kongol36:
Originally posted by yase:

Hi,
The architecture of FNA did not consider mod support. Our new game which we are working on "Ships AT Sea" is being built in a way that we can always expand, even with mod support to a later point ;-)



well hurry up so i can spend my money...lol seriously played barents{cantspell} and North Atlantic and still playing NA looking forward to this one i would even preorder it if steam would let me =)

:-) We appreciate your enthusiasm for SAS and your interest in preordering! We can´t offer preorders at the moment, we are hard at work to make the new title the best it can be so that future plans such as expanding it step-by-step can flourish. For that reason, we need a strong and solid foundation. The new architecture of SAS will also help us to identify and solve bugs more quickly without impacting other areas like you experienced in FNA. So, you see with the new title we really want to prove to you that we have the potential to become a truly next-gen ship simulator in the future ;-)
heddingite Oct 21, 2023 @ 1:49pm 
Originally posted by yase:
Originally posted by kongol36:



well hurry up so i can spend my money...lol seriously played barents{cantspell} and North Atlantic and still playing NA looking forward to this one i would even preorder it if steam would let me =)

:-) We appreciate your enthusiasm for SAS and your interest in preordering! We can´t offer preorders at the moment, we are hard at work to make the new title the best it can be so that future plans such as expanding it step-by-step can flourish. For that reason, we need a strong and solid foundation. The new architecture of SAS will also help us to identify and solve bugs more quickly without impacting other areas like you experienced in FNA. So, you see with the new title we really want to prove to you that we have the potential to become a truly next-gen ship simulator in the future ;-)

Does this mean you will be fixing the Crabs not generating and adding bad weather like at the edges of the map?
Last edited by heddingite; Oct 21, 2023 @ 4:03pm
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