Fishing: North Atlantic

Fishing: North Atlantic

**BAIT FREEZER UPGRADE**/ BACK TRACKING/ RUN OUT OF BAIT/ WASTING FUEL
** Real-Life (Crayfish/ Lobster fisherman in Australia)**

So one thing i did notice in the game is with the Atlantic catcher in the description is says:

“With its special boat design, and huge storage capacity you can spend days or week out fishing for snow crab”

Thats all fine. “BUT” we cant can we, because we can only bait all our gear ounce!
That goes with any baitable fishing style. We have to come all the way back to harbor to (rebait).
Now i dont know about you but running a 182ft boat weighing in at 1,900,000kg, running max speed 14knots with 3000hp you (WOULD)
absolutely chew through all your fuel (BACK TRACKING) back into harbour for something as simple as (NOT TAKING ENOUGH BAIT) eg
Taking extra. For extra attempts to fill the boat. Because lets face it there is no guarantee you will fill your boat because the fishing lifestyle
is so unpredictable, and you never know what the sea will do.


RE-BAITING OF GEAR (LONGLINES, DEEP LINES, CRAB/LOBSTER POTS:
A Lot of these boats wont go out and do just one trip they wont fill the line in just one day, and then come home there needs to be bait
freezers implemented into the game (upgrade option possible).

So that the Captains are able to take out more bait for more usage whilst out there not having to come in and rebait all the time, its sorter
like you got one bait thats it. (sorter defeats the purpose of fishing) and having such a HUGE boat (some of them)

The world wide method behind a lot of the bigger boats that go and camp out for days and weeks on end that have 40,000kg Wells/ Holds
to keep there fish is they don't come back in till they fill there boats.

POSSIBLE SOLUTION: Have a bait freezer upgrade option in town.

Lvl 1- 1 Extra Full Bait
Lvl 2 - 2 Extra Full Baits
Lvl 3 - 3 Extra Full Baits

OR even just have a bait freezer and do like a (BAIT FREEZER COMPACITY) in the boat descriptions. (each boat differs obviously),
Have a option when buying bait to FILL UP BAIT FREEZER and have a sliding bar for the levels like when you buy fuel or repair the hull.
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Showing 1-11 of 11 comments
Yeah the amount of bait we can carry is a joke, i take more bait out with me in a 5m rec boat than you can carry on the knots guilty
hemayann Nov 8, 2020 @ 8:00pm 
this is what i said last week and got no reply
Cvelus Nov 9, 2020 @ 4:10am 
Yea, your logic is sound. "Never enough bait/feed" is something recreational feeder fishermen know the pain of on prolong stays, can imagine how it is in commercial situation, when there is big money on the line.

On the other hand, I am just watching the game (not owning it yet), but it seems like there is no lack of full cargoes on one baited lines or one net.

Saw Drae few days ago toss 12+tonnes excess from one net alone and he had more nets in the water.
Crime Scene Kitty Nov 9, 2020 @ 11:17am 
I think the lack of extra bait is one issue, but another is the fact that I don't need to spend a week at sea because on most boats I fill it with a single quick trip. The only boats that honestly take time are the trawlers, because they have holds of 400,000kg to 1,000,000kg. They honestly take time to fill, and even then I can typically fill them fairly fast.

I am confused about the way the devs want the game to be played, they put in a lot of talk about things taking a while, but then we get the ability to fill our boats in 1 or 2 long lines. I think this is a case of wanting to make the game both hardcore simulation and casual simulation. Which will never work at the same time. There needs to be a seperate mode for realism and casual.
timbersteen Nov 9, 2020 @ 1:11pm 
Originally posted by Crime Scene Kitty:
I think the lack of extra bait is one issue, but another is the fact that I don't need to spend a week at sea because on most boats I fill it with a single quick trip. The only boats that honestly take time are the trawlers, because they have holds of 400,000kg to 1,000,000kg. They honestly take time to fill, and even then I can typically fill them fairly fast.

I am confused about the way the devs want the game to be played, they put in a lot of talk about things taking a while, but then we get the ability to fill our boats in 1 or 2 long lines. I think this is a case of wanting to make the game both hardcore simulation and casual simulation. Which will never work at the same time. There needs to be a seperate mode for realism and casual.
I questioned them about the realism and that it has to be more realistic and what I got back was basically it's for the player experience soooo?...
Cvelus Nov 10, 2020 @ 3:15am 
Originally posted by timbersteen:
Originally posted by Crime Scene Kitty:
I think the lack of extra bait is one issue, but another is the fact that I don't need to spend a week at sea because on most boats I fill it with a single quick trip. The only boats that honestly take time are the trawlers, because they have holds of 400,000kg to 1,000,000kg. They honestly take time to fill, and even then I can typically fill them fairly fast.

I am confused about the way the devs want the game to be played, they put in a lot of talk about things taking a while, but then we get the ability to fill our boats in 1 or 2 long lines. I think this is a case of wanting to make the game both hardcore simulation and casual simulation. Which will never work at the same time. There needs to be a seperate mode for realism and casual.
I questioned them about the realism and that it has to be more realistic and what I got back was basically it's for the player experience soooo?...

Translation: If it is too hard, less-than-hardcore players will have tough time.

Not many want to read wikipedia hours on end and learn marine navigation and fish migration pattens.

I understand their need to make this game a bit broader appeal, it is niche as it is, and they have to pay the bills.

Hopefully, they will come around adding knobs and dials to customize individual prefferences.
Last edited by Cvelus; Nov 10, 2020 @ 3:16am
Yep need's difficulty options or mod support
Cvelus Nov 10, 2020 @ 4:11am 
Originally posted by Wing wang walla walla bing bang:
Yep need's difficulty options or mod support

They added "no fast travel" option, which is a pretty much game changer in my eyes in its own right, but do not see many stramers use it (nobody wants to watch 3 hours of snipin the horizon trough binocs).
Id love a mod that doubles fuel cost per litre an drops certain fish prices by 50% for example just means people could make the game as hard or chilled as they like is kinda my thoughts on it
Cvelus Nov 10, 2020 @ 6:07am 
Originally posted by Wing wang walla walla bing bang:
Id love a mod that doubles fuel cost per litre an drops certain fish prices by 50% for example just means people could make the game as hard or chilled as they like is kinda my thoughts on it

Mods are solution to everything (look at bethesda games *we dont talk about f76*), but my bet is that game has to get stable and for devs to provide modding tools later on.

And that is, just like official support and balancing, a bit off in the future, at least for now.
They have a lot of things to work in vanilla setting ATM, before struggling with hardcore options (my bet and opinion).
P0STM0RT4L-_-666 Nov 11, 2020 @ 3:00am 
Originally posted by Wing wang walla walla bing bang:
Yeah the amount of bait we can carry is a joke, i take more bait out with me in a 5m rec boat than you can carry on the knots guilty


haha agreed same here
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Date Posted: Nov 6, 2020 @ 5:07pm
Posts: 11