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Also you have all the time in the world. You can explore the other part of the sewer while you are following the assassins.
I can't find any way to get there - thought about connections with both areas behind fissure walls but failed. Also tried to attack the cultists before they cause an explosion but I'm unable to interact with them in this way - only talking and pickpocketing are available alas you can't get close enough to accomplish any of these tasks.
How can you know that there is nothing to collect on the route the assassins took?
In this case the quest wants you to be blocked by that explosion and not find a way around it.
Later on you'll find a locked door in a tower and will stay locked until you've passed the required milestone.
Things like this are just a devs way of funneling you towards the path they have the story set for.
https://drakensang.fandom.com/wiki/Kanalisation?file=Kanalisation.png
This map is in german but the green lines are the doors you cannot open. The red lines are secret doors. As you can see you get behind 3 of the locked doors.
And also you cannot enter this part of the sewers again after you were there. There was a way to reopen it by mod but I dont remember the sql commands for doing it