Zompiercer

Zompiercer

VantaClaus Jul 20, 2020 @ 4:41am
Any chance for finding a map when in the tunnels?
First of all, absolutely loved the game, untill I entered the tunnels...

For now, it seems that the train reached the end of the road. Entering the tunnels is quite a drag, no idea where I am, constantly walking in circles and the map on the wall doesn't show me where I am at that point.

Used up all my ammo at those fookers within the tunnels. Then I finally accidentally found where I needed to go, light started to fade in and out because the player is getting tired. Bad moment when in combat. But it would be nice, if the player would be able to find a map to kinda track your position, so you kinda know where to go.

All that time scavenging all the locations for the full 100% so I would have enough ammo and such. The frustration let me use it all up. Weapons have durability, but it would be nice if you could make a repair table.
Like when a weapon is depleted in durability, it doesn't dissappear, so I think that could be an option too in the future.
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DDDimanN  [developer] Jul 20, 2020 @ 7:11am 
Originally posted by VantaClaus:
First of all, absolutely loved the game, untill I entered the tunnels...

For now, it seems that the train reached the end of the road. Entering the tunnels is quite a drag, no idea where I am, constantly walking in circles and the map on the wall doesn't show me where I am at that point.

Used up all my ammo at those fookers within the tunnels. Then I finally accidentally found where I needed to go, light started to fade in and out because the player is getting tired. Bad moment when in combat. But it would be nice, if the player would be able to find a map to kinda track your position, so you kinda know where to go.

All that time scavenging all the locations for the full 100% so I would have enough ammo and such. The frustration let me use it all up. Weapons have durability, but it would be nice if you could make a repair table.
Like when a weapon is depleted in durability, it doesn't dissappear, so I think that could be an option too in the future.
Hello! I realized that some of the players find it difficult to navigate the dungeon. Therefore, in the next bugfix, I will implement a detailed map with details and indicating where the player is now and add at least one more in the maze.

An additional effect has now been implemented for an energy drink, which removes part of the player's sleepiness and satisfies part of his thirst. Also in the future, I plan to add a sleeping bag that will allow you to survive the night outside the train under certain conditions.

Repair tables for complex equipment such as weapons are planned for the future.
VantaClaus Jul 20, 2020 @ 8:27am 
Hello!

Thanks for the fast reply!

This game is getting better and better! Can't wait for the update, so I can continue with this epic game!

Especially like it that the faces kinda change when they are making a noise. Not many zombie games have that, they are just still images on an animated body. I read you are going to change the faces, will be curious if it stays animated or becomes a still image like all the other equilevant games?
DCI_Benway Jul 29, 2020 @ 6:50pm 
OP, there was also some map accuracy issues that have since been fixed, so things should be a bit easier down there.
VantaClaus Jul 31, 2020 @ 9:28am 
LOL, tried it again after the update. It never becomes daytime. Autosave ♥♥♥♥♥♥ me over. Yeah, need to restart the entire game. I will just wait until this map thing is there. There is no map accuracy. That is why I came back for it. Now I just wait untill all the good updates roll in and I will be back. Now it just gets deinstalled.
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Date Posted: Jul 20, 2020 @ 4:41am
Posts: 4