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I got through a lot of the game with minimal stun baton/fire/etc. I just wish I used the flaregun more. Survival difficulty too.
i dont think theres any beneft from it. you still get animation locked by receiving damage and can still be hit from surrounding infected.
it doesnt bother me as much since ive adapted around it and honestly this game isnt hard, even on Survival. but its such a ♥♥♥♥ mechanic because gameplay-wise, you as the player, is getting punished for no reason at all.
i just figured alot of players would get irk'd by this. its not very logical unless we see the infected wearing something that actually causes damage, like a spiky outfit or something. i didnt see anything within the lore so far that justifies it unless i missed it.
I don't know if you mean you have nothing right at chapter 3 or ways into it. Cause at the start i have 13 pistol, 13 shotgun, 4 rifle, 5 flare = 3 grenade, 4 revolver and 7 thermite. But i avoided most fights. So far i fell there was more health itmes than ammo. I still have 10 patches and 3 autoinjector.
Weirdly enough i feel that Bosses take to much ammo or there is a hidden wait and they will die mechanic. Cause most of my ammo went into bosses and i felt like nothing will be left if i wasted more on regular enemies.
Still finished up the game with dozens of healing items sitting in my box.
You should be fine, just exercise that Resident Evil part of your brain and try to route plan so that you're not running through dangerous spaces over and over again.
It's what I do as you don't have enough inventory space to carry weapons and ammo unless you love backtracking
This right here makes me want to quit the game honestly. I'll try and revisit it at some point when I'm in the right mindset to deal with that kind of ♥♥♥♥♥♥♥♥.
if you leave and come back immediately or even after waiting a few mins, they will still be at their last known location.