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Funny enough, I tend to turn film grain off on every game I play, this is the first time I feel it actually deserves to be there.
And indeed, "film grain" (because that's certainly not what it is), is the biggest culprit. But deactivating it is not enough, a lot of text remains barely visible.
I have it on PS4 on a 4K TV Display, and it's native 4K at 60 FPS.
The only problem is that the CRT Filter/Resolution/HZ and FPS reset after you exit the game.
They don't save on either Game Pass, Steam and PS4. I hope they hotfix that at least.
https://i.imgur.com/cHTwRiU.png
After:
https://i.imgur.com/4gqLJH6.png
Mod: https://www.nexusmods.com/signalis/mods/3
Kinda ruins the immersion and subtracts from the anxious nature the game thrives on IMO. But I guess if that's what it takes to get some people to play the game, power to them.
>> Mechanical keypress when entering/leaving the tab menu.
>> Fan noise wailing as it's open and you're navigating through things.
Only makes sense to have the visuals simulate an old-school terminal panel in need of a good ol' degaussing.
Yeah I don't think CRT simulations are going to be worse off for a dyslexic individual when they're already struggling with common typefaces found in every other game already. Kind of a silly take to be honest. Chromatic aberration feels absolutely necessary for this game, and the extra CRT filter atop it is an interesting experience to say the least. Much better implementation than those awkward scanline filters found in old console emulators.
FOV slider is dependent on the genre. For a fast-paced shooter, of course you'll want to crank the FOV up. For a horror game, leave it up to the designers to pick that for you. You risk subtracting from the horror aspect of the game by being able to see everything around you easily. If you've ever played RE4HD with the fov slider turned up, you know exactly what I mean. It's just not as scary or thrilling once you're able to effectively nullify incoming ganks.
Motion blur I agree with you completely, but that's only to help those that struggle to hit ideal framerates. With console players being the focus and massive 60hz TVs being the main display utilized, it pays to have that defaulted on for a more "cinematic" experience for the average gamer. It is what it is.
In any case, you should buy and play the game, period. You'll understand the reasoning to why these choices were made better instead of being an outsider observer. A screenshot doesn't do the graphical effects justice at all. The actual journal snippets and paragraphs aren't affected by the effect, this only shows up when you're going through your tab screen.
How old are we talking about?
Because I was born in the 90s and grew up with 80s monitors, I don't remember them being all blurry with bleeding colours and unreadable text everywhere.
Heck, my grandmother had a TV from the 50s, you had to manually change the channels by turning a scroll wheel to tune the frequency. And while it certainly wasn't the sharpest image, it certainly wasn't that bad.