Hadean Tactics

Hadean Tactics

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Krille D Nov 14, 2023 @ 1:42am
How do you get the "party rock in the house tonight" achievement?
Even if you play on "access end game" and only pick party slot invite from the bosses and defeat fate you still only get like +5 slots, and that's 8 slots in your party. Or what am i doing wrong?
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Showing 1-10 of 10 comments
Samseng Yik Nov 14, 2023 @ 6:17pm 
The only thing I can think off....... is get at least 2 random wandering unit.
Not sure the event of duplication can work on wanderer units or not
Krille D Nov 18, 2023 @ 2:29am 
Originally posted by Samseng Yik:
The only thing I can think off....... is get at least 2 random wandering unit.
Not sure the event of duplication can work on wanderer units or not
Yeah i tried, you can only get +4 from the bosses it seems, so you need like 3 wanders, and not having them die, and kill all bosses, so yea, seems pretty hard, this is the last achievement so i think i'll skip it, too much random and takes too much time.
Samseng Yik Nov 20, 2023 @ 8:20pm 
Another option is you use the deadly sin event.
Give you +1 party slot. But permanently reduce healing amount by 90%.
Last edited by Samseng Yik; Nov 20, 2023 @ 8:20pm
Dead4Life_BryceFX Feb 9, 2024 @ 8:50am 
Well, there must be a different option as more plyers achieved this than were actually able to beat Lucifer - still no idea, how it works.
Nordos/atord Feb 10, 2024 @ 1:22am 
Originally posted by Dead4Life_BryceFX:
Well, there must be a different option as more plyers achieved this than were actually able to beat Lucifer - still no idea, how it works.
I mean, if you get enough wanderers, you don't need the endgame. It's just way easier since you can get +2 slots via the bosses.
That said, the achievement is very RNG based. I got the Lust relic and two wanderers, so I was able to do it with Endgame enabled, but I also had, in the past, runs where I had 4 Wanderers(but did not take additional party slots so I ended the run with 7 units only)
Krille D Feb 10, 2024 @ 1:50am 
Originally posted by Nordos/atord:
I mean, if you get enough wanderers, you don't need the endgame. It's just way easier since you can get +2 slots via the bosses.
That said, the achievement is very RNG based. I got the Lust relic and two wanderers, so I was able to do it with Endgame enabled, but I also had, in the past, runs where I had 4 Wanderers(but did not take additional party slots so I ended the run with 7 units only)
Yeah but it's like 5% per combat i read somewhere, so if i need 4 that's 0.05*4 less than 0.001% chance to get 4 in a normal combat in a normal run and then have none of them dying. I've tried to get that achievement for the last 18 hours of playtime, only picking extra slots for more not trying to do anything else. So it's random with the caviat that you have to play a specific way for 1 hour and then just hope for RNG.

I think it's more likely to get the achievement with doing it via endgame with that low of a percentage rate even though it will take longer per run.

The worst part is the RNG, i don't mind the other achievements like win a run with 35 in your deck, there you got a goal and can affect the outcome of the run. Or the one where you are skipping Fate's blessing, you have control over the run. With this one, it's just random, play a certain specifically way and hope you get lucky. It's like rolling dice and waiting 1 hour for the result.
Nordos/atord Feb 10, 2024 @ 3:27am 
Originally posted by Krille D:
Yeah but it's like 5% per combat i read somewhere, so if i need 4 that's 0.05*4 less than 0.001% chance to get 4 in a normal combat in a normal run and then have none of them dying. I've tried to get that achievement for the last 18 hours of playtime, only picking extra slots for more not trying to do anything else. So it's random with the caviat that you have to play a specific way for 1 hour and then just hope for RNG.

I think it's more likely to get the achievement with doing it via endgame with that low of a percentage rate even though it will take longer per run.

The worst part is the RNG, i don't mind the other achievements like win a run with 35 in your deck, there you got a goal and can affect the outcome of the run. Or the one where you are skipping Fate's blessing, you have control over the run. With this one, it's just random, play a certain specifically way and hope you get lucky. It's like rolling dice and waiting 1 hour for the result.

True, but there are some achievements that you are capable to get done with specific playstyles, but others that are way more RNG based.
Take the '7 or less' card achievement - maybe I am doing it wrong by playing higher corruption (and thus getting 2 additional cards via burdens), but I feel like you need to rely on events there as well, since you will want other cards than your starting cards (so, Chameleon Milk event, or the random popup alowing you to transform two cards, etc.) and then have a specific playstyle that does well with just a couple of key cards (like traps, or thorns).
I think that some of these achievements are simply not to be farmed, but gotten through 'nattural' plays while still keeping them in mind (e.g. I got the Lust relic in my last run just so I get the 8th party slot and thuss allow me to have 10 units in the party).

I personally don't mind some stronger RNG specific achievements. But then again, I am not collecting them either, so if I were, it may be frustrating to me as well...
Doug  [developer] Feb 10, 2024 @ 4:35am 
If you all agree, we could lower this achievement requirement to 9. So it's still a bit hard but you just need one extra from an event, wanderer, black market, etc.
Also Tempting Perfume relic has increased change of finding wanderer, so that's also an option now.

What you guys think?
Krille D Feb 10, 2024 @ 4:41am 
Originally posted by Doug:
If you all agree, we could lower this achievement requirement to 9. So it's still a bit hard but you just need one extra from an event, wanderer, black market, etc.
Also Tempting Perfume relic has increased change of finding wanderer, so that's also an option now.

What you guys think?
Yea, anything to make it easier, it's too much RNG right now. I've tried to get it for hours upon hours.
Krille D Feb 15, 2024 @ 3:10am 
Yea, tried the game again after the latest update which made the achievement requiring 9 instead of 10 and actually got the achievement. Played for 4 hours in a total only trying to get the achievement and only got one single wanderer for the whole 4 hours, but once i actually got the wanderer i kept him alive. Also got the deadly sin event a couple of times during those 4 hours. So now it actually feels obtainable when going after it and i did in fact get it after 4 hours.

Thanks to the developer for "fixing" it from being hardcore RNG to a proper challenge. I did also change/update my review of the game since this is a really good game. Keep up the good work and please make a sequel. Peace out.
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