Patrick's Parabox

Patrick's Parabox

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Ouroboros Apr 2, 2022 @ 11:12am
Okay, but what happens if you... [spoilers]
I don't think I've seen this interaction anywhere in the main game, and I'm curious.

Let's say you have a room, and you have an epsilon version of that room. You get the epsilon room inside itself, and set it up in a way that would cause an infinite exit from it. Do you exit from infinity, or from the original room? It feels like epsilon and infinity should 'negate' in that way, but I don't believe you ever run into a situation where you can do this.
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Showing 1-9 of 9 comments
PeterHoHK Apr 2, 2022 @ 11:54am 
You actually can! In Infinite Enter 16, you can create a normal epsilon setup, shove the epsilon room into the epsilon setup to get an epsilon room containing itself, set the inner room at an edge and walk outside to create an "infinity epsilon".

Or, what would have been an "infinity epsilon", that is, but unfortunately the game doesn't seem to have accounted for that, so all you get is a regular infinity.

The implication does sound interesting though. Actually, "infinity" times "epsilon" would result in indeterminacy, since there's no way of knowing whether the "infinity" is "more infinite" or the "epsilon" is "more infinitesimal". An "infinite epsilon" would be a new kind of paradox (on top of all the other paradoxes already present), which, knowing this game, will be turned into a game mechanic somehow.
Ouroboros Apr 2, 2022 @ 12:26pm 
I feel like in this case, you can know that 1 epsilon and 1 infinity are the same degree of infinite/infinitesimal, since there's 'infinity infinity' and 'epsilon epsilon', which implies that each infinity/epsilon refers to a specific degree, since otherwise infinity*infinity or epsilon*epsilon is pretty meaningless.
PeterHoHK Apr 3, 2022 @ 2:51am 
I feel like the infinity and epsilon in the game are qualitatively different objects, and they shouldn't be able to negate each other. For instance, you can infinite exit out of an epsilon room, but you can't infinite enter in an infinity room. (You can't enter an infinity room in the first place anyway)

That's just my interpretation though. I'm interested to hear if the dev chose to handle the "infinity epsilon" case in the way it is in the game, or it's something they forgot to consider.
Remi Apr 8, 2022 @ 4:57am 
To anyone curious to see: https://imgur.com/a/3PgWi8I
Patashu Apr 8, 2022 @ 6:53pm 
DaffaFM2002 in the Patrick's Parabox Community Server posted a joke about epislon * infinity = 1, so if you infinity epsilon you just walk back out of the original box: https://cdn.discordapp.com/attachments/556906122183704596/961956103732744222/SPOILER_render_2022-04-08_11.50.07.gif
l_ength Apr 9, 2022 @ 1:35am 
Since the original boxes are infinitely nested outside the interior of the infinite entrance, in an ideal situation one would be able to return to one's original position by simply exiting the epsilon.

We should think of the interior of the infinite entrance not as the epsilon itself, but as a clone of it, so the inability to return to the original position is not a nesting problem, but the same kind of problem as not being able to exit from the clone.

(Translated)
mwChase Apr 17, 2022 @ 7:03am 
I feel like the "canceling" ideas are tricky. Like, what should happen if the epsilon is pushed to a different wall than the one it came in?
Patashu Apr 17, 2022 @ 10:17pm 
Originally posted by mwChase:
I feel like the "canceling" ideas are tricky. Like, what should happen if the epsilon is pushed to a different wall than the one it came in?
I imagine it would work like infinite exit - the camera would show the surroundings of where you would exit, and sometimes it's a wall, sometimes it's not.
diarandor May 15, 2022 @ 10:26am 
It would be nice if that new paradox unlocked a secret room with new levels that use that kind of paradox.
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