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Also, why are the emitting so much gray smoke?
(1). Shadow bugs:
a. Some glitch in & out.
b. When rider gets thrown from bike and bounces on ground sometimes he has shadows, sometimes not.
c. Shadows around the tires glitch at times.
d. Usual shadow pop-in in certain areas with longer distant views.
(2). Wheel & Tires weirdness: If you watch a replay you can see some bikes with tires that look low poly (kinda looks like a tire in the process of delaminating). So, you have this really nice slow motion shot and a bunch of tires doing this spaztrum-wobbly-doo (yea, it's a technical term - lmao).
(3). The Duc 966 rear sprocket does this weird expanding contracting thing (watch a slow motion replay).
(4). During slow-mo replay, the wheels of some bikes look to be rotating at half the frame rate then others which are butter smooth.
(5). Riders clip through the bike when crashing. I've had other riders crash next to me and clip into my bike while I'm riding (a leg popped up through my tank, a head through the fairing, etc).
(6). If a rider crashes in front of you, they'll de-spawned very quickly and magically disappear into thin air... This looks jank and kills emersion. I saw a rider get thrown and poof, half way up he just disappeared (again, looks horrible).
(7). The AI is just plain stupid... They'll ram right through you and keep going, it's like you're not even there - just plain stupid, no excuses! There's a big difference between aggressive riding and pulling a Mad Max all the time.
(8). The stock TAA is horrible, tons of ghosting (an issue with UE4 TAA) - However, I shouldn't have to add a variable in engine.ini to reduce the ghosting effect when the devs could've done a better job tweaking the algorithm.
(9). Off road sound FX will sometimes remain present when you get back on track - The only way to resolve it is to restart race / event.
(10). Particles (dirt) thrown up when riding on grass will shoot up slightly in front of the rear tire... It looks like a magical mystery force is kicking up the dirt... However, the off track kicked up dirt/grass effect is just jank (looks like from the early 2000's) - It's 2020 and it has to be the worst I've seen to date from a modern title.
(11). If you end up spinning up the rear and power sliding through a corner, it leaves no rubber marking on the track and looks horrible in replays or if watching another rider do the same in front of you. You have a beautiful game with all this attention to bike, rider, and track details, but lack some of the little things that just make it look bad and unrealistic.
(12). Every now and then if you gently brush a curb, it will launch you off the bike into the stratosphere as if a nuclear powered air bag under your A$$ went off.
Ok, that's it for now.
Can't even lean the GSXR 1000 (2014) over in corners on dry tracks before the bike slides horizontally and slips from under me. This is even with full customisation and frankly the brakes are terrible.
It may be the same with ALL the higher power bikes god forbid.
Donington with a Yamaha YZF-R6 (2015) and Donington with a Suzuki RGV 250 (1991) should absolutely NOT have the same braking zones (corners only)
Are you going to address this please? if this combination is so wrong then why are we supposed to believe that others are going to be any different?
Also if you do read this and you care for customer feedback then why haven't you stickied this thread?
Read this.
https://steamcommunity.com/app/1259980/discussions/0/2972897380394490656/
Either tyre graphics are broken or it's impossible to generate heat in the tyres, I spent 5 minutes accelerating hard and then jamming on the front brake and couldn't produce any heat in the tyres
- Painted fairings black on black KTM SDR, shows in garage but not on track (shows original orange).
- AI dive-bombing you into the apex, using some anti-gravity braking system I assume. The also just pull strait into you like you don't exist. First corner is a joke, made worse by your bike ALWAYS having the worst/slowest start by far.
- Lighting very dark on PS4 in game world/bike viewer. Very noticeable when viewing bikes at Dealer - like there are no lights in the showroom or something, bikes VERY dark.
- Glacial bike lean speed, especially at slow bike speeds. Real bikes get slower turning as they go faster, not the same slow speed the whole time! Slow chicanes should flick at least twice as fast.
- Tires stone cold at race start, restart race and they are warm - need tire warmers please!
- CLEAN YOUR HELMET VISOR. Like seriously WTF man.
- No controller sensitivity options, or ability to just remove a mapping entirely and clear a button/axis.
- Game licence system created by some sadistic BDSM junkie intent on destroying the souls of all that dare to play Ride 4....and 'GASP' try to enjoy the experience.
02' R6 chain paint sometimes in race is not the same as the one selected when editing bike