Shop Titans

Shop Titans

View Stats:
Playing the Market
I am looking for suggestions on building up cash with the Market. I know to buy low, sell high, and also the market is ever-changing but I would have hoped by now someone has made some guides on the best way to make cash ( with the current build of game). Early on in the game, I was always getting answers or conflicting answers on what was good.
What I am in search of what are good sellers or suggestions :
1-10
11-20
21-30
31-40
41-50
51- and beyond 😊
What I am currently selling at level 32 are chains and axes but looking for any suggestions on what to spam sell because that item is used at higher levels etc… any support would be welcomed.
< >
Showing 1-7 of 7 comments
Tornat Jun 14, 2020 @ 8:15pm 
it changes daily . would prob be easier to make a list of items that just never go good on the market *shrug*
e_rhymes_d Jun 14, 2020 @ 11:43pm 
What is your current experience with "playing" the market? my view is that there's not much to gain from it. There are 3 predominant ways to make money from the market:
1) buy an item < 2x value, surcharge in the shop
2) buy an item < 5x value, king bait in the shop
3) buy an item < market value less 10%, sell at market value+

Method 1, you will churn low tier items and discount, so to surcharge the item. being stuck maxing low tier items firstly means you're not unlocking the upper tiers. it's also rare to find items that are sold below base cost, which means at best you're doubling your money. so assuming you're targeting T5 axes, 10K base cost, you gotta buy it between 10-19.9K to make it back. at the moment I see Normal T5 axes for 12.5K, so at most you can make is 7.5K profit, by managing your energy. As you move up in quality, the closer you get to 10x value, especially at higher tiers.

Method 2, king baiting's biggest downfall is the time, 24-48 hours. That and you have to lock all your superior+ items from sale in case the king randomly turns up; though there is a way to manage I believe with heroes.

Method 3, going back to T5 axes, let's say they usually sell for 15K (as far as you can tell without market fluctuations). If you see it for 12K, you would think that's a 3K profit, but there's a 10% sale fee through the market - meaning you actually only make 13.5K. Suddenly you're only making 1.5K per trade.

The market is a WAY to make money.. but because of the poor sales interface and filter functions, price checking is tedious. It's just not really worth the time until you get to T7+, and mainly to sell your Superior+ items, not as a way to buy and resell. Would love to see what other people's thoughts are on this though.
Thanks for your insight on the market. That helps and also would like to know other players methods on making money.
brian.woods.2015 Jan 15, 2022 @ 6:06am 
There are two ways to make money in game, sell on the market or sell in your store.
You can always get near 10x base by selling items on the market that are pre-req for higher level items. T3 amulet is a good example.
However, buying at base value and surcharging in your shop is faster, depending on your energy.
You want to buy stuff that you can surcharge with 1 click of small talk.
So look at your energy, figure out what 10% of your energy is, and then look to see what tier you can surcharge with that amount.
That is what tier you should be buying at base or less from market to resell in shop.
elgranhambre Mar 12, 2022 @ 3:39pm 
Rather than play the market, I focused on certain item categories while keeping the rest relatively up to date. I used my ascension shards on Amulets and Enchants, and focused my resource bins on the same. I kept 1 of each rack, but filled up on amulet racks. Enchants tend to sell well on the market, and focusing on one item category at a time will give you an advantage on that item type.
I also started selling dungeon materials. For this, just try to keep your heroes in highest tier gear, normal or superior quality is good enough. They'll be able to loot quite a bit for you, without spending too much effort.
Sigh Mar 26, 2022 @ 6:08am 
I know it's been a while since this was asked but I thought I'd chime in.

The thing about sharing market tactics is that it only takes a few people to ruin a working strategy, especially when doing market to earn diamonds, since the limitations are almost non-existent. Even sharing a strategy with just my own guild drops the earnings drastically, so we have to work with a rotation and constantly find new items to play with.

Only thing I can really tell you is to make a google doc, and catalog the market changes. Different times means different people play, and they are willing to pay different prices.
Events also will directly affect the market, and what people buy, and when people sell. Use logic when making decisions.

Also always use the 12 hour slots, never anything more, since you don't want to loose more in tax. It takes you less than 20 seconds to update the market every 10 hours. When updating if what you are selling it for is too different from what it is being listed for, change your prices to match them better. Also obviously increase prices when market is high.

If you are buying items to sell, note down the price you bought it at, so you don't keep marking it down to match the current market price. You need to know the amount of profit you want to make with each purchase, so calculate the tax and have an expectation before hand, don't lower it just because others seem to being doing so, very likely the market will rebound.

There will always be risky investments, so if you bought something for 25mil and it drops to selling for 3mil, consider either keeping it in your inventory until the price rebounds, or if it has been months, just eat the loss and get rid of it by king (always calculate before selling or changing plans). You can also toss it to your guildmates to store in their inventory if you need space and still want to give the item a chance (but that depends on trust I guess). You can also just gift it to your lower investment guildmates, so when they do sell it at a better price, tell them to invest in guild, so you technically gain more since their investment is cheaper and guild gets more points out of it than if you had invested yourself. tldr stop your losses

Also, if you have been listing something for a week and no one has bought it yet, try lower it by a few hundred dollars. Also, try not the make the price look too perfect, so instead of 7,000,000, mark it as 6,980,500 which makes it look more natural and have the impression as though there is a higher priced listing behind you.

There are also some little things like memorizing that selling for 5 diamonds and 6 diamonds will both only earn you 4 diamonds at 12 hours because of the tax, so listing them at the correct price will net your item to be sold much quicker, hence free a slot you can use much quicker.

You will also need to memorize what f2p people usually buy to top up their hero gear, as those are traded naturally far more frequently at a similar price. Consider these items for surcharging in shop, when they sometimes sell even under base value.

Also memorize what heroes request from you, they usually sell out or the prices increase drastically when people are fulfilling their wishes.

When you have accumulated a decent amount of diamonds, don't use them for your upgrades immediately, you want to trade them back into the market as reinvestment to get more much much quicker.

There is a "general" price for items of different rarity, new items, certain tiers have basically the same diamond price for certain rarities, and special items that are p2w only. Take note of them so you don't accidentally buy them when they are high, or are being inflated. All new items will be inflated when they come out, so trade at your own risk, but man those are usually very fun times.

Once you do all of that, you'll be able to identify the bubbles that rise up out of nowhere, and if you play even longer, you'll even be able to manipulate an item entirely, though you never want to sell items at unreasonable prices, since you do actually want to be able to sell them, and not sit in your inventory forever, so be smart if you mark up to make an illusion that the prices are reasonable. (morals? what are those?)

Also one of the most important things is to never put all the eggs in one basket, diversify, don't drop and buy 1 type of item for 200+ diamonds, like 40 of them, and then expect them to immediately turn to profit in a day. I bought a batch like that half a year ago and still have a few left that I get to sell only during special events. Even though 200 diamonds is a small drop in the ocean now, never again do I buy batches more than 5, even when I think I have come across very good deals, the slot space and the timing is very important.

Lastly, of course, baiting king. Lock all items with rarities, buy an item you can mark up with king, and profit. It guaranteed profit once you've found the item so don't hesitate to buy a batch to earn 20 or 30 mil per king easily.


I play market most of the time since I enjoy that aspect the most, and the fact that I can do it passively while doing something else. I did the same in runescape 2 years ago, as well as doing the same now in warframe. But a far more natural way to actually play the game is to use your shop, craft your own items, do your quests, and use market as a passive supplementary income source rather than the main focus. You need to level everything up in the end anyway, and I did in fact hit a wall 3 months ago when I reached the painful f2p "ceiling" at level 60 (you'll understand once you get there).

Anyhow, may these tips help you out.
glhf
Bump for 2024, other ideas?
< >
Showing 1-7 of 7 comments
Per page: 1530 50