Bloodstained: Curse of the Moon 2
Why did they stick to 8bit retro style again?
Bought the first one, combat is enjoyable but after half an hour i kept constantly thinking man i wish the visuals were better at least, even 16bit style Castlevania on the SNES would have been enough. (or even better like SOTN on the PS1).

It's a shame really.
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กำลังแสดง 1-15 จาก 20 ความเห็น
Does the bit count really matter?

There are pixel art website that have amazing monochrome, 2 bit, 4 bit amazing sprites as well.

Opinion : Some sprites in curse of the moon 1 looks BETTER than in ritual of the night's RGBA 8 bits per channel textures and mid-poly count [4k-8k triangles] 3D models.
แก้ไขล่าสุดโดย Illasera; 12 ก.ค. 2020 @ 4: 33am
โพสต์ดั้งเดิมโดย Illasera:
Does the bit count really matter?

There are pixel art website that have amazing monochrome, 2 bit, 4 bit amazing art as well.

Imho : Some pixel art in curse of the moon 1 looks BETTER than in ritual of the night.

It's not even the bit count, but the art style in general, knowing that there are better (visually at least) comparable games out there, and most of them are way older then this one.

โพสต์ดั้งเดิมโดย Zef:
โพสต์ดั้งเดิมโดย Illasera:
Does the bit count really matter?

There are pixel art website that have amazing monochrome, 2 bit, 4 bit amazing art as well.

Imho : Some pixel art in curse of the moon 1 looks BETTER than in ritual of the night.

It's not even the bit count, but the art style in general, knowing that there are better (visually at least) comparable games out there, and most of them are way older then this one.

I think its debatable, Would be interesting to hear more opinions, If we had a poll in favor of which style, would be nice.
โพสต์ดั้งเดิมโดย Illasera:
โพสต์ดั้งเดิมโดย Zef:

It's not even the bit count, but the art style in general, knowing that there are better (visually at least) comparable games out there, and most of them are way older then this one.

I think its debatable, Would be interesting to hear more opinions, If we had a poll in favor of which style, would be nice.

Wouldn't matter much would it, not like they are going to change their entire sprite base because of some rando's comment on steam.

Basically my point is i don't like doing things retro for the sake of retro, when there are better options available. Seems like i'll pass.
Ok, Forget about the retro homage, Imagine its a brand new product on its own without any connection to others products in the past.

How does it stand visually as its own product? [You can watch on youtube if you do not wish to own this product].
แก้ไขล่าสุดโดย Illasera; 12 ก.ค. 2020 @ 4: 35am
Because it looks really cool and the art is beautiful.
if they ever make a sequel, i hope they'll go for a SNES-era Castlevania artstyle
โพสต์ดั้งเดิมโดย Illasera:
Ok, Forget about the retro homage, Imagine its a brand new product on its own without any connection to others products in the past.

How does it stand visually as its own product? [You can watch on youtube if you do not wish to own this product].

Impossible really, since i'm quite familiar with the video game industry's humble beginnings to what we have today.

That's like asking me to forgot all technological progress that has been made in the last 40 years and asking me about the merits of a VHS system without any connection to other products.

Answer: it was good and popular at the time but completely surpassed in what formats (digital) and output resolution we have today.
แก้ไขล่าสุดโดย Zef; 12 ก.ค. 2020 @ 9: 51am
I think I would've preferred a jump to the SNES style for the sequel, but I still find the game very aesthetically pleasing.
Disagree 8 bit has its charm something that 16 bit doesent deliver. And im not just talking about the graphic department but in audio aswell.
16 bit https://www.youtube.com/watch?v=XuyQ8fFpSAE
8 bit https://www.youtube.com/watch?v=btgi3TPL3AE
Graphics dont make the game better in any way. Thats why i prefer an sprited castlevania will it be SOTN or Aria over ROTN & Grimoire of Souls.

โพสต์ดั้งเดิมโดย Marcelo X:
OP doesn't seem to grasp why the game looks like it does. Go play regular Bloodstained if this isn't for you.
And this. Ritual of the Night is your SOTN while the 8 bits emulate the classics.

แก้ไขล่าสุดโดย KiRA; 12 ก.ค. 2020 @ 11: 11am
If they make a trilogy of this great saga I hope they make a final huge COTM in 16 bits as the konami´s we all know. classics SOTH !! would be so great and amazing....
This is definitely a stylistic choice and meant as a homage to the original Castlevania games on the NES. I don't think there's any shame in that.
It's definitely fine the way it is. I'd have been disappointed if they changed things up too much simply for the sake of change. Let CotM be CotM. 8bit retro is its style, and it owns it well.

If they want to meet half way between CotM and RotN with a 16 bit style offering, I hope they start fresh with a new title in the Bloodstained franchise, with a different protagonist.
แก้ไขล่าสุดโดย NOT THE BEES; 12 ก.ค. 2020 @ 3: 22pm
they probably would piss off more people if they updated the graphics / audio to match RoTN
I really wish ritual of the knight was 2d like symphony. the 2.5 d looks awful imo. would love a 32 bit or higher pixel game from either iga or inti though. Would pay full price.
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