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I wanted to see this with my own eyes...
1+ for that link so i can end the game.
Players behaving greedily is the reason that this game suffers. It is unfortunate that players prioritise amassing in-game wealth over assisting their fellow players. If it were not for the greed then Bless Unleashed would be a great MMORPG.
poor game design is the players fault? hmmm. You have some high expectations.
sorry no the reason that bless has issues is well frankly....it's not a bad game it really isn't however it's not a great game either it's very middle of the road some of the issue's it has one of witch is not combat witch is rather nice ,it's in implementation you know what sucks when you finally hit lvl 15 go do you first dungeon and BAM you in there with a group of max levels and it really kills the fun starting right there...forced pvp at lvl 30 ...no just no......crafting is a chore it does need to be reworked and the cash shop well that's not really that bad honestly.
putting a level lock on dungeons would help , im not saying that max levels cant do the first dungeon but they shouldn't be able to go into it with a level 15 person unless it auto lowers there level to match ,i mean if they want to go in there as a group of maxed out people they still can but shouldn't be in the same rotation meant for newer players using LFG.
kill the forced pvp make some battle grounds or make it a option for those that want pvp to be able to turn it on or off (not just buy a potion to stop it for 1 hour)
the store add more cosmetics you will make money ,get rid of the pvp potion see above
Crafting just needs some work ,there are plenty of idea's i have seen here in the forum find one that works better then whats implemented
Always be optimizing the game it could always be better
gender/race lock.......BAD developers .no put down the lock ...put it down
And finally this is the most important one for the devs let go of your ego's you have made a nice game ,try listening to your community the ones that are playing your game ask the ones that left why they stopped playing put out a survey .
Me personally i wish you would bring back the original pet system from bless online i enjoyed that.
i know f2p game developers need to make money, that's why blizzard made OW2 free!!! and it's also the same reason why it takes 32 weeks if you do 100% of your weeklies every week to unlock a skin, and 38 weeks if you do only 2 of the 3 weekly challenges amassing the 50 points a week instead of 60. or you can spend 20 bucks and save 32 weeks of your life.
jokes aside, f2p mmos are always divided by greed. and by me saying that. may it be the players or the developers. for players, you have the filthy f2p casuals, and then you have the thicc 20k spent on this game small diqs. then for devs you got the free things in game/ cosmetics/end game content/ what all the game offers to free players. well if the developers can't offer something for people to play for... then why even play it?
now i aint trying to play no inventory management lack luster, spend $50 bucks unlock more bank space/bag space type of game. i'm not trying to play a spend this and get this convenient game. ESO and Fallout 76 are absolutely trashcans because of the bag issues in the games, CONSIDERING WE BOUGHT THE POS GAME.
this game looked dog water from day 1 when my friend showed me, mmos are straight 2010. the world is moving onto competitive styled games. and there is no competitive scene in mmos besides the cringe WoW community.
so suck it up. no one wants to play this dog water mmo. no one even wanted too. who the fk thinks we want to play inventory management. this isn't resident evil, or fallout 4.
I wouldn't be surprised if you have news of the server closing
nah, the game is dead because it's a bad game, terrible design
i honestly don't think its a bad game and they did a fairly decent job on this version of it ,it's just not well great its just very very very average the combat isn't bad the quests aren't bad the world is good looking i wasnt bored with it nor was i excited to play it the way dungeons are designed are really good until you do matchmaking and it pairs you with maxed level chars who just rick-roll the dungeons so quick you cant enjoy them or when you hit 30 and get forced into pvp honestly there's a few thing they could do like removing forced pvp and fixing match making to were you go in with like leveled players and i wish they would have added in the healer class i personally don't care for the games that everyone can do everything i miss the holy trinity