Bless Unleashed

Bless Unleashed

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Byoooon Aug 20, 2021 @ 12:03pm
How to turn off the annoying SSAO in the game
As it is
SSAO in the game was destroying the integrity of the graphic.
I know some people would love the fake shadow cast on your face which might have give you more immersive experience.
But personally I really don't like the fake shadow.
And honestly it was eating up quite a bit resource.

So the question is.
We dont have an option in de settings to turn it off, which should be quite common in most games.
Wondering if there is an ini file related to the game performance which we could edit manually.
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Showing 1-5 of 5 comments
BimboGooch Aug 20, 2021 @ 12:46pm 
You can turn the games lighting to low. The lighting controls Lighting (obviously), SSAO, Shadows. I have mine on low cuz I dont like seeing no shadows especially when in a building, you just see the light source on the floor. but you get a massive fps boost. I dont think ssao is really on at low settings. (not very low everything is off in that).
Maginera Aug 21, 2021 @ 6:34am 
Hi there, for your problem you go to your <path-to-game>/Bless/Saved/Config/WindowsNoEditor/
Then you open the Engine.ini and you add at the bottom
[SystemSettings]
r.AmbientOcclusionLevels=0
This will disable the SSAO
Or you can try the SSGI instead, i haven't tested yet if it works on that game, the game need to be at least 4.24 from the unreal engine 4 if i'm not wrong. if it tanks your FPS means it works lmao then you can lower the setting
r.SSGI.Enable=1
r.SSGI.Quality=3 ; Screen Space Global Illumination from '1' to '4' (1 means low and 4means ultra
r.SSGI.HalfRes=1 ; ( 0: means 1/1 res 1: means 1/2 res)
Maginera Aug 21, 2021 @ 6:38am 
you can also disable the "contact shadows" if you wish by adding
r.ContactShadows=0
So things close to the ground wont cast Screen Space shadows which can look great at very high resolution or when well done implanted in the game which is not on this one
On that website you have almost every command you can add in the engine.ini
https://digilander.libero.it/ZioYuri78/
You can basically do that kind of thing on every unreal engine 4 games
Happy tweaking
Byoooon Aug 21, 2021 @ 2:31pm 
Originally posted by BloodNoctis:
you can also disable the "contact shadows" if you wish by adding
r.ContactShadows=0
So things close to the ground wont cast Screen Space shadows which can look great at very high resolution or when well done implanted in the game which is not on this one
On that website you have almost every command you can add in the engine.ini
https://digilander.libero.it/ZioYuri78/
You can basically do that kind of thing on every unreal engine 4 games
Happy tweaking
yoooooo!
Thank you boss!
Maginera Aug 21, 2021 @ 2:32pm 
your welcome, i have tested the SSGI solution, it seem to doesn't work on that game sadly
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Date Posted: Aug 20, 2021 @ 12:03pm
Posts: 5