Bless Unleashed

Bless Unleashed

Statistiche:
Will there be PVE server?
Yes or no? If no then the game will fail again.
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Not many will "PK" you as it is not worth it, the game will have PvP modes anyway.
this game have the same problem like bless online, focus on open pvp and pvp modes is a fail.
Bless Online endgame was grind PvP gear and you can grind the dungeons, cause the best gear was PvP gear. and Bless Unleashed goes the same way.
Ultima modifica da Dreadmoon "Nescera"; 17 ott 2020, ore 7:38
Messaggio originale di Ezenkrul:
I guess the OP needed some attention.. poor thing.
Regardless, if they intend to run a PvE only server they would do well to announce it lest the potential audience for that be lost to the assumption that no comment means no change.
And he's at it again....with the SAME thread he made during Bless Online, dont give him any attention.
Messaggio originale di Miroka:
And he's at it again....with the SAME thread he made during Bless Online, dont give him any attention.
WAAAAAAAAAAAHHHHH..... I am a pvp boi... i hate pve games... WAAAAAAHHHHHHHHHHH...
HAHAHAHHAHAH..... You pvp tryhards always make my day with your supid jokes.... HAHAHAHAHAHAHA
Messaggio originale di Guardian:
No you uncultured retarded dumbass moron who lacks two braincells to put together.
You had a sad life if you think WoW is pure PvP and the best on top of that, while you lack the true knowledgement about what PvP is if you don't know DAOC and L2.

I pity you for your poor mmorpg life.
Messaggio originale di BryanFury:
Messaggio originale di Guardian:
No you uncultured retarded dumbass moron who lacks two braincells to put together.
You had a sad life if you think WoW is pure PvP and the best on top of that, while you lack the true knowledgement about what PvP is if you don't know DAOC and L2.

I pity you for your poor mmorpg life.
Lineage 2 and dark age of camelot are NOTHING. They are trash failed mmos that nobody plays. You however keep living inside your cave and keep denying reality.
The open world PvP system was apparently changed massively in the new Unleashed version, as per this article: https://blessunleashed.com/news/open-world-pvp-and-notoriety

According to the article's wording, the whole game is actually PvE now, but you can turn on PvP to attack other PvP players? The wording of the restrictions contradicts itself sometimes. it almost feels like they're trying to get PvE players into a false sense of security or whatever.
Ultima modifica da coldreactive; 29 ott 2020, ore 12:20
7th Dev's Discussion response:

Is there open world pvp in the game?
Open World PVP is possible starting from a specific character level.
However, please note that Open World PVP is only available in regions where PVP is available.

so...... only in certain regions
People always ask this question the Wrong way. What he Wants to know is: Is the PVP MUTUAL OR FFA?

"Open World PVP" just means PVP can happen in the Open World.

FFA is Non-Mutual aka Gankbox Style aka No Flagging required.

Mutual is Both Players must be Flagged or Dressed or a Non-Flagged players purposely(or can get baited into) attacking a Flagged Player signaling that both players are MUTUALLY interested in PVP.

Bless:Uleashed appears to have the SMARTER Mutual PVP system.
Ultima modifica da chosenxeno; 29 ott 2020, ore 23:55
Messaggio originale di chosenxeno:
People always ask this question the Wrong way. What he Wants to know is: Is the PVP MUTUAL OR FFA?

"Open World PVP" just means PVP can happen in the Open World.

FFA is Non-Mutual aka Gankbox Style aka No Flagging required.

Mutual is Both Players must be Flagged or Dressed or a Non-Flagged players purposely(or can get baited into) attacking a Flagged Player signaling that both players are MUTUALLY interested in PVP.

Bless:Uleashed appears to have the SMARTER Mutual PVP system.
You can attack who you want where you want (inside "danger zone").

There is no mutual at all. The flag system is only to show to others that you have PvP enabled. Having it not ON doesn't protect you.
Their article is not very clear,they talk about safe zones (non pvp map);so i assume the others are pvp,but in the notoriety chart it say that at lvl1 notoriety you can't be attacked by others players.Do it mean that you can't be attacked in pvp zones if you don't want to,or it is for non pvp zones?it's not explained.
Again,not very clear.
I would be willing to give this reboot a try,because i liked the failed first version (bless online),even if i don't like that they restricted race/class combos so much (was playing an human berserker in bless online,now it's only available to lupus),but if pvp is totally avoidable it would be a good point .
Ultima modifica da Stynfrid; 30 ott 2020, ore 9:00
Messaggio originale di Lokranas:
if pvp is totally avoidable it would be a good point .
WHY, play a mmorpg that have PvP in it if you don't like it and when it happens people cry and whine?

I don't get this mindset... either choose to live with the full features of a game you chose to play with or find one that doesn't have things you don't like.
Ultima modifica da Bryan Fury; 30 ott 2020, ore 10:00
Messaggio originale di BryanFury:
Messaggio originale di Lokranas:
if pvp is totally avoidable it would be a good point .
WHY, play a mmorpg that have PvP in it if you don't like it and when it happens people cry and whine?

I don't get this mindset... either choose to live with the full features of a game you chose to play with or find one that doesn't have things you don't like.

Why not? I'm not a kid it's not the end of the world if i'm killed in game,that's why i played bless online in the first place,even if i don't like open pvp.
Bless online had a nice universe,cool art/graphics,characters equipment and combat animations,and that's enough for me to play.

I'm tired of this "pvp players vs pve players" (and vice versa) wars in games in general,with everyone saying the other community part/gameplay style should leave.

A successfull title/game need both pve and pvp players,to have a healthy playerbase/community,and need to do compromises to catter to both sides.

That why like someone earlier (badly) attempted to explain,games like wow,ff14 guild wars 2 exc are very popular,they have both pve and pvp content,with possibility to avoid the part they don't like,either by having pve/pvp Servers,or a pvp toggle flag,or the possibility to lvl up only doing pvp,for exemples.

Focusing only on one target audience,and the game will do poorly,decent at most,and probably won't last long.

New world is the most recent exemple: They focused too much on world pvp on their base game,leading to super pk abuse in their alpha test,leading to most pve players and even pvp players to lose interest in the game. Since amazon want their game to be successfull,they had to completly rethink their vision of the game to bring back pve players,and decided to make world pvp optional with benefits to toggle pvp,and world pvp missions (in addition of the actual pvp content), and delay the game to add more pve content.

The simple fact to allow players to avoid pvp in bless unleashed,would attract players that would have not even considered it otherwise,and more people in the game=healthy population=more income for the company=potentially more content developed .

Safe zones/maps is a nice step in that direction,and i'm fine with it,as long as "end game" is not locked behind pvp zones (i mean by that,that there is enough end game pve and not all the good stuff come from pvp zones (and i said not all,meaning that of course pvp player have the right to have,"and should have" end content too ) .

Peoples ,both pve and pvp players,need to open their mind and accept that both sides are needed in a game to be a success. (at least for mmorpg)
Ultima modifica da Stynfrid; 30 ott 2020, ore 11:07
Messaggio originale di Lokranas:
Messaggio originale di BryanFury:
WHY, play a mmorpg that have PvP in it if you don't like it and when it happens people cry and whine?

I don't get this mindset... either choose to live with the full features of a game you chose to play with or find one that doesn't have things you don't like.

Why not? I'm not a kid it's not the end of the world if i'm killed in game,that's why i played bless online in the first place,even if i don't like open pvp.
Bless online had a nice universe,cool art/graphics,characters equipment and combat animations,and that's enough for me to play.

I'm tired of this "pvp players vs pve players" (and vice versa) wars in games in general,with everyone saying the other community part/gameplay style should leave.

A successfull title/game need both pve and pvp players,to have a healthy playerbase/community,and need to do compromises to catter to both sides.

That why like someone earlier (badly) attempted to explain,games like wow,ff14 guild wars 2 exc are very popular,they have both pve and pvp content,with possibility to avoid the part they don't like,either by having pve/pvp Servers,or a pvp toggle flag,or the possibility to lvl up only doing pvp,for exemples.

Focusing only on one target audience,and the game will do poorly,decent at most,and probably won't last long.

New world is the most recent exemple: They focused too much on world pvp on their base game,leading to super pk abuse in their alpha test,leading to most pve players and even pvp players to lose interest in the game. Since amazon want their game to be successfull,they had to completly rethink their vision of the game to bring back pve players,and decided to make world pvp optional with benefits to toggle pvp,and world pvp missions (in addition of the actual pvp content), and delay the game to add more pve content.

The simple fact to allow players to avoid pvp in bless unleashed,would attract players that would have not even considered it otherwise,and more people in the game=healthy population=more income for the company=potentially more content developed .

Safe zones/maps is a nice step in that direction,and i'm fine with it,as long as "end game" is not locked behind pvp zones (i mean by that,that there is enough end game pve and not all the good stuff come from pvp zones (and i said not all,meaning that of course pvp player have the right to have,"and should have" end content too ) .

Peoples ,both pve and pvp players,need to open their mind and accept that both sides are needed in a game to be a success. (at least for mmorpg)
I am not talking about getting people leave, but i am talking about why people cry over a feature if they don't like it, and, "most of the times"demanding to remove PvP or close it down because they act like completelly carebears afraid of PvP (NO, not everyone is a mindless killer out there.. I am on the old gen of PvPers and i do take it really seriously... so if there is NO reason to kill another player i don't see why i have to be seen as someone that kills on sight just vecause i strongly want PvP).

It is pretty welcome from my side both the stuff, but as i said, the most i hate is when the situation i described comes out

Demanding separate servers
Restrict PvP actions
Remove PvP zones, ecc..

In the first place if someone doesn't like PvP at this extreme point to be a complete idiot and demand this kind of complete out of mind stuff, should just find a more fitting game than ballbreak other's people game...

Is this more clear now? I didn't wanted to kick you out, mine was just a question out of curiosity
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Data di pubblicazione: 2 lug 2020, ore 2:58
Messaggi: 40