Rogue Legacy 2

Rogue Legacy 2

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kaincypher Feb 21, 2023 @ 4:28pm
Rogue Legacy 3
Really had fun with this game, some biomes more than others of course. But I feel like I've gotten as much out of this as possible without some major DLC. Is there a sequel on the horizon?
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Showing 1-14 of 14 comments
Virgil Feb 23, 2023 @ 6:03pm 
On the horizon? I've only just gotten into the series, but didn't RL2 only come out in March of last year? It's not even a year old yet, not including EA. I doubt if even the developers know what their plans are right at this very moment.

I'd love to see some DLC that adds a new biome or two, new relics, traits and maybe a new class or two assuming they can keep it all balanced, but that's a lot easier said than done. What they have right now is a polished gem as far as I'm concerned, and it'd be pretty easy to mess that up.

There's quite a few ways to increase the longevity of a game like this. Challenge runs, Iron Man, speedrunning, limited death runs, etc... this game is perfectly set up for such play. House Rules can tweak things far beyond what most games of this type offer without mods. But if you're all set, you're all set.

It's in a rotation for me with about a dozen other roguelites. If I only played this, yeah, I imagine it'd get stale after awhile as there's a lot less content than say, Binding of Isaac.
kaincypher Feb 24, 2023 @ 9:09am 
I guess I feel like the game has been out since forever, since I played the Early Access. By the time 1.0 released, I was only a few weeks from getting my fill. It's not terribly fair to look at it that way, but I'm down for DLC for some new biomes, classes, and bosses.
Virgil Feb 24, 2023 @ 3:09pm 
Originally posted by kaincypher:
I guess I feel like the game has been out since forever, since I played the Early Access. By the time 1.0 released, I was only a few weeks from getting my fill. It's not terribly fair to look at it that way, but I'm down for DLC for some new biomes, classes, and bosses.

I'm happy either way. If they can make a DLC that enhances what we already have without poisoning the well, I'm all for it. I'd like to see everything you mentioned, but I won't be sore if we don't get it.
KnightimeX Mar 6, 2023 @ 1:34am 
RL3 if ever won't happen for at least 5 years or more.
And that's being generous.
Last edited by KnightimeX; Mar 6, 2023 @ 1:35am
No Mar 20, 2023 @ 3:37am 
RL 1 --> RL 2 was ~7-8 years. Maybe 10. Yeeeah.
Daosrona Apr 4, 2023 @ 10:25am 
Get ready for Full Metal Furies 2
eric-belair Apr 6, 2023 @ 6:08pm 
I do think an endgame update is semi-required for us to keep any number of the playerbase. once you get to endgame theres no progression and really no incentive to put any risk on it. The chests have no value, Many relics have no value and your classes all have similar movement patterns at the end...
Virgil Apr 12, 2023 @ 1:09pm 
Originally posted by eric-belair:
I do think an endgame update is semi-required for us to keep any number of the playerbase. once you get to endgame theres no progression and really no incentive to put any risk on it. The chests have no value, Many relics have no value and your classes all have similar movement patterns at the end...

I'm only on NG+6 right now, but what constitutes endgame for RL2? I know the improved bosses and such stop evolving after NG+8 (I think) and I know it's possible to go much farther than this, but how far do you personally go? I ask because I have a couple of classes at my current cap (rank 17) and I'm at lvl536, and while I know it goes *much* higher than this, all of my classes still feel distinct and relics are still very useful.

I do imagine at some point it'll become similar to RL1 where the best thing to do is simply skip most of the enemies and chests and go straight for bosses if you intend any kind of further progression. I'm just not sure. I guess I'd probably start a new save file before that point.

Good news is they are planning to release one last jumbo lockdown supermax update which will knock the dust off that thang and comes with some new "special modes" that could be very interesting indeed.
Spyro Apr 15, 2023 @ 12:23pm 
I play every day for 10-30 minutes. Really fun in short bursts, especially now I am at like NG 25. Still love the game but would love some major DLC, new biome, bosses, characters etc.
SakuraKoi Apr 28, 2023 @ 10:50pm 
Rogue Legacy was not fated to last, neither was RL2. I acknowledge the effort and I do recommend the games for they are definitely worth the asked price but RL2 still did not get the 'Isaac Factors' despite surely going straight for them with Relics and different Weapons as primary features.

I'm by no means saying that The Binding of Isaac has a perfect gamesystem but it is still far more addictive. Isaac's primary problem is that you either snowball or die pathetically when trying to get there. It is balanced around rewarding players that lose no (red) health with a chance to get fine upgrades or even the most powerful items, it creates an unnecessary gap between skilled and not so skilled players as well as punishing being unlucky even more.

While in RL2 weapons and classes play distinctively, it's not distinctive enough and most stuff merely only affects numbers i.e stats. 'Heal if', 'Deal more damage if', 'Increase X' &c. This includes traits, relics, equipment, runes and manor upgrades. There's only little that could be called a 'stunning upgrade' (unless it was overpowered like healing 5% HP) or 'visually stimulating'.

Most stat upgrades in Isaac are either a side-effect or limited to the item pool that appears after beating a floor boss while RL2 has like... at its best? Small bolts of magic.
NE TORCH Jun 13, 2023 @ 5:33am 
):steammocking:
heavyferrum Jun 13, 2023 @ 1:11pm 
The third in a franchise always a flop, they should skip 3 to make 4.
Anyway, Would absolutely buy a DLC if they make some for this game.
Originally posted by heavyferrum:
The third in a franchise always a flop, they should skip 3 to make 4.
Anyway, Would absolutely buy a DLC if they make some for this game.
Hopefully the new baldur's gate breaks this tradition.

Personally, I think this franchise does not need more games, 2 is fine, its alright. Need to know when to stop instead of overstaying your welcome. Better to have a new idea for a completely new creative indie game at the end of the day. The talent is there, hopefully some good ideas too.

In all these type of games I always crave for more possible bosses for each act, to make each run more unique, instead of having the same bosses in the same positions in a run. But somehow nobody does that in future updates or dlcs in roguelites/roguelikes. It is what it is... But makes me sad. Was my main issue in FTL as well as in other games of this type. Put more boss variety and RNG to make it better.
Last edited by Radagast the Brown; Aug 1, 2023 @ 8:32am
Hakajisai Aug 15, 2023 @ 5:12pm 
Originally posted by Radagast the Brown:
Originally posted by heavyferrum:
The third in a franchise always a flop, they should skip 3 to make 4.
Anyway, Would absolutely buy a DLC if they make some for this game.
Hopefully the new baldur's gate breaks this tradition.

Personally, I think this franchise does not need more games, 2 is fine, its alright. Need to know when to stop instead of overstaying your welcome. Better to have a new idea for a completely new creative indie game at the end of the day. The talent is there, hopefully some good ideas too.

In all these type of games I always crave for more possible bosses for each act, to make each run more unique, instead of having the same bosses in the same positions in a run. But somehow nobody does that in future updates or dlcs in roguelites/roguelikes. It is what it is... But makes me sad. Was my main issue in FTL as well as in other games of this type. Put more boss variety and RNG to make it better.

It seems,you are right,hhaha
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