Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Crow Storm - thing about this is, if you make it too strong it becomes this giant "kill everything" magic circle that you just sit there and activate. To use it effectively means a lot of moving around, and this can get very difficult depending on the room. I like it though, and it provides a stark contrast to the Celestial Sceptre's playstyle.
Dragon Fangs - like a melee DoT Ballista. I love it. Makes you value the mobility of the Dual Blades once you lose your airborne mobility and dash attacks. It's a fun alternative that also doesn't overshadow Dual Blades. I think it's perfect.
Kasa-obake - super fun. The airborne mobility on it is ridiculous, blocks projectiles and you can just float upward with double jumps while Skill Critting everything to death. Makes mincemeat out of Plonkies, Defentries, Skrangers, basically anything with a mid-sized projectile, which is most of the enemies in the game.
The Triangulator - I can make it work, but I don't really enjoy it. It's essentially a variant of the Spoon, which I'm also not a fan of. It's fine power-wise, just not my thing.
I like all the relics. Mammon's and Transmogrificator are probably the best additions to the game in a long time lol. I take them practically on sight. Also Tattered Rope and Cloak of Eventide.
Both spells are awesome. Lucent Beam is great without it being just an upgraded Blaze Bellow, which is my favorite spell. Shield of Thorns just outright denies most things in the game. Projectiles, as well as obnoxious enemies like Doomvasses, Charites and Wargs.
Very happy with the update.
My favorite weapon is the triangulator. It has pretty good power and reasonably reliable skill crits. You can use it to get enemies lodged in little crevasses that other weapons can't get. The main downside is that it requires slower, more cautious gameplay so if you want to play aggressively it probably isn't for you.
I don't really have a favorite weapon/spell since they kinda depend on your build. Mammon's Bounty is definitely my guilty pleasure though since I love taking unnecessary risks (Why does it seem to give me Heavy Stone Bargain so often?).
Silk Slippers work exactly the same as Bard's passive. You don't get stacks from anything other than enemies.
Yep, and that's all well and good for Bard who's built around spin kicks but nobody else really wants to be doing that sort of thing. Even Bard wants the Electric Lute and Clownanthropy so that it can just snipe instead of having to get up-close.
Real talk, the Lute might be one of the top three worst weapons in the game. I'd take anything else over the Lute tbh, even with it's few buffs it's gotten.
Incidentally, my best time using it was during a crippling intellectual run where the lute basically became an easy source of defense while I used my spell to deal the actual damage.
Yep, it's amazing on Gunslinger, Astromancer and Reaper for sure. I actually tried it with a Dragon Lancer last run, but I overloaded on Burdens and was overwhelmed before I could do much with it. The potential is there though, especially for boss fights.
Blunderbuss: One of the more usable Fabled weapons imo, since it fires a total of 6 projectiles it works great with most damage relics, Great to use for an entire run.
Crow Staff: Usable as well, worse than Blunderbuss since as OP mentioned it has a charge-up time and it doesn't do much damage, usable for an entire run as well.
Dragon Fangs: Complete garbage imo simply because it roots you in place when it attacks which is a HUGE detriment and becomes more and more of a hindrance the higher up you go in NG+, usable as well, but is harder to make use of due to it's low damage and being rooted in place during it's attack.
Umbrella: Fun to use, but not very good if you are aiming to do a full run, it has short attack-range and is slow in it's attack motion, imo not usable for an entire run unless you want to spend double the amount of time compared to the faster weapons that not only deals more damage but are also faster and more versatile.
Triangulator crossbow: Trash weapon, it's so incredibly slow that it is only suitable for usage for the few first NG+ games, after that it's unusable unless you want to spend ages doing a full run. I am quite surprised that it doesn't do more than it currently does because it's so incredibly bad.
Grim Scythe: Fun weapon to use, works, but is on the slower side with it's attack speed, does attack through walls and can forever stay hovering while attacking, but it doesn't allow very much versatility as it's a linear attack always and you can't animation cancel the attack which means you end up taking damage a lot of times if you do not calculate the distance you can safely attack an enemy in, which gets harder and harder the higher up you go i NG+, usable for an entire run, but it's slow.
Enkilddled Boxing Gloves: Complete garbage, grade A trash, fires explosive projectiles that explodes on contact with any enemy or wall and also hurts yourself if you are in it's explosive range, not usable for anything else than a meme run imo and if you want to stay alive you have to go slow which is painfully boring.
Triangulator: Worse version of the regular Bow, does guaranteed skill crits on a bounce, but it only fires 1 projectile and you can only fire while on ground and it's slow as the regular bow, works for a full run but like many other of the fabled weapons it's going to be a much slower run.
Pizza: shots out a Small to medium sized projectile(pizza) which stays for 3 seconds i think? then returns to you, doing damage the entire time if the enemy is in it's range, works well enough, but does low damage, works for a full run but it's on the slower side of things.
Hephaestus' Hammer: Looks cool and is fun to use, however, it only has 40% str scaling meaning that it does very low damage which is the problem i have with it and is the reason i do not use it, guaranteed skill crits during dashes with it, but doesn't make up for the low damage it does, can be used for an entire run, but as most of the fabled weapons it will be a slower clear.
Electric Lute: Since it only gains a weapon attack charge after you spin-kick something i only used it for a few areas to try it out and have never again even looked at it, it's not a very good weapon for anything else than if you enjoy using it imo.
Spoon: One of the more usable fabled weapons, but certainly not a weapon i like to use simply because i find it janky having to aim the bounces, works for a full run, but it's also a slower weapon due to having to set up bounces for faster killing.
Out of all the Fabled Weapons i only use the Blunderbuss sometimes since i do enjoy that weapon even if it's a bit slower.
My weapon of choice which i almost always use now is the Great Sword, it has fast attack speed, attacks in a 90 degree arc and always skill crits on a dash attack and it also has the 2nd highest str% scaling at 200% which means you kill most monsters in 1 hit, i find it to be the most versatile weapon since it allows for high attack speed, high damage and doesn't require any annoying skillshots or gimmics to work, just dash around and attack and stuff dies in a single attack, in comparison the only Fabled Weapon which even comes close to the same kill-speed/efficiency is the Blunderbuss which is why i sometimes use that if it rolls on my contrarian, but other than Blunderbuss i don't use any other Fabled Weapon since i find them lackluster and detrimental in comparison.