Rogue Legacy 2

Rogue Legacy 2

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deadbus Nov 19, 2022 @ 12:00am
How to beat Alternate Hoehma?
I just can't get through it. Try to dodge this - and you will hit that. There is almost always attacks from 2-3 sides: boss itself, projectiles that follows me and straight projectiles. Plus explosive scrolls and spikes.

Seconds phase is a pure hell, there are added shooting red balls, means there are no safe points anymore. I simple can't activate at least two balls and scrolls and safely fight boss itself. While I activate ball and scroll there is flying something at me, I have to dodge it. When I'm back I have to activate everything again. All damage I can deal on second phase is just a retalation damage.

I had hopes that new spell "thorn shield" would protect me from flying medusas but meh it doesn't!

What to do? How to beat it? Overleveling? Wear specific items? Maybe Bard can block projectiles with his lute notes?
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Showing 1-9 of 9 comments
clemons75 Nov 19, 2022 @ 12:56am 
For defensive spells, you want Wind Wall. It blocks all kinds of stuff and does decent damage. You know you can spin kick off the jellyfish and dash through purple projectiles, right?
You are talking about Naamah right? The plains boss?

If you are, she is definitely a pain, but her attacks are dodgeable. The main thing is that a lot of her attacks will spawn the chasing projectiles and you NEED to get rid of those quickly. The trick to Naamah is that you need to be more proactive in dealing with her attacks. You can't just wait for them to get close to you, you need to look for a good opening. As for the Nightmares, you should try and figure out where you want to be standing while attacking and take out the Nightmares in that area. I'd recommend tagging one then immediately going to tag the other while waiting for the scroll to explode.

In my opinion, upgraded Naamah is the hardest boss in the game. She tends to have fewer openings than other bosses and you need to plan ahead more to deal with her attacks. Ranged weapons tend to be a bit better against her since you can get by with only disabling one Nightmare at a time and can stay further away from her. Burn/poison can also help you damage her while you are dodging.

As for defensive measures, most of Naamah's attacks are considered large projectiles so anything that only blocks up to medium won't help you against them. However, the Nightmare projectiles seem to be medium since I used the Thorn Shield to block them before. Wind wall is pretty good and Shockwave can also help. Getting a defensive talent can also work wonders (though the Valkyrie one won't help much).
deadbus Nov 19, 2022 @ 8:59pm 
Originally posted by clemons75:
For defensive spells, you want Wind Wall. It blocks all kinds of stuff and does decent damage. You know you can spin kick off the jellyfish and dash through purple projectiles, right?
Ofc it's NG+3 and I got golden trophy on double fight challenge with her. But it's not even close to how powerful is uber form.
Last edited by deadbus; Nov 19, 2022 @ 9:04pm
deadbus Nov 19, 2022 @ 9:03pm 
Originally posted by The Villain:
You are talking about Naamah right? The plains boss?

If you are, she is definitely a pain, but her attacks are dodgeable. The main thing is that a lot of her attacks will spawn the chasing projectiles and you NEED to get rid of those quickly. The trick to Naamah is that you need to be more proactive in dealing with her attacks. You can't just wait for them to get close to you, you need to look for a good opening. As for the Nightmares, you should try and figure out where you want to be standing while attacking and take out the Nightmares in that area. I'd recommend tagging one then immediately going to tag the other while waiting for the scroll to explode.

In my opinion, upgraded Naamah is the hardest boss in the game. She tends to have fewer openings than other bosses and you need to plan ahead more to deal with her attacks. Ranged weapons tend to be a bit better against her since you can get by with only disabling one Nightmare at a time and can stay further away from her. Burn/poison can also help you damage her while you are dodging.

As for defensive measures, most of Naamah's attacks are considered large projectiles so anything that only blocks up to medium won't help you against them. However, the Nightmare projectiles seem to be medium since I used the Thorn Shield to block them before. Wind wall is pretty good and Shockwave can also help. Getting a defensive talent can also work wonders (though the Valkyrie one won't help much).
Find opening, run between Nightmares and scrools... oook overleveling then.
Gnodab Nov 19, 2022 @ 9:19pm 
Cycle through the Nightmares to calm them down, and don't ever let any of them power up again. Ignore the boss while you do this. If you're quick enough, you can calm a Nightmare and be out of there before the scroll explodes. You can calm all of them down in about 3 seconds.

Naamah will almost always be in the middle of an attack, so you can't really wait for an opening. You need to attack her while she's winding up an attack and just deal with whatever she throws at you. This is the case with 3/5 Aggression anyways.

For the vertical Lily wall, spin kick cancel into an air dash through the void orbs to deal with it quickly.

For the heart-shaped barrier, just dash out of it and ignore it, really.

For the homing stream of Lilies, just spin kick them. You can maneuver them into a clump to take them all out with 1 or 2 kicks to save time.

That's it, really. I hardly ever use any Large Projectile-blocking spells so I'm used to fighting her without them. She's definitely a tough cookie, but the above strat is what I use every time.
deadbus Nov 19, 2022 @ 9:58pm 
Originally posted by Gnodab:
Cycle through the Nightmares to calm them down, and don't ever let any of them power up again. Ignore the boss while you do this. If you're quick enough, you can calm a Nightmare and be out of there before the scroll explodes. You can calm all of them down in about 3 seconds.

Naamah will almost always be in the middle of an attack, so you can't really wait for an opening. You need to attack her while she's winding up an attack and just deal with whatever she throws at you. This is the case with 3/5 Aggression anyways.

For the vertical Lily wall, spin kick cancel into an air dash through the void orbs to deal with it quickly.

For the heart-shaped barrier, just dash out of it and ignore it, really.

For the homing stream of Lilies, just spin kick them. You can maneuver them into a clump to take them all out with 1 or 2 kicks to save time.

That's it, really. I hardly ever use any Large Projectile-blocking spells so I'm used to fighting her without them. She's definitely a tough cookie, but the above strat is what I use every time.
I can't ignore boss in a second phase because she shoots tons of projectiles on me. Or you mean do not attack her? I can't attack her anyway, nighmares and scrolls restores faster than I move between them because I need to dodge projectiles so I got no window to attack boss at all.

Lily wall is a s super tricky because spin kick moves me up to point where are lilies ar alive and I can't dash through them. I need to wait while I fall back to no-lily space in wall. But it takes too much time, there are usually appears another projectiles to deal with.
Last edited by deadbus; Nov 19, 2022 @ 9:59pm
Gnodab Nov 19, 2022 @ 10:09pm 
Just watch this video. This is how you fight that boss.

https://www.youtube.com/watch?v=tknu84f27c8
deadbus Nov 19, 2022 @ 10:27pm 
Originally posted by Gnodab:
Just watch this video. This is how you fight that boss.
So he spin kick lily wall at top point so he can't jump too high and can use dash and hit free spot safely. Pretty smart.
Anyway this video looks like a pure suffering :)
Gnodab Nov 19, 2022 @ 10:30pm 
Originally posted by deadbus:
Originally posted by Gnodab:
Just watch this video. This is how you fight that boss.
So he spin kick lily wall at top point so he can't jump too high and can use dash and hit free spot safely. Pretty smart.
Anyway this video looks like a pure suffering :)

Haha, it is a hard boss. And you can spin kick cancel into dash at any point in the wall, it's just tougher to do.
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Date Posted: Nov 19, 2022 @ 12:00am
Posts: 9