Rogue Legacy 2

Rogue Legacy 2

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What is the most important stat?
I'm probably going to say vitality, with armor as a runner up.
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Showing 1-15 of 15 comments
CJones Jun 6, 2022 @ 10:02am 
Strength. Like they say, the best defense is a good offense. Kill things faster and you don't have to dodge as much stuff.

Actually, Rune Weight and Equip Weight are probably the real most important stats.
Last edited by CJones; Jun 6, 2022 @ 10:03am
Magic Spazm Jun 6, 2022 @ 12:05pm 
Originally posted by CJones:
Strength. Like they say, the best defense is a good offense. Kill things faster and you don't have to dodge as much stuff.

Actually, Rune Weight and Equip Weight are probably the real most important stats.
Rune Weight is pretty good
Tetsuya_Kurogane Jun 6, 2022 @ 3:18pm 
Rune/Weight
Then Dexterity and crit chance really makes a difference.
NC31 Jun 6, 2022 @ 5:15pm 
The Fun stat :)
johern098 Jun 6, 2022 @ 5:22pm 
Strength & Resolve.

In that order.

Str for obvious reasons, Resolve so you can snowball out of control and become a god.

👍
Rubyeyed Jun 6, 2022 @ 5:42pm 
Strength and Crit chance are the most important for me, then armor but not too much, just wear ammonite armor combo) and then idk some vit maybe or int for more efficient hp drops, depends how you feel about sustainability.

Rune and eq weight can be obtained from levelling classes so you don't have to really farm those that hard.
HoneyDrake Jun 6, 2022 @ 6:35pm 
Strength and dex for higher crit damage.


Nothing else comes close to those 2.

You don't need resolve and health if you just get yourself "Coeus' Shell" and just force as much damage as possible, like Aite's Sword and co.
DirtyMick Jun 7, 2022 @ 2:17pm 
Originally posted by NC31:
The Fun stat :)
Awww so wholesome
Garou Jun 7, 2022 @ 2:45pm 
warden set lvl 3 for the 20% crit bonus and a +4 sanguine trinket for the sustain
Magic Spazm Jun 7, 2022 @ 5:36pm 
Originally posted by Turret Syndrome:
Originally posted by NC31:
The Fun stat :)
Awww so wholesome
I disagree, it isn't a real stat and is thus irrelevant to the conversation.
plutoburn Jun 7, 2022 @ 9:26pm 
The game has enough scaling that going too hard for one stat and not the other actually hinders progress. I think for most classes, HP STR Weight Resolve would be the way to go.
NC31 Jun 7, 2022 @ 10:04pm 
Originally posted by Magic Spazm:
Originally posted by Turret Syndrome:
Awww so wholesome
I disagree, it isn't a real stat and is thus irrelevant to the conversation.
Don't worry, friend. You'll find it one of these days. :)
Stanis23 Jun 7, 2022 @ 11:28pm 
Most stats in the game are fairly balanced and have their own values. Str is the most popular because it is the most consistent and almost all classes need to attack to do damage.

But when you reach higher NG, crit rate, damage and even super crit becomes more valuable if you want to maximize your damage beyond just purely stacking strength.

Rune weight doesn't do anything at start but it quickly enables more customization toward playstyles in higher NG. It can enable a lot of life steal for comfortable farm runs, +% resources and resolves, more dash and jump for mobility and even allowing Barb to start with 200+ mana and can actually start using DPS spells.

Same for Resolves, it is a very swingy stats at first since you can not always get the relic you want, and even if you do you can only pick up 2-3 relics before running out of resolves. End game when you have a comfortable though and can start to stack a lot of them become rather crazy (Soul Tether and Arcane Necklace as well as Ambrosia and Rage etc).
Last edited by Stanis23; Jun 7, 2022 @ 11:28pm
Mundane_JPG Jun 9, 2022 @ 6:36am 
Originally posted by CJones:
Strength. Like they say, the best defense is a good offense. Kill things faster and you don't have to dodge as much stuff.

Actually, Rune Weight and Equip Weight are probably the real most important stats.
rune weight 100%, equip weight is kinda irrelevant for me thanks to a +9 leather trinket
gibbousmoon100 Jun 9, 2022 @ 9:32am 
It really depends on the individual, I think.

Beginners often benefit more from increased damage (in the short term).

More experienced and/or skilled players are tempted by higher life, because they know how to attack and then dodge, so OHKO attacks are less crucial. And more life is useful to everyone.

Less experienced and/or skilled players might also benefit more from higher life (in the long run), since it gives them more opportunities to develop skill without the need for killing fast.

Overall, I have to agree with the OP. Vitality #1, with armor as a runner-up.
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Date Posted: Jun 6, 2022 @ 9:52am
Posts: 15