Rogue Legacy 2

Rogue Legacy 2

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NeosDany May 27, 2022 @ 5:01pm
Character tier list in my opinion
Assassin: tier B, damage is not that big as I thought, but overall, a decent one. Ability is not broken neither trash.

Astromancer: tier C, damage is maybe good but normal weapon is kinda trash, at least for me, attack animation is too slow and makes you an easy target as it kinda stuns you until the vortex is formed. Ability is very, very good.

Barbarian: tier B, damage is good but slow, jump attack is terrible. His HP is something that makes your runs more enjoyable. Ability is very good but the recharge condition is terrible.

Bard: tier F, damage is low for the risks he has to take, the game was not designed for this guy, most of the time, bouncing is hindering your dodge abilities and you will take damage. Ability is very good, the only good thing about him.

Boxer: tier B, high damage but requires to combo, most of the time leading to damage, overall good but not that good. Ability is kinda trash.

Chef: tier A, even with not much range or damage, he can still harm with the return projectiles ability and also inflicts fire when attacking, leading to easier time dodging and then less damage taken. Ability is very good at exploring and somewhat useful at bosses.

Dragon Lancer: tier F, very slow attack rate and attack recovery rate, most of the time will consume a dash to cancel it, also, charged attack is terrible, projectiles will harm you very often by using it, so it is more safe to not use it. Ability is ok but makes no sense on how he works.

Duelist: tier S, very fast attack rate and high damage per second, which works wonders with the ability that on good hands makes him deal more without receiving that much. His ability is the best of the game and has very low cooldown.

Gunslinger: tier B, decent damage with somehow low range, would increase the range if I were a dev of the game. Ability is not the best but not the worst, but since his range is not too big, he requires something to dodge.

Knight: tier A, good damage dealer with balanced stats, you never have a bad experience with them. Ability is one of the best of the game and the only thing that makes it not the best is that it has long cooldown.

Mage: tier B, in my opinion they are better than the Astros due to faster attack time, siphon is weak. Magic damage is good. And ability is more magic which is ok, maybe.

Pirate: tier F, the cannon usage is hard and the main weapon is not that good, overall does not inflict that high damage and exposes you a lot. Ability is useful for early farming of fairy chests and then is something you want to change as soon as possible, so trash.

Ranger: tier B, overall a decent damage dealer but since he has low attack rate, I think he should deal more. Ability is useful, not broken neither trash.

Roning: tier A, very good damage dealer, kinda slow at attacking, but very good character. Ability is usable but risky, overall a decent one.

Valkyrie: tier B, good character, kinda slow attacking but as soon as you change his main weapon, you will enjoy his special ability. Ability is one of the best of the game, once you master it, the pleasure is tremendous.
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Showing 1-6 of 6 comments
lukeliu May 27, 2022 @ 7:40pm 
It actually depends on what NG+ you are in.

For example, Chef is pretty good at early game, but basically trash at late game when you get enough life steal and resolves (as his passive only worth 50 resolves, but he has an extremely bad base stats as a trade off of his passive).

On the other hand, Barbarian is definitely S tier after NG20+. Yes, his weapon isn't that good, but it is very easy to find something else to swap with when you are doing 1 shot run. His base stats are just too good, outclassing other characters a lot.
Last edited by lukeliu; May 27, 2022 @ 7:41pm
bzcharkl May 27, 2022 @ 9:20pm 
Some real hot takes here, but aside from that you should probably learn to play Dragon Lancer and Pirate properly before declaring them F tier. Bard is definitely not for everyone and I won't bother trying to make excuses for them, but the other two it's clear you don't have much experience with.
Mitrovarr May 27, 2022 @ 9:37pm 
Is there something good about Dragon Lancer or Pirate that shows up later? I've not found them to be very good either. The Dragon Lancer is so slow and clunky and the way they attack is just asking to get hit with a projectile and interrupted. The talent is mostly just a crutch for how vulnerable their attack makes them. The Pirate has a melee attack and a ranged attack but they're both obnoxiously slow. And the pirate ship thing is just asking to get hit, every time I use it I end up worse off than if I didn't.

Of course, as bad as they are, they can't touch on the ultimate badness that is the bard. Extremely difficult attack to use and the damage sucks! You just end up running through and hoping you find a better weapon.
Nightshade May 27, 2022 @ 9:55pm 
Ha! Well, they're your opinions.

For starters, I would completely flip the pirate and duelist, drop the knight, raise the astromancer, max out the valkyrie, and reluctantly place barbarian at the top of the heap. (I preferred the valkyrie, but when I was feeling cheap, the barbarian made it hard to lose.)

Just proves it's really down to individual preferences.
SkyCake May 27, 2022 @ 10:12pm 
My top 3 favorite classes are your three F-tiers. Thought that was kind of funny.
Stanis23 May 27, 2022 @ 11:15pm 
Someone is right that it really depends on the NG level as well as playstyle and even the purpose itself (exploration, farming, bossing etc)

Astro for example is without a doubt S tier for exploration, they can safely skip room and cheese many puzzles without problems. And even then I never really have problem with their weapon as you can put it above or under enemies without standing in front of their faces. It also can hover indefinitely. Also +20% int talent while having %focus mastery is just amazing. You can do 4-5k lightning storm spam later when stack up.

Chief has amazing start but later when you can start with 300 resolves or so the talent quickly becomes pretty meh, and Burn itself doesn't really catch up with the damage one can do from direct weapons and spells. They also have quite low stats, and the healing is later compensated from all the healing runes you get.

Assassin has really weak start due to bad stats becomes godly as boss killer. Super Crit passive is really useful once you get to stack your crit up, and %Dex mastery means they crit for a tons due to Vulnerable.

The list goes on and on. The only one I would put as consistent S for all purposes and phases of the game is Duelist. That class (or the class weapon to be exact) is just way broken.
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Showing 1-6 of 6 comments
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Date Posted: May 27, 2022 @ 5:01pm
Posts: 6