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1) The UI is clumsy. You can't see multiple affinity all at once. You cant directly compare the benefit of warden weapon+leather cape vs leather weapon+warden cape.
2) It costs gold and I spend most my gold on the skill tree. Most armor are still unbought on my NG+2 (amonite/drown/osbidian)
3) Armor Weight is both a limit (as in rune weight) but also a a Resolve factor. And does sanguine sword +2 weight more or less that scholar cape +3 ?
4) As a consequence of 1, 2 and 3 why would I experiment on unknow armor set (and unknow affinity) when I can have a direct (yet small) power up in the skill tree ?
Two suggestions :
1) Retrofit the blacksmith UI. It's goot enough for a mobile game, not a 2022 PC game.
2) Buy the new armor with gold but upgrade only with metal ore. Double the cost or something to balance.