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But you can spam it to up a little bit the dps , there a wave on the first tic that does more dmg and has a little bit more range
That is why you use your spell while the black hole is up for more dps
Otherwise, for bosses you're gonna want to use spells.
And if you've got a bad spell.. then he's kinda bad.
One black hole also can generate 75-125 mana, which is a lot. If you have a good offensive spell most of your damage will come from the spell and black hole's main purpose will be the mana gain, not dealing damage on its own.
Irad the probably the prime example of this. You can drop the whole thing on the center and move around to dodge while melting it at the same time, also can be quite good against air enemies for this reason.
Traitor on the other hand is really bad for it cause he is small and jumps around a lot.
And yeah, Astro at the end of the day is a mage class which relies more on spell to bossing. My choice to go for is lightning storm but there are some other good options as well.
The problem with spellcaster classes in general is that most of the game's spells are pretty bad so most characters in these classes have a pretty useless spell.
I don't think I've seen a mage yet with even *one* good spell. Meanwhile my combat classes seem to always get something great like Prismatic Spectrum or White Star.
This problem can be amended by the use of some soul shop options.
You can lock in class/spell for the right-most heir.
so you can choose to always have an astromancer with fireball if you want.