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The rest are bleh.
Ballista is terrible at bosses, can be okay at castle clearing. But actually normal war bow is great at castle clearing, too. So I am also not a huge fan of the ballista. I also like the normal mage, especially for bosses where the scythe is not great. The mages normal staff can be a bit wonky against normal enemies (especially when you accidentally knock an enemy into you because the projectile explodes behind the target). If you hate that, you may have a better time with the scythe.
Not sure about the spoon, except for very specific scenarios. (Throwing the spoon at one eye of irad and having it land on the 3rd eye for skill crits). Maybe it could have its damage increased a bit.
you can just "fly" through level or above prime bosses with ground attacks/hazards
The boxing gloves are dangerous and very difficult to use in cramped places, but they do bananas damage and can shred bosses.
Spoons are the ultimate in safe, long-range weaponry, and can still do good damage if you're smart with them. But yeah, the tradeoff is that they're very awkward to use in a lot of cases.
The scythe is hands down the best platforming tool of the bunch, greatly improving your ability to just get around. (Also you're supposed to aim yourself above or below your target so you don't ram into them.)
The hammer is... odd. It can be pretty effective, but you need to build yourself for it. Also its perfect for places where you have a bunch of enemies throwing breakable projectiles at you.
Ballista is the most straightforward of the bunch, just trading mobility for power.
Pizza might be the all-around best weapon for combat, but yeah, the downside is that its hard to hit small enemies. Pizza is probably the best example of "this is meant specifically for boss fights" of them all.
Oh, and the electric lute... Honestly, for such a small change, it kinda completely changes how the Bard plays. Its almost like an entirely new class at that point.
You can't aim
You can't use it up close
You can hurt yourself
You even deal less damage than a bow
Combined with the Boxing Bell, the Pizza is pretty much S Tier against bosses. I've NEVER lost a boss fight with that combo.
It allows you to endlessly spam an arcing, bouncing, throwing weapon that lets you stay far away from bosses because it will always bounce on the ground and then hit the boss which is a skill crit, so you're actually rewarded for staying far away from a bosses attacks and if you're pinned against a wall you can throw it at the wall to have it bounce back and hit the boss.
The Pizza is really good with certain relics, builds up poison really fast and has a lot of crit-checks. The relics that increase your crit chance by 10% are super cheap. If you also get the boxing bell which allows you to build combos like a boxer the Pizza is absolutely godly, once you get to 30 count you will ALWAYS crit and I think you get a 1% damage increase for every combo. That's absolutely insane. You just need some good relics which is highly likely once you get high resolve and get all the reroll skills.
the Electric Lute, Ballista, and Charon's Scythe are not nearly as good though in my opinion. The Scythe would be much better on the Boxer with their no-contact damage passive.
but it's more a playstyle/preference thing i think.
I really only enjoy the knight (except not having any way to attack downward properly)
and maybe the boxer.
the core issue i have is the way the health, armor and damage scaling works.
why do some classes have less health than others?
why doesn't armor directly subtract exact armor from damage?
why don't weapons equal at least 1 to 1 strength to damage?
Subtracting armor directly from damage LMAO, so early game enemies will do literally nothing, clearly you spent a whole 5 seconds thinking about this. You also have a whole 12 hours played and feel you can critique the damage numbers despite not understanding basic scaling. Jesus dude.
get over it.
also, what the hell else does armor do if not directly reduce damage? enemies attack and it says (-armor) in most cases then there's random enemies that it barely blocks for some reason with no explanation.
maybe you need more hours of looking at the game and less playing.