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Other then upgrades, control/motor skills are the other area to practice - the art of not getting hit alot. i suppose.
- If you have no problems clearing the Citadel, the Bridge and the Snow biome, don't go there initially. Start by the hardest biome (Suntower then Study) and when you're low on health, go back to the first 3 biomes to replenish health (through breakables and lifesteal). That's one of the reasons the unlockable teleporters exist.
(addendum to that point: you can try, if you're comfortable with the idea, to explore the citadel and bridge looking for relics, but WITHOUT killing/breaking things if possible; some relics can make your life easier)
- I've said it before, but you can play cheap. Enter a room, scan it quickly, exit, then formulate a plan. Think you can spam a spell and get rid of the most annoying enemy ? Think you can zip to the other side of the room/to safety/to another exit ? Maybe you can pick enemies off one by one ? Enemies do get their hp replenished whenever you quit/re-enter but their positions reset and their projectiles disappear so use that at your advantage.
- Don't attempt complicated platforming before making sure the area is as clear of monsters as you can make it to be.
- You don't have to kill every monster/open every chest/attempt every fairy challenge. The suntower is when you really have to ponder whether that extra chest really is worth the hassle or not. Some rooms are definitely NOT worth it so attempt to skip them or zip through them as quickly as you can. You want your goal in the tower to be the throne room and the associated boss.
- Almost dead and you're stuck in the middle of the tower with no teleporter in sight ? Return to Main Menu and reload your save; you'll be back at the Citadel.