Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some people may not realize but the iframes for the roll are rediculous. You can roll roll right through a bed a spikes and jump right off of them and still not take damage. If you roll into an enemy, there is actually enough time to run out of their body and still not get hit cause the iframes last for a tiny bit after the animation.
For attacking, mid air and air to ground combos are gonna be your jam... your attack speed in the air is substantially faster.
Jump hit hit hit land hit roll to other side then hit then rinse and repeat.
The attacks are fast enough to make the combo bell and molten rock relics give a bonkers dps increase.