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Light helicopters usually aren't equipped with neither, but both the cyclic and the pedals are center-less anyway - they are only held in place by friction locks. You just get in, start up the systems, remove friction , find the current apparent "center" and hold the controls there while following its perpetual change. It's not that problematic on the hand/arm because there is no spring or any artificial loading, so you only have to overcome the mechanical/aerodynamic resistance of the controls. More often than not you are helped by the hydraulics to do that.
Helicopter sims emulate force trim in two ways: either you place the stick where you want the new center to be, hit the button and promptly release the stick; or while you are holding the stick in the new center first you depress the button, move the stick in its physical center and then release the button. Both are far from optimal. I'd urge you to either weaken the springs in your stick or take them out altogether if you want to fly helicopters.
Also, some DIY people actually do implement proper magnetic brakes. You can find examples on YouTube if you want.
Check this: https://www.youtube.com/watch?v=QDU5VHS-YzQ&list=PLG4qHVlhXJQLsygAtX973-5wzjWxvM_dh&index=9
There is now an additional controls profile for my HOTAS (T16000). It has to be selected in the controls options. When selected i have to hold the trigger and then use the pov to trim cyclic. However i suggest modifying the profile when used together with throttle and pedals, as by default it assigns throttle axis on joystick to collective, and Z axis to rudders, which conflicts with ruder and throttle controls. I have unassigned them on the helicopter profile, now its fun.
It's much more fun to hold the aircraft "by the scruff" while having a very tangible handling experience than to lose your original intent behind never ending re-centering.
Sure, the spring can be a pain (literally), but depending on your stick you can either significantly weaken the spring for helicopter flying, or remove it for good (you'll need a DIY "friction" assembly that will hold it roughly in the center while not holding it).
Believe me, flying helicopters is a ton of fun, and if you want to fly them seriously, you'll have to do something about those springs anyway (or just get a Puma cyclic/collective set or something similar).
Helicopter flying is a much more intimate experience than flying a plane. Roughly speaking, it's like riding a bike compared to a driving an SUV. It also gets more unstable at lower speeds as well.
Its all assigned already, you just have to switch controls profile to helicopters.
Seriously, in DCS it's miles better than this (even if hardly any perfect), in X-Plane it's - again - miles better. But this "UI" here is just a spit in the face of the simming community.
Even the switches in the cockpit can be difficult to flip because of the way the hints system is.
Hopefully, at some point during the development they'll finally give this sim the UI it deserves...