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Perosnal I have no issue with that at all. You can free fly what I do or you can fly it like a game in carrier mode.
I already did the later with 3 different pay add ons in the past Working your way up is what gives the carrier mode a point and once done the missions is your daily drivel. Both has it's values. I prefr if you can build a whole econmie/busines then or it fast gets boring.
From experience the carrier is climbed very fast. So it was in all this add ons.
So don't worry too much.
I wonder how many will complete them in 2024 - more or less than 2020 training missions? I myself have flown over 100 times more hours Free Flight than training, except they are not counted.
I hardly did any training missions in 2020. I prefer to get inspired by a YouTube video, then go and roleplay that same or similar scenario myself. Imagine now ... you see an amazing mission on YouTube, only you find out that it might actually take you several weeks or even months to reach it if you don't have time to grind a few long sessions. They have simultaneously dangled the sweet appeal of missions in 2024 as a key selling point over 2020, only to swipe it away at the last minute by locking them away behind a career path.
Indeed ... perhaps the answer is third-party marketplace apps that can unlock the missions, or offer similar ones.
I also never flew microsofts missions with exception of a helicpoter mission once. Don't really see what they bring to the table. And about the log book or the total flighthours... aehm..those became reseted multiple time and i really care zero about that pointless number. It has no meaning.
It is much too eraly to panic about anything. We will see how it will be when it is there.
And Asobo did listen to the complains when FS2020 came out so if there are complains that the system is bad this way they will change it. Like said as I know them they want us to do freely what we wantever we want to do. That's far different from grinding games where there is an incidence to keep us much ppl on the server and as long as possible and sell stuff.
I might err but I believe you will climb so fast in that mode that after a month or two you have finished that mode anyway and don't even think about it anymore as a limitation.
I have played a lot of Neofly, although not the freelance jobs. Don't you still have to have the proper license for them?
I am looking forward to the career system. It will be interesting to see how grindy it is. Looking at preview videos it appears in game money/credits is the limit to how fast you can advance (Turboprop shows 1.5 million while multi engine is 100K). Once you have enough it appears that there will be a check ride.
So I assume a Private Pilots license opens up a certain batch of jobs. Then when you get Multi-Engine it will open up even more, etc.
That said, I would be surprised if we don't see a mod or trainer to unlock everything or flood you with credits within days of release.
This is the preview I watched:
https://youtu.be/3e2a0vrPo8A?si=BdylKl21EqGW6ykL
Go to 8:45 and the rep says players can skip the training but not the certification tests. However, Asobo may already be lifting even this requirement in response to feedback from the YouTubers and the flight sim community.
Welp, then it's been broken since FSX. Is there any hope it will be fixed in 2024 - i.e., your flight hours are counted in free flights?
I'm guessing not given default ATC and airports are not fixed in 2020
This is helpful, thank you. Clarity starting to emerge. I want to just do missions and if I don't know what to do, I like to find a YouTube video tutorial.