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Make sure you have the newest drivers for your hardware.
Do all the diagnostics you can, but if you aren't getting any solid answers then it's likely the power supply. It took mine 2-3 months of degrading before it finally kicked the bucket.
Good luck and God Speed.
Leaving PC on all the time ide or downloading won't push that much that much power through the PSU. Installing can peg a cpu but in this case it wouldn't crash you. Running MSFS though will suck the juice. If it doesn't have enough to maintain the GPU it will crash every time. However I would also check memory too since you just upgraded.
When does it crash while during a flight or just loading up? When loading the CPU will peg 100 briefly but until you are actually flying the GPU will be relatively quiet. Once in the actual game world though the GPU will be pushing power and CPU too. Plus this game will use up to 32GB I think so maxing the memory controllers too.
One other thing I have seen lately is people crashing with their SATA controllers set to IDE instead of AHCI. Might be worth checking to see if your SATA is configured this way. It was the source of a crash bug in another game I was playing/testing for some time.
Thanks for such an in-depth analysis. I ran Memtest64 and also Cinebench with no errors or crashes. Would that be enough to disrupt power?
With MSFS, it reboots at different times. Sometimes it's right after an airport finishes loading, sometimes it's when I've flown for 30 minutes, and sometimes it runs for 4 hours before rebooting. There is no other game that reboots my computer like this.
Other games I play: Squad, Escape from Tarkov, Insurgency Sandstorm, and Sea of Thieves.
If the PSU was failing I assume other programs/tasks would fail, unless it really only is MSFS that can push my PSU past its limit?
But I found that it's a thermal issue. This game pushes 100% GPU usage which brings the temp up to 80-81 C throughout the game. Now it looks like your have thermal shutdowns to prevent the GPU from overheating, just like I do.
And it doesn't look like airflow is an issue because I've upgraded my case with a lot of room for air to flow, yet the temperature is still high. So it's definitely the GPU's thermal capacity that's the issue.
So what I did was to download the overclocking tool from my GPU manufacturer (Inno3D), and Underclock my GPU by around -250 MHz from the default stock speed, while also increasing the temperature target to 88 C.
Our GPU is powerful enough that underclocking it doesn't have an impact to our performance, but it keeps the GPU from overworking so much that it starts to overheat. At that clock speed and temperature limit. The GPU would be operating well within the safety margin that it won't trigger the safety reboot.
I have similar specs as the OP, but with a 2080S. And yes it is always 81c. I know Nvidia says 88 is fine, and most people want it lower than that, but having it shut down at 81c seems a bit aggressive.
Yeah was warning people about that. This has been a thing since alpha. Glad you got it sorted.
MSFS can push machines in a lot of ways, including unconventional ways that other games don't. Yes, it's using the GPU and CPU heavily, but those are not the only systems it's using heavily. I's pulling in map data over your internet connection (network card). It's also caching the data it downloads (RAM and disk drive / SSD). Many people may opt to use additional peripherals like flight sticks and pedals (USB).
. . . and this is being hailed as a graphical powerhouse, with even very high end systems struggling with 4K resolution.
. . . and this is a full flight simulation, which is different from the physics used in other games. Things that are a part of the simulation can include wind speed, temperature, density of atmosphere, moisture and rain, the aerodynamic forces on the aircraft, etc. It's not just bumping into objects like you have on other games.
Basically: While other games may use some systems of your PC heavily but not others during game play, MSFS is using almost every system aggressively - and using them in unconventional ways. This can indeed push your power supply more heavily than other games.
It depends on the thermal limit that the manufacturer put in their GPU. Even though 88 C is fine by NVidia standards, other manufacturer can choose to put their own thermal limit to protect the GPU. By default my GPU will reboots at 82 C, which is why I have to raise the limit to 88 C manually using their OC software. and to underclock it to prevent it from reaching that hot.