Microsoft Flight Simulator

Microsoft Flight Simulator

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crazy Aug 24, 2020 @ 8:24am
Add Mouse Yoke. Now.
I can not even BEGIN to understand why this feature is not in the game in the first place. Mouse yoke has served me, and millions others very well in games like FSX, and WarThunder. Please add this feature ASAP as flying with Numpad is an absolute Nightmare.
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Showing 1-15 of 44 comments
Scotster Aug 24, 2020 @ 8:54am 
Have you configured the mouse to yoke? Works fine for me.

Might explain why you're struggling to understand though.
crazy Aug 24, 2020 @ 9:13am 
Originally posted by Scotster:
Have you configured the mouse to yoke? Works fine for me.

Might explain why you're struggling to understand though.

There has NOT been an in game feature to enable mouse yoke.
Last edited by crazy; Aug 24, 2020 @ 9:13am
FlippinFlow Aug 24, 2020 @ 9:33am 
I guess you didn't research anything? Here is a work around but appears to work well enough, using a mouse seems crazy to me.

https://www.youtube.com/watch?v=WnLXglmZdHY
crazy Aug 24, 2020 @ 9:41am 
Originally posted by FlippinFlow:
I guess you didn't research anything? Here is a work around but appears to work well enough, using a mouse seems crazy to me.

https://www.youtube.com/watch?v=WnLXglmZdHY
Already tried it but it's broken.
Leather Aug 24, 2020 @ 11:19am 
Originally posted by PlaSmiCNoMaD:
I had no clue how to do that, I instead was overwhelmed by the really difficult controls customization. It’s really really hard for me to use.

So I ended up connecting a flight stick after crashing with the numpad controls, which was too hard for me to play with, I kept crashing not the game but my plane, it would keep veering the steering wheel for barely touching the controls. And I thought using a flight stick might help.

The flight stick wasn’t that much better, even with one, the sensitivity is nuts, and so is trying to control the engine throttle. It’s either too much, or too little, and the game says to keep it at 1800 RPMs in the training mission, which I could not do as a beginner pilot with the easiest control settings enabled.

I did still have success with mouse, flight stick, and keyboard in first person and third person being all utilized all together and forcing the game and the plane through brute strength and yelling in a very upsetting experience and managed to land the plane, and take off, and have success in the training missions. If this is Microsoft’s idea of a good plane simulator game, then I’m not impressed. This has to be unfinished. Please.

What I liked was the sunlight coming in and showing the bumpy texture on the windowsill, and on the seats, and how realistic the controls looked to me as a beginner. We don’t get things this real looking in other games, especially fantasy science games.

What I did not like is how it is not a first person immersive experience, but it is instead a first person Camera experience. Please get some people to design us a Nintendo Mii or star citizen self character or something? Another request might be to make it easy to fly planes, unless real,pilots think this is how it really is, and if you barely touch the controls the plane just crashes. That sounds insane, and I wouldn’t even trust a real pilot ever again if so. Yikes! :)
I don’t know what to say, except keep practicing. Maybe your flight stick had bad sensitivity, and you need to adjust it? Honestly I don’t know why you’re struggling so much. If you have everything on easy, you literally shouldn’t have any trouble flying around. You practically don’t have to touch any buttons on the easiest settings.
Scotster Aug 24, 2020 @ 11:50am 
Originally posted by crazy:
Originally posted by Scotster:
Have you configured the mouse to yoke? Works fine for me.

Might explain why you're struggling to understand though.

There has NOT been an in game feature to enable mouse yoke.

Yes there is.... I just clicked it and selected "mouse Y Axis" and it worked. It's crap, and I've no idea how you would ever use such a method as even going slightly off of the Y and into the X will end up with a steering input (if you also want ailerons that is)..... but it does work. It even says in the menu when you select it that it's ill advised.

Even with just the mouse as the attitude it seems crazy to me as then you won't be able to use the mouse to click anything.

If the worst comes to the worst you could also simply use the LMB to click on the actual yoke and use it via the mouse.
Scotster Aug 24, 2020 @ 11:58am 
Originally posted by PlaSmiCNoMaD:
The game is just causing our plane to crash on its own now. Know that other people are having this same problem. Also our plane just breaks apart in the air just for going a little faster, is these planes made of some fragile paper?


Originally posted by PlaSmiCNoMaD:
This game needs to send out a patch that cures people’s game like a repair and make sure there aren’t any viruses or rogue settings in the code or something just in case.

The "game" is fine. It's a simulator, the craft are only designed to meet certain stresses. If you over-speed too much the wings will come away from the craft.

Your comments on viruses seems very childish though, not very well considered.
Scotster Aug 24, 2020 @ 11:59am 
Originally posted by PlaSmiCNoMaD:
Nah it’s not about practice it should be easy.

It doesn't sound like this game is well suited to what you would normally be looking for. Given the high cost of it I would advise getting a refund and maybe getting one of the Ace Combat games. They are brilliant fun, I thoroughly enjoyed AC7 and you can hit some serious speed without any danger of anything falling apart. You can even get away with hitting the ground from time to time.
crazy Aug 24, 2020 @ 4:16pm 
Originally posted by PlaSmiCNoMaD:
I had no clue how to do that, I instead was overwhelmed by the really difficult controls customization. It’s really really hard for me to use.

So I ended up connecting a flight stick after crashing with the numpad controls, which was too hard for me to play with, I kept crashing not the game but my plane, it would keep veering the steering wheel for barely touching the controls. And I thought using a flight stick might help.

The flight stick wasn’t that much better, even with one, the sensitivity is nuts, and so is trying to control the engine throttle. It’s either too much, or too little, and the game says to keep it at 1800 RPMs in the training mission, which I could not do as a beginner pilot with the easiest control settings enabled.

I did still have success with mouse, flight stick, and keyboard in first person and third person being all utilized all together and forcing the game and the plane through brute strength and yelling in a very upsetting experience and managed to land the plane, and take off, and have success in the training missions. If this is Microsoft’s idea of a good plane simulator game, then I’m not impressed. This has to be unfinished. Please.

What I liked was the sunlight coming in and showing the bumpy texture on the windowsill, and on the seats, and how realistic the controls looked to me as a beginner. We don’t get things this real looking in other games, especially fantasy science games.

What I did not like is how it is not a first person immersive experience, but it is instead a first person Camera experience. Please get some people to design us a Nintendo Mii or star citizen self character or something? Another request might be to make it easy to fly planes, unless real,pilots think this is how it really is, and if you barely touch the controls the plane just crashes. That sounds insane, and I wouldn’t even trust a real pilot ever again if so. Yikes! :)

The fact that a flight simulator 14 years ago has better controls than a multi-million dollar ultra hyped flight simulator in 2020 makes me want to vomit. At LEAST have good steering controls like holy crap.
Necramonium™ Aug 24, 2020 @ 4:34pm 
So you are complaining you cant fly this sim correctly with the keyboard, this SIM was designed for a joystick and yokes. This is like complaining driving a car sucks in a racing game while using the keyboard as well.
Last edited by Necramonium™; Aug 24, 2020 @ 4:35pm
crazy Aug 24, 2020 @ 4:43pm 
Originally posted by Nightfire:
So you are complaining you cant fly this sim correctly with the keyboard, this SIM was designed for a joystick and yokes. This is like complaining driving a car sucks in a racing game while using the keyboard as well.

Funny you say that, I could play FSX 2006 very well. And that was meant to be a realistic flight sim, for joystick & yoke. The fact that the 2020 version has ♥♥♥♥ controls really worries me and should worry everyone else too. And Microsoft isn't that dumb, they KNOW not everybody has a working joystick at hand, which is why they have keyboard & mouse controls available. But they are even worse than before and there's not even mouse yoke.
Necramonium™ Aug 24, 2020 @ 5:08pm 
in options you actually got the option to turn the flight model to legacy, aka the FSX flight model, you cant expect the planes to fly well when you use a keyboard.
Skippy Aug 24, 2020 @ 5:49pm 
Why in the name of christ do you want to fly with a mouse? If you got on board a plane and saw the captain with a mouse and keyboard flying your ass to Hawaii, you'd do a 180 and get off the plane.
crazy Aug 24, 2020 @ 5:59pm 
Originally posted by Skippy:
Why in the name of christ do you want to fly with a mouse? If you got on board a plane and saw the captain with a mouse and keyboard flying your ass to Hawaii, you'd do a 180 and get off the plane.

I WOULD be worried, as it's a real life plane that is not digitally generated. It is 1000x easier to fly a plane with a computer so I don't think that's a good comparison. Also, have you ever tried flying with a NUMPAD? It's a nightmare. Flying with mouse yoke is easy as hell, I can take off & land any commercial jet or small biplane with it professionally. Just with practice.
crazy Aug 28, 2020 @ 10:39pm 
Originally posted by PlaSmiCNoMaD:
Computer games use a mouse and keyboard and only rarely do some people buy extra joysticks. Not everyone has a flight simulator setup in their home and not everyone should have to have such a special setup to play this.

Also was flying a propeller plane in the challenge and the plane's own designed 100% throttle going perfectly straight was causing it to break apart like it was made of paper.

So the recommendation to support good game code that makes sure to cure people's game is what I would do to people's games even if nothing is wrong with it because I like it when a carbonated beverage is opened and people hear the snap of the lid, it lets people know that the seal was opened only just now and it has never been tampered or spoiled. :)
Exactly.
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Date Posted: Aug 24, 2020 @ 8:24am
Posts: 44