Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The sim downloads, for example, 300 different files.
The download for each file starts slowly and then builds up speed.
If it's only a small file, the speed doesn't get a chance to get very fast.
Also, after each file is downloaded, all downloading is stopped while each file is unpacked.
This happens sequentially, with each file, so file 1 downloads, the download stops, it unpacks, then file 2 and so on, until all files are completed.
The only thing I can think of, as to why they chose this method, rather than download everything in one go and then unpack, is to enable more people to download at the same time.
With over 2 million pc players, you can imagine how much pressure is on the server if all players want to download an update, all at the same time and azure servers or not, they will still struggle.
This isn't an ideal situation but it usually works ok.
The last update for me, on my laptop, was 104gb, plus an extra 20 odd from the marketplace and it took about 3 hours to download and unpack......
That is fine with me, as I can still do something else while updating. I consider myself lucky in regard to the infrastructures, especially how far I am from MS servers.
Latency is another problem though, but not in FS, it's not a PVP MMORPG XD
Appreciate the response but - not my end. I get 880 to 950 Mbs using speed test. Like I said in my OP I get 160 to 220 Mbs typical steam dl. In addition Origin DL's run 400 Mbs typically. Not my connection or my ISP. It's Microsoft.
Hmmm....
Hadn't considered that it could be a routing issue from ISP to MS Servers.
Any suggestions on how to test that? How to approach my ISP (cox communications) and get them to look into it?
Speed tests are unreliable, they choose some hub near you and make up some numbers with that.
If it were on microsoft, wouldn't you agree we'd all have the same numbers ?
As your following question in the thread, I'm not too sure what to do, except use a VPN, or change your provider. This is really fine-tuning your input, and that requires knowledge of the available infrastructures. Maybe ask around in your neighbourhood ?
I'm also on fiber and am currently downloading the DLC updates at 7.4 Mbps. The mandatory update of the basic content, plus three DLC packages adding up to about 6 GB (compressed) will take about an hour total this time.
I have had to re-install the entire simulator before after foolishly using the "Verify installation" option in Steam, which trashes your installation (don't know if that's fixed yet). That took the better part of five days(!), and the entire time the graphics card was maxed out while doing nothing more than displaying download progress. Stoopid!
Edit: It's downloading the Premium Upgrade DLC now, and the speeds have dropped below 3 Mbps. 😒
It isn't. Microsoft still supply a script that runs an application to delete your game content.
Too many players are complaining about slow downloads and not just on steam either.
It's Microsoft.
I aknowlege your research, but how can you explain that I get about 200mb/s for any update on the other side of the planet, in the south hemisphere ?
No, it's not MS, not this time.
That being said, I still need that sub cable going all the way around west Africa to Europe in any case.