Microsoft Flight Simulator

Microsoft Flight Simulator

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Baba Bomba Jul 30, 2021 @ 6:38pm
What?? 60+ FPS on an XBox X?
I just saw a YT video of FS2020 on the Xbox X with 60+ fps !?
How is that possible while pc with 3080,s are struggling to get higher framerates?
Would it be cheaper then to buy an Xbox x insteead of an expensive RTX3080 for this sim alone?

So is it real? What do you think?
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Showing 1-10 of 10 comments
Sandhill Jul 30, 2021 @ 6:41pm 
Graphic settings?
svennoj Jul 30, 2021 @ 6:47pm 
After SU5 you can easily get 90+ fps. But you can't get it looking as good as before SU5 anymore.
Baba Bomba Jul 30, 2021 @ 6:47pm 
Originally posted by Sandhill:
Graphic settings?

Digital Foundry says that its very close to pc,s Ultra settings...
Check their video on YT.
Further in the video they say, that there is a kind of unlock mode, wich at 120Hz screen refresh rate can give 60fps up tp 120fps..
Last edited by Baba Bomba; Jul 30, 2021 @ 7:03pm
randir14 Jul 30, 2021 @ 9:29pm 
I just watched a video of the unlocked 120hz mode and the player was getting 90+ fps flying over New York. Maybe the graphics automatically downgrade to low settings when playing 120hz mode or something.
Last edited by randir14; Jul 30, 2021 @ 9:31pm
Thugs Jul 30, 2021 @ 9:38pm 
Because the xbox has lower graphics settings, doubt it's close to ultra... RTX 3080 does the same on lower graphics settings...

I get 60-75 FPS 4k Ultra setting on PC after latest update. If I got to medium settings I easily get over 100fps.

Xbox is probably more medium in comparison to a PC. The True FPS on Xbox seems to be around 30fps from what I've seen. Won't be getting 60fps on xbox in major cities.
Last edited by Thugs; Jul 30, 2021 @ 10:12pm
vackillers Jul 30, 2021 @ 10:07pm 
well, 1, you could link the video so we can all see it for ourselves. and 2, XBOX version has DirectX 12, the PC version does not.

This will make a HUGE difference in the way the CPU handles all the AI elements of the game compared to the PC. You can get 60FPS no problem if you turn EVERYTHING off, like all the airport density off, aircraft variety to medium not ultra, air traffic and ground traffic off, im basically at 60FPS at 1440p on high-end around Kennedy International with a 2080 and a 3700X if I t urn that crap off but the downside is the entire world is empty and not really fun to fly around coz there is nothing, anywhere. So when you start turning any of that stuff on, you start becoming "main thread" limited still and watch that FPS start to tank. This is because the PC version doesn't have DirectX 12 yet its coming soon I guess.

Of course, if ASOBO would just damn add DLSS, we would ALL be laughing at the massive gains in performance that would bring but they seems extremely reluctant to even think about adding that and give half-ass answers whenever someones questions them on it. XBOX version is also using upscaling as well, which also helps the performance compared to the PC version.
Last edited by vackillers; Jul 30, 2021 @ 10:26pm
5.JgKp | Nevarin Jul 31, 2021 @ 12:15am 
isnt it more linked to cpu than gpu?
grooners Jul 31, 2021 @ 5:56am 
The situation with consoles is likely real - prob at 1440p upscaled 30fps and maybe not really Ultra settings - so theyve put huge effort into consoles.

With a PC its easier to blame the user and hardware for any poor perf but I think the improvements for PC have been overstated. We are expecting almost double but its closer to 10% which is hard to notice.
Manwith Noname Jul 31, 2021 @ 6:04am 
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Bernie Jul 31, 2021 @ 7:11am 
When they downgrade a program to run on a console it usually means problems for a PC in my past experience. I wish they would have created a version specifically for xbox and left our version alone. :( I'm back to FSX, tired of reinstalling after each patch and then finding more bugs.
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Date Posted: Jul 30, 2021 @ 6:38pm
Posts: 10