Killing Floor

Killing Floor

View Stats:
GongDollSin Nov 19, 2013 @ 4:38am
In this game, what's the meaning of assist?
...
< >
Showing 1-15 of 25 comments
Shweebs Nov 19, 2013 @ 4:41am 
Hmm... share dosh? :b
GongDollSin Nov 19, 2013 @ 4:42am 
you mean share money? thanks :)
Shweebs Nov 19, 2013 @ 4:43am 
Ye, dosh is money in game. :)
BlackMilk Nov 19, 2013 @ 4:46am 
Do you mean on the scoreboard? That should be all the times in that game you've helped someone else kill a specimen.
GongDollSin Nov 19, 2013 @ 4:49am 
donation,including a weapons,money..? haha thanks!
BlackMilk Nov 19, 2013 @ 4:54am 
No, kill assists. Damaging enemies killed by other players.

EDIT: Social behaviour such as sharing money, helping teammates get their weapons back or healing is not tracked.
Last edited by BlackMilk; Nov 19, 2013 @ 4:55am
MRU♠ Nov 19, 2013 @ 4:54am 
I think he knows what the assists stands for. The meaning of it however is useless imo, but I guess that it's fun for beginners that doesn't kill specimens fast enough feel like they are contributing by making assists anyway ^^
BlackMilk Nov 19, 2013 @ 4:58am 
Originally posted by MRU:
I think he knows what the assists stands for. The meaning of it however is useless imo, but I guess that it's fun for beginners that doesn't kill specimens fast enough feel like they are contributing by making assists anyway ^^
His first post implies that he does (or did) not know.
And assisting others with kills IS contributing to the team effort, that's not just something made for new players to feel like they're helping. It is helping.
There's more to the game than just getting a lot of kills but most other things (like I just said, healing, sharing money, etc.) aren't tracked. Doesn't mean they're any less important.

Also some people play perks or use load-outs that don't kill as fast as others, but scores aren't always relative to one's skill. A veteran player using a 9mm pistol on a large group of specimens isn't going to get the same amount of kills as a newbie who got his hands on an M32 grenade launcher.
CoryStar Nov 19, 2013 @ 5:00am 
Originally posted by MRU:
I think he knows what the assists stands for. The meaning of it however is useless imo, but I guess that it's fun for beginners that doesn't kill specimens fast enough feel like they are contributing by making assists anyway ^^
Disagree, Firebugs don't go for headshots with the Flamethrower. Their assist count will be as high as other people's kill count. Some levels the Demo will end up shooting the same direction as the Firebug and will end up getting the kill point. Assists show that the person is playing(as opposed to dying/idling), even if someone else gets the point.

A large majority of FPS games keep track of the assist stat as well as the kill stat for a reason.
GongDollSin Nov 19, 2013 @ 5:01am 
Thanks for letting me know in detail^^
CoryStar Nov 19, 2013 @ 5:03am 
Originally posted by Gorgeous BlackMilk KIWF:
Originally posted by MRU:
I think he knows what the assists stands for. The meaning of it however is useless imo, but I guess that it's fun for beginners that doesn't kill specimens fast enough feel like they are contributing by making assists anyway ^^
His first post implies that he does (or did) not know.
And assisting others with kills IS contributing to the team effort, that's not just something made for new players to feel like they're helping. It is helping.
There's more to the game than just getting a lot of kills but most other things (like I just said, healing, sharing money, etc.) aren't tracked. Doesn't mean they're any less important.
Also some people play perks or use load-outs that don't kill as fast as others, but scores aren't always relative to one's skill. A veteran player using a 9mm pistol on a large group of specimens isn't going to get the same amount of kills as a newbie who got his hands on an M32 grenade launcher.
Also depends on the perk. A Sharpshooter/Medic will never be able to have as high of a kill count as the Demo/Firebug, yet Sharpshooter/Medic are vital parts of the team.
aWildSkitty Nov 19, 2013 @ 5:04am 
It also worth mentioning you get money from assists as well, not just from killing.
MRU♠ Nov 19, 2013 @ 5:18am 
Gorgeous BlackMilk [KIWF]

read the forst post like this: He knows what the word assist stands for, but wondered about the meaning, as to Why the game is tracking assists. I can ofc be mistaken but just wanted to share the thaught.

Just to clearify my last post. I think tracking assists is useless, not the assists themselves, but the same can be said about kills. I find killcount to be fun at times, mostly when reaching a ridiculous amount of kills, but I never even check the assists. And probably only firebug will get that high assistcount as their kills depend on burndamage over time.
GunsForBucks Nov 19, 2013 @ 5:44am 
When I play medic with a good team I normally have many more assists than kills. The money from kills is really not that much, the big payday is in survival... I can never understand why someone who has run out of ammo won't just get back and let the others finish the wave and help heal. Too often I see people run into the enemy with thier knife only to die. The money when you die with is from the kills, it adds up as you kill them... the big bonus pay is the pay from surviving the round... as a medic with few kills, when I live, I have more than enough money to give away once I have my kit in order, after wave 4 I normally only need ammo and armor repair, even on HOE where the money is tight.... and I don't do that kill myself glitch either, I have played enough solo to learn to manage my class/money.
BlackMilk Nov 19, 2013 @ 5:55am 
Originally posted by MRU:
Gorgeous BlackMilk [KIWF]

read the forst post like this: He knows what the word assist stands for, but wondered about the meaning, as to Why the game is tracking assists. I can ofc be mistaken but just wanted to share the thaught.

Just to clearify my last post. I think tracking assists is useless, not the assists themselves, but the same can be said about kills. I find killcount to be fun at times, mostly when reaching a ridiculous amount of kills, but I never even check the assists. And probably only firebug will get that high assistcount as their kills depend on burndamage over time.
Honestly I think you're overcomplicating the first post. His question was "in this game, what's the meaning of assist?". That is a natural question to ask when a player views the scoreboard in the game. And some people don't immediately know what that means or don't even know the word. I answered the question in a way that I think makes perfect sense and provided the answer that in most cases is the one people are looking for. It can mean something else in other games or in another context. He didn't say that he knew what assist meant and that he instead wanted to know WHY they're being tracked. So either he has to be more clear in his communication and you're a mindreader (which is a tad unsettling) or the question AND the answer are simpler than you thought.
And I do believe that it is "an assist is when you help someone else kill a specimen".

As for tracking assists, they're just as useful/pointless as the kill count. If one is to be removed, the other should too, or they should both stay. I value them as much as kills (in most cases, depending on the players, though) because the kill itself will often just be one out of many shots. For example if some guy puts a bunch of bullets into a husk and I take care of it with a single 9mm shot to it's head, I have not contributed much more than the other player. If anything I may have just "stolen" the kill.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Nov 19, 2013 @ 4:38am
Posts: 25