Killing Floor

Killing Floor

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Firebug Tips vs Scrakes & Fleshpounds?
I VERY much enjoy playing the Firebug perk. I've gotten to Level 3 w/ ease, and I always end the game with loads of assists, the smaller Zeds (Clots, Gorefasts, Stalkers, etc.) and fire-weak Zeds (Siren, Bloat) are not an issue.

However, I feel very powerless to help my squad against a Husk, Scrake, or Fleshpound. With a Husk however, I can just called for help to get someone else to take him down, or I can unload a Handcannon into the head. But when I ignite the Scrake and Fleshpounds, they are EXTREMELY erratic when they rage in their "crispy" state. It isn't comforting to know that these big guys running amok are because I did not properly help my team.

tl;dr: Scrake/Fleshpound assist/elimination tactics for a Firebug?

Thanks, and I hope both some KF veterans and Level 6 Bugs can help me out.
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Showing 1-15 of 17 comments
Alex Jun 19, 2014 @ 7:25am 
Husk: Unload your Mac 10 into its head.

Scrake/Fleshpound: Do not ignite and scream for Sharpshooter/Demo/Support to deal with them.

Clear out the small stuff so they have an easier time dealing with the big guys.
LucK_ Jun 19, 2014 @ 7:57am 
For the bigger ZEDs the husk cannon is your best friend. A level 6 firebug can kill a 6 player Hell on Earth Scrake with 2 fully charged headshots. The Husk Cannon also has the ability to stun raging scrakes, which can be very useful. For fleshpounds it is possible to kite them, but takes a very long time. Leave it to other members of your team (Support/Zerk etc).

You can also use the husk cannon to "1 hit kill" a siren, and it will stun husks preventing them from shooting, allowing your team to clean them up without taking damage.

Dual flares and Husk cannon are my favourite loadouts.
Bigguns 93 Jun 19, 2014 @ 8:03am 
Originally posted by 5ynical:
I help me out.

Entire guide section written just to help people, but they ignore it and post in the forum.

http://steamcommunity.com/app/1250/guides/

Several guides on Firebug and on killing scrakes and Flesh pounds.
LucK_ Jun 19, 2014 @ 8:05am 
Originally posted by Bigguns 93:

Entire guide section written just to help people, but they ignore it and post in the forum.
Entire forum section for getting help, advice and discussing tactics that work best.
Last edited by LucK_; Jun 19, 2014 @ 8:05am
Bigguns 93 Jun 19, 2014 @ 8:09am 
Originally posted by LucK_NoT_SkiLL:
Originally posted by Bigguns 93:

Entire guide section written just to help people, but they ignore it and post in the forum.
Entire forum section for getting help, advice and discussing tactics that work best.

For advancing the discussion, not for having the same discussion over and over. People took time and effort to create indepth guides. Are you so lazy you need someone to read the guide to you? It would be totally different if you read it and had a question or wanted to add something.

The same question posted over and over and over again is what prompts the guides. The advice in the guides is evaluated. Any schlub can tell you to only use a mac 10, or to use a Husk cannon on a siren without explaining the siren scream will explode the husk canon shot. The guides get votes and comments so you can see how well the advice works.

It also shows consideration for others to take 5 seconds and try and read the guide. Be nice, search first, ask informed questions.
Last edited by Bigguns 93; Jun 19, 2014 @ 8:11am
Kuebic Jun 20, 2014 @ 11:11am 
As Bigguns stated, there are in-depth guides to Firebug that are really good and critically evaluated. Be sure to check them out.

The one by Yggdrasil is my current favorite.

As for my tips? While it's on sale, might as well get the Community Weapons Pack 1 for the flare revolvers. Very powerful and I personally feel they add a lot of power to the firebug perk.

With the flares, it is possible to go up to 6-player HoE scrakes and unload in their face. Each headshot mini-flinches them so if done right, they can't hurt you. After 8-10 shots, the scrake goes down.

Husk gun against scrakes work well too. Just charge it up most of the way and you can stun with body-shots. Aiming for the head is a little finiky as the head needs to be a little towards the 4 o'clock region when aiming down the sights but just work at it and it will save you time when taking them down.

As for fleshpounds, there's really not much you can do about it, especially 6-player HoE FP. These are a few things I do depending on the situation and the team setup.

I sometimes soften the FP by tossing a flame-nade and setting it off underneath him then running the f*ck away lol. Or just light him up then break line of sight. Just the flames itself will not get him to rage so if the FP is going to be walking for a bit, might as well soften him up.

Note: don't do if a zerk is going to be taking them on. The zerks do just under rage-threshold damage when kiting them that the flames will put the damage over. A good zerk should understand that and do weaker attacks, but still...

If a sharp/support/demo is going to combo, don't mess them up but also try to help them out. Essentialy, participate in dealing damage to the FP, just don't rage him prematurely.
Solid Gamer Jun 20, 2014 @ 11:15am 
Firebug is a little ♥♥♥♥♥♥ against Flesh or Scrake, he can support by finish him up with other mates (support, demo or zerk). Husks is best to kill with Mac 10 dont waste your flamethrower on them!
Last edited by Solid Gamer; Jun 20, 2014 @ 11:16am
swenor Jun 20, 2014 @ 1:29pm 
Don't touch the big guys as Fbug.
qq~ Jun 20, 2014 @ 1:39pm 
Firebugs can easily take out FPs with dual FRs and an M32 =p
,,,otherwise.. they pretty much can't do anything quick enough to kill them. =(
Bob of Mage Jun 20, 2014 @ 5:53pm 
Simple run away and don't set them on fire. The Husk gun is your only useful option but most of it's damage is over time, so if you do use it fully charge it then run while the zed's on fire. You can also stun with a headshot if you're lucky.
Thanks for the assistance everyone! I'm doing a lot better, and I've steered into purchasing different perk weapons when I have enough cash to help fight the big guys.
Temuldjin^ Jun 21, 2014 @ 2:31am 
as a firebug your task is not to take out the big stuff, it's to kill all the small stuff so the sharp shooter or the demo can take them out without getting interrupted (it's paramount that they can focus on their job without interuptions)

though that does not mean you are defenceless, with a fully charged husk cannon shot you can actually stun lock scrakes, it's risky and you have to get the timing right you will enrage the scrakes and you can no longer stun lock them, so it is possible to kill a 6 man scrakes alone, though it requires several shots, so you must have cleared the mobs around it first. (you do not have the time to miss a single fully charged shot)

also in a pinch, 12 shots from the flare revolvers does an insane amount of damamge :)

now regarding the Flesh Pounds, Stay clear of them, you are only hurting your team if you try and take them out, leave the to the sharp shooters of the Demo's now if you are on a team where they are already dead, or when no one chose to be those classes, fire everything you got at them, and that is not only you, but your intire team should focus on taking down the FP.
BlackMilk Jun 21, 2014 @ 3:57am 
Originally posted by Talesan:
Husk: Unload your Mac 10 into its head.

Scrake/Fleshpound: Do not ignite and scream for Sharpshooter/Demo/Support to deal with them.

Clear out the small stuff so they have an easier time dealing with the big guys.
This is pretty much all you need to know.

There's plenty of tactics out there that players can use the kill the large enemies with, shall we say, unconventional perk choices. But if you're playing in a team there's simply no need for that.

If you end up alone with a bunch of dead players and an FP is chasing you, you can simply kite it around and set it on fire every now and then. Scrakes just require some burst damage when they start running at you, so do whatever you want but start doing it at a good distance!

Anything that spawns when you're on your own will have less health than with living teammates, so it'll be easier to take them out.
Vlad Jun 21, 2014 @ 5:10am 
Originally posted by LucK_NoT_SkiLL:
Dual flares and Husk cannon are my favourite loadouts.

+1
Miiiiiiiiiiiiike Jun 21, 2014 @ 3:01pm 
Husk cannon charged up can stun scrakes I believe, and I seem to have success with using a flamethrower on a scrake when it is up in my face. Not sure on doing that on a 6 man HoE game though, what with the extra health/damage of the scrake.
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Date Posted: Jun 19, 2014 @ 5:56am
Posts: 17