Killing Floor

Killing Floor

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Nobödy. Sep 7, 2022 @ 5:43am
Has "KF" been removed from the "Steam" store?
I got a message saying that the game can't be bought right now in "Steam", but the DLC's are still available for purchase. Is it bug or you are really removed it?
Last edited by Nobödy.; Sep 9, 2022 @ 12:14am
Originally posted by Molly:
This is not intentional on our part. Looking into why this happened.
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Showing 1-15 of 55 comments
Matr1cks [aL] Sep 7, 2022 @ 5:49am 
lol its not removed dude
An Ordinary Noob Sep 7, 2022 @ 5:49am 
Seems like it, I can still purchase the dlcs, but not the game, that sucks tbh (even tho when I already got em). Im not sure but I think long time ago, if you purchased kf2 deluxe edition you would get kf1 for free, try looking that, otherwise try on other sites if you know what I mean.
IceBeam (Banned) Sep 7, 2022 @ 6:11am 
I believe it's not intentional. It looks like something prevents the "Game area purchase section - add to cart" from being displayed correctly. The game is not unlisted. It's searchable and is present in the store, but it cannot be purchased.
The author of this thread has indicated that this post answers the original topic.
Molly  [developer] Sep 7, 2022 @ 7:09am 
This is not intentional on our part. Looking into why this happened.
Nobödy. Sep 7, 2022 @ 8:27am 
Originally posted by An Ordinary Noob:
Seems like it, I can still purchase the dlcs, but not the game, that sucks tbh (even tho when I already got em). Im not sure but I think long time ago, if you purchased kf2 deluxe edition you would get kf1 for free, try looking that, otherwise try on other sites if you know what I mean.
Yes, I know it. Thanks to :DJSkully:

Originally posted by IceBeam:
I believe it's not intentional. It looks like something prevents the "Game area purchase section - add to cart" from being displayed correctly. The game is not unlisted. It's searchable and is present in the store, but it cannot be purchased.
That's what I thought too when I looked at the game's history: https://steamdb.info/app/1250/history/

Originally posted by Molly:
This is not intentional on our part. Looking into why this happened.
Thank you! :heart:

A little bit of offtopic:
1) Game mode "Defence Alliance 2" which comes with "KF" is totally broken. Afaik there are some fans, who tried to fix it, but they failed.
I understand that the developer team of "Tripwire Interactive" are busy with developing new games, but... Is there any hope for someone who is still interested in this mode? Also, "Killing Floor" with version 1.0 and probably 2.52, you can still download and play it using "Unreal Tournament 2004: Editor's Choice Edition" and everything is running without any problem. Amazing nostalgia :Horzine:

2) "Killing Floor: Calamity" the game, which was released for the "Ouya" system, later was moved to the "Android." There were some mentions, that this game can be released on "Steam", but it doesn't happen. You can call me a psycho, but I am still waiting for this game and would definitely buy it :emofdr:
Molly  [developer] Sep 7, 2022 @ 9:29am 
Originally posted by Nobödy.:
Originally posted by An Ordinary Noob:
Seems like it, I can still purchase the dlcs, but not the game, that sucks tbh (even tho when I already got em). Im not sure but I think long time ago, if you purchased kf2 deluxe edition you would get kf1 for free, try looking that, otherwise try on other sites if you know what I mean.
Yes, I know it. Thanks to :DJSkully:

Originally posted by IceBeam:
I believe it's not intentional. It looks like something prevents the "Game area purchase section - add to cart" from being displayed correctly. The game is not unlisted. It's searchable and is present in the store, but it cannot be purchased.
That's what I thought too when I looked at the game's history: https://steamdb.info/app/1250/history/

Originally posted by Molly:
This is not intentional on our part. Looking into why this happened.
Thank you! :heart:

A little bit of offtopic:
1) Game mode "Defence Alliance 2" which comes with "KF" is totally broken. Afaik there are some fans, who tried to fix it, but they failed.
I understand that the developer team of "Tripwire Interactive" are busy with developing new games, but... Is there any hope for someone who is still interested in this mode? Also, "Killing Floor" with version 1.0 and probably 2.52, you can still download and play it using "Unreal Tournament 2004: Editor's Choice Edition" and everything is running without any problem. Amazing nostalgia :Horzine:

2) "Killing Floor: Calamity" the game, which was released for the "Ouya" system, later was moved to the "Android." There were some mentions, that this game can be released on "Steam", but it doesn't happen. You can call me a psycho, but I am still waiting for this game and would definitely buy it :emofdr:

1. We did not develop that mod nor do we control support for it. It was put together with KF1 purchase back in the days before there was a workshop. I think if the original devs wanted to continue to work on it they would have moved it to the workshop. Sorry.

2. There are no plans on further development for Killing Floor Calamity.
NikC- Sep 7, 2022 @ 9:54am 
Originally posted by Molly:
We did not develop that mod nor do we control support for it. It was put together with KF1 purchase back in the days before there was a workshop.

Can you remove DA2 link from KF1's store page / mark it unusable / add a warning in description / archive? Same for vanilla Toy Master mod btw. If you don't have it installed from Steam you will crash in 100% cases when you join to server. And if you have it installed you can not start it from steam otherwise it will f*k up configs. Sounds pretty broken to keep it around.
Molly  [developer] Sep 8, 2022 @ 8:46am 
Originally posted by NikC-:
Originally posted by Molly:
We did not develop that mod nor do we control support for it. It was put together with KF1 purchase back in the days before there was a workshop.

Can you remove DA2 link from KF1's store page / mark it unusable / add a warning in description / archive? Same for vanilla Toy Master mod btw. If you don't have it installed from Steam you will crash in 100% cases when you join to server. And if you have it installed you can not start it from steam otherwise it will f*k up configs. Sounds pretty broken to keep it around.
We are looking into options right now. Are you saying that if you have DA2 or Toy Master installed you can not launch KF1?
NikC- Sep 8, 2022 @ 9:48am 
DA2

Сompletely broken, lot of reports actually.

https://steamcommunity.com/app/35420/discussions/

It's compiled with '-mod' key, so it has a separate game config, where authors change console / Gui Controller classes with their `da2_` ones:

https://github.com/heatray/DA2-uc/blob/beta-3/DA2/Classes/da_GUI_Controller.uc
https://github.com/heatray/DA2-uc/blob/beta-3/DA2/Classes/da_GUI_Console.uc

To switch the main menu and it's entries / voice chat recolor / fonts, etc. It was working fine before, but at some point you've disabled console / Gui Controller replacement (security reasons obviously) and now:

- You start the DA2 from steam.
- You can not open the console.
- You can not view and / or interact with main menu, only the background animations in infinte loop.

Even if you manually set console / Gui Controller to kf vanilla classes to load it somehow, HUD-buttons-lables are mostly invisible. No zeds because of code changes in latest KF1 patches. No achievements, no progression. So imo, better remove the DA2 link from KF1 store, it adds confusion and angry reviews.

Correct me if I am wrong.

P.S. I'm working on a fix for DA2, but it's incredibly hard because of tons of missing textures, bad coding and package header chaos. It's a mess to deal with, but still it will be functional as a simple KF1 mod / workshop upload.

Toy Master

It doesn't load perks if you start it from steam, as mentioned by Yoshiro.

https://forums.tripwireinteractive.com/index.php?threads/killing-floor-update-1061-the-halloween-horror-double-feature.104427/#post-104427

As a game breaking bug - Toy Master mod has custom karma files, and vanilla KF doesn't support redirecting those files from http server. So when you join to a server without this mod installed from steam, corpses will stay frozen and after 10-40 seconds your client will crash.

Admins need to install this hacky mod from Marco to redirect karma files:

https://forums.tripwireinteractive.com/index.php?threads/mutator-music-downloader.101249/

Or install skell's fix:

https://forums.tripwireinteractive.com/index.php?threads/killing-floor-toy-master-bugs-and-fixes.104461/

But most of them doesn't know about it / do not set it up. So it leads to confusion and frustrations from constant crashes.

KF1

KF1 needs some patching as well.

https://shtoyan.github.io/KF1066/#/

It doesn't require native code compilation, only unreal script one so it can be easily done. I do not understand why TWI keeps ignoring those real issues.

P.P.S. Not even talking about map exploits, thats a different story and not as important.
Last edited by NikC-; Sep 8, 2022 @ 10:20am
Molly  [developer] Sep 8, 2022 @ 12:39pm 
Originally posted by NikC-:
DA2

Сompletely broken, lot of reports actually.

https://steamcommunity.com/app/35420/discussions/

It's compiled with '-mod' key, so it has a separate game config, where authors change console / Gui Controller classes with their `da2_` ones:

https://github.com/heatray/DA2-uc/blob/beta-3/DA2/Classes/da_GUI_Controller.uc
https://github.com/heatray/DA2-uc/blob/beta-3/DA2/Classes/da_GUI_Console.uc

To switch the main menu and it's entries / voice chat recolor / fonts, etc. It was working fine before, but at some point you've disabled console / Gui Controller replacement (security reasons obviously) and now:

- You start the DA2 from steam.
- You can not open the console.
- You can not view and / or interact with main menu, only the background animations in infinte loop.

Even if you manually set console / Gui Controller to kf vanilla classes to load it somehow, HUD-buttons-lables are mostly invisible. No zeds because of code changes in latest KF1 patches. No achievements, no progression. So imo, better remove the DA2 link from KF1 store, it adds confusion and angry reviews.

Correct me if I am wrong.

P.S. I'm working on a fix for DA2, but it's incredibly hard because of tons of missing textures, bad coding and package header chaos. It's a mess to deal with, but still it will be functional as a simple KF1 mod / workshop upload.

Toy Master

It doesn't load perks if you start it from steam, as mentioned by Yoshiro.

https://forums.tripwireinteractive.com/index.php?threads/killing-floor-update-1061-the-halloween-horror-double-feature.104427/#post-104427

As a game breaking bug - Toy Master mod has custom karma files, and vanilla KF doesn't support redirecting those files from http server. So when you join to a server without this mod installed from steam, corpses will stay frozen and after 10-40 seconds your client will crash.

Admins need to install this hacky mod from Marco to redirect karma files:

https://forums.tripwireinteractive.com/index.php?threads/mutator-music-downloader.101249/

Or install skell's fix:

https://forums.tripwireinteractive.com/index.php?threads/killing-floor-toy-master-bugs-and-fixes.104461/

But most of them doesn't know about it / do not set it up. So it leads to confusion and frustrations from constant crashes.

KF1

KF1 needs some patching as well.

https://shtoyan.github.io/KF1066/#/

It doesn't require native code compilation, only unreal script one so it can be easily done. I do not understand why TWI keeps ignoring those real issues.

P.P.S. Not even talking about map exploits, thats a different story and not as important.
Thanks for the clarification. From what you answered I was incorrect in thinking having either of these mods installed caused KF1 to not work.

As I said, we do not provide support for DA2 the mod and it is no longer in development as far as I know.

Toy Master was a mod that David H. made for fun, it is no longer in development. It has remain up in case anyone wanted to mess around with it, but I can pass along requests that it be removed from the store. It too was only put on the store for free because at the time, there was no Steam workshop.

Development for KF1 has ended. Currently there are no plans for any future updates.
Last edited by Molly; Sep 8, 2022 @ 12:41pm
NikC- Sep 8, 2022 @ 1:38pm 
Naive me for requesting KF fixes.

At least thanks for removing the links.
Molly  [developer] Sep 9, 2022 @ 7:07am 
Originally posted by NikC-:
Naive me for requesting KF fixes.

At least thanks for removing the links.
There hasn't been a KF1 team in ages. It was supported for several years and then TW moved on to newer projects. It's not as simple as "just fix it." There are things behind the scenes that would be a major ordeal to conquer in order to work on the game. We are no longer at a point where we are able. So I don't know if naive is the right word but due to no fault of your own you will not have the full insight into everything that would take.

DA2 is being removed from our packages. Work was done to get all the affected KF and KF2 content available again in the evening last night. However it looks like there are still some issues and we have reached back out to Valve with a support ticket again.
Molly  [developer] Sep 9, 2022 @ 7:34am 
To confirm, Toy Master works solo if you launch the mod via Killing Floor, not via your Steam Library?


Originally posted by NikC-:
Naive me for requesting KF fixes.

At least thanks for removing the links.
Last edited by Molly; Sep 9, 2022 @ 7:34am
shade00 Sep 9, 2022 @ 7:41am 
Originally posted by Molly:
To confirm, Toy Master works solo if you launch the mod via Killing Floor, not via your Steam Library?


Originally posted by NikC-:
Naive me for requesting KF fixes.

At least thanks for removing the links.
https://cdn.discordapp.com/attachments/386385540569890818/1017806660527468675/unknown.png
tried it and it couldent find the files seems, toymaster mod solo
might be a fix too it possibly
this is the error it gave

https://steamcommunity.com/sharedfiles/filedetails/?id=327723137 guide may have some relevance to getting it to work, last comment which seems to be willing to help others getting it to work was only so long ago.

https://steamcommunity.com/app/1250/discussions/0/154644928862128326/
i might be trying to run it wrong will be trying from ingame
Last edited by shade00; Sep 9, 2022 @ 7:46am
Molly  [developer] Sep 9, 2022 @ 7:52am 
NM. I tried it myself and it seems to work in solo. Like was mentioned, one has to launch the mod via Killing Floor, not via your Steam Library, or you will not have your existing KF perk levels on. I played the first round. If it breaks somewhere beyond that with this method, someone let me know.
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Date Posted: Sep 7, 2022 @ 5:43am
Posts: 53