Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No, the average isn't 1500-1900, the peak is 1,543, so the average is always lower, the avarage is less than 1,000 players.
Let's take the peak though... Forza Horizon 4 (yes, 4!!) has 18,497 players. Forza Horizon 5 about the same. The Crew 2 has 12,592 players, Motorfest has 1,484 players (over a year old now and is considered a flop). CarX Drif Racing which is 7 years old, has 2,356 players. All older games with higher player or similar counts. CarX Street has 2,178 players and was released at the same time. CarX street are niche games and don't pretend to be competition of Forza Horizon, The Crew and GTA. KTRacing and Nacon claim their game is a direct competitor of the The Crew, Forza Horizon and the not yet released GTA6 (which is absurd to compare yourself to a game that hasn't been released and is a genre on it's own).
TDUSC has a peak of 1,543. Which is very low compared the rest. O, let's throw in GTAV for fun, since the developers really think that GTA6 will be their competition.... GTAV has 163,460 players... not bad for a 11 year old game. TDUSC is a joke and players know it, they rather avoid it. It should do better than CarX games, it should be closed to FH5 or The Crew 2. Motorfest is considered a flop... TDUSC is a flop as well. Such a pretentious and promising game is already dead after a month... well it never came alive really.
None of this matters because it is region locked. So peak at 1400 doesnt = 1400 playing in your region, it could be only 200. Peak US time is around 300 and if you add up the peaks and lows from the week the average player count is around 700.
1000+ afternoon weekdays and 300ish pst 5pm EST and weekends.
Wouldnt be that bad if it was cross play and not region locked. Straight up it sucks to be peak time on a Friday night and to see 300 players knowing that probably over half are not even in the same region. The most players I ever see now on the map is sometimes 2 PUSHING it at 3 then they quickly poof away out of existence.
and me too, the max players I ve seen on the map is 2 !!! litteraly two people max on the map !
Honestly, I dont think I ll continue to play this game, not enough people for an online only game :(
(FH5 I find multiplayer game in less than 10 sec (crossplay and no region locked)
F1 24 the same (crossplay and no region locked) )
Ya the reason behind the Region lock and no cross play was "lag" which since every single other game pretty much in existence can do it, i felt like what that really meant was there is a major issue deeply embedded in the network code and they cant do it. So what it is today is most likely what its going to be.
Even the Crew Motorfest has more players than TDUSC at the moment and that's considered a big flop. TDUSC must be a huge flop than.
Of course, there's always Forza Horizon 5, everybody hates (so they say, I love it), but it still has about 5000 players right now and is #104 on the top seller list... still almost in the top 100 after 3 years. Even the other flop, Forza Motorsport is doing slightly better than TDUSC in sales on Steam. Even 6 year old FH4 which reached it's end of life is still doing a lot better than TDUSC in every way.
I think it's very safe to assume TDUSC is a huge flop.
It's not like a movie, where it comes out and can't be fixed. It's obvious the game was rushed out the door, but alot of people will buy it/play it if it's cleaned up. We'll have to wait and see for this one.
Good luck with waiting... there's one thing all of KTRacing's games have in common... they're never fixed and the majority of them is abandoned within a year. Nacon as a publishers also has a bad name of supporting games they release.
That's not the biggest worry at the moment though. The biggy is money. Nacon has a $150million + depth, partly because of TDUSC developent. Nacon stock is dropping and that makes investors nervous and stops new investors from investing. TDUSC was supposted to be a hit and it is a flop instead.
As for a lot of people will be buying it, no, of course not. It has a mostly negative to negative rating on every platform it sells on. That will not quickly disappear.
Then there's the even bigger issue... always online. Even if the manage to fix the game, which is very doubtful, they still have that issue. People don't want to buy an always online game after being burned so many times before. KTRacing is very reluctant to add offline mode, they made that clear. That's big hurdle for people to buy this game.