Test Drive Unlimited Solar Crown

Test Drive Unlimited Solar Crown

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TOMOKI Jun 8, 2024 @ 7:02pm
Roads are way too wide
The roads are so wide that you can fit 2 car's width into 1 single lane. Makes no sense. The vibes are kind of there but some bits feel like North America. You've got some of the landmarks right and I see there's imagination added into it... but the roads are just so dang fat.. am I actually driving in HK?
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Showing 1-15 of 17 comments
Devio Jun 8, 2024 @ 7:16pm 
This is the smallest issue i thik. XD This game is nating.
Eric Jun 8, 2024 @ 7:52pm 
The developers are Westerners. They just made the map from their own perception of Hong Kong most probably.

I think GT4 has the best map replication of Hong Kong btw, although it's just a small map comparatively.
offline[HK] Jun 8, 2024 @ 7:57pm 
If they narrow the road, how can you race if there are many traffic?
TOMOKI Jun 8, 2024 @ 9:59pm 
Originally posted by Devio:
This is the smallest issue i thik. XD This game is nating.

Not really if you want to recreate a more accurate environment. It feels rather lifeless and doesn't feel like Hong Kong. It has some elements of what HK is but it's mostly soulless.

Originally posted by PERTH_UWA:
The developers are Westerners. They just made the map from their own perception of Hong Kong most probably.

I think GT4 has the best map replication of Hong Kong btw, although it's just a small map comparatively.

Right and I agree with this bit. I hope they at least made a visit or actually did some mapping... cause this is like driving in North America.



Originally posted by offlineHK:
If they narrow the road, how can you race if there are many traffic?

Then you drive better? You work around it, drive into oncoming traffic.
Maskerader Jun 8, 2024 @ 10:14pm 
Originally posted by offlineHK:
If they narrow the road, how can you race if there are many traffic?
Either races shouldn't have traffic, or the game of this kind shouldn't have been set in Hong Kong to begin with. Your game needs wide roads for good gameplay? Find a place with wide enough roads and use it for the game.
禾果子 Kakashi Jun 8, 2024 @ 10:25pm 
Originally posted by offlineHK:
If they narrow the road, how can you race if there are many traffic?
They've already widen the road by making so many one-way paths into 2 lane roads, even some into 4 lane dual carriage roads, and in average road width is 1.25x - 1.5x wider than real life.
The winding roads on the hills no longer feels narrow and twisty, Sunday Morning Drive people definitely hate that alteration.
禾果子 Kakashi Jun 8, 2024 @ 10:30pm 
Originally posted by Maskerader:
Originally posted by offlineHK:
If they narrow the road, how can you race if there are many traffic?
Either races shouldn't have traffic, or the game of this kind shouldn't have been set in Hong Kong to begin with. Your game needs wide roads for good gameplay? Find a place with wide enough roads and use it for the game.
It's the same case for TDU1's O'ahu, only difference is that O'ahu is really huge and highways from town to town is long enough for racing in 200kph, roads on Hong Kong Island just feels like half the length and amount compare to TDU1 O'ahu, racing in 100kph still feels too fast in Hong Kong Island.
wh Jun 8, 2024 @ 10:41pm 
As a HK Island resident I can say, in reality roads in Hong Kong Island are filled with different slopes, bumps, widths, rough surfaces etc. Don't forget HK Island is an island wrapped around mountains, and its roads were developed bit by bit over a course of 100 years or so, hence NO WAY in reality that you will drive on complete smooth and flat roads for longer than 300 meters except maybe a few newly paved road along the coast. Try to visit HK and see for yourself. It is these slope and bumps and imperfections made driving in real life HK Island so much fun. But in this game it is totally ruined, roads are made ultra wide and long and straight, the worst being totally smooth and flat almost like the marble floor in a shopping mall. This is no fun to drive on. Totally no fun.
Last edited by wh; Jun 8, 2024 @ 10:43pm
TOMOKI Jun 8, 2024 @ 11:27pm 
Originally posted by wh:
As a HK Island resident I can say, in reality roads in Hong Kong Island are filled with different slopes, bumps, widths, rough surfaces etc. Don't forget HK Island is an island wrapped around mountains, and its roads were developed bit by bit over a course of 100 years or so, hence NO WAY in reality that you will drive on complete smooth and flat roads for longer than 300 meters except maybe a few newly paved road along the coast. Try to visit HK and see for yourself. It is these slope and bumps and imperfections made driving in real life HK Island so much fun. But in this game it is totally ruined, roads are made ultra wide and long and straight, the worst being totally smooth and flat almost like the marble floor in a shopping mall. This is no fun to drive on. Totally no fun.

Right?!?! That's exactly it. It's bumpy and roads are curved. If you know how to drive in HK, you've basically mastered tight corners.
Have a look under "Solar Tower". There's a parking lot and that thing is HUGE. Even for a design aspect to fit into the "universe" of what they envision Hong Kong to be like, it's nothing like a parking lot you'd see in HK. That thing is so big that it would solve the real estate issue in HK.
I've been to HK many times but I don't live there and I only ever stay in HK Island. This game has quite a few things missing even though it's only a demo we've seen....
Green busses, red busses (though not many left in reality), trams are not moving and there are very few. There are no civilians so it's a dead city... I don't hear any of the pedestrian road crossing sounds ...the "tick tick tick" sound when it's safe to cross the road.
They don't have the newer taxis either. Even though this is a demo, it's extremely far from what HK is like, despite the added pieces of imagination like Solar Tower.
Devio Jun 9, 2024 @ 10:03am 
Originally posted by TOMOKI:
Originally posted by Devio:
This is the smallest issue i thik. XD This game is nating.

Not really if you want to recreate a more accurate environment. It feels rather lifeless and doesn't feel like Hong Kong. It has some elements of what HK is but it's mostly soulless.
I said it because look at the game. Everything wrong with the game. So how wide or narrow the road is the smallest problem atm i think. :)

Plus why they did a 1:1 scale if they dont doing 1:1 scale? A: You say we do 1:1 and then make 1:1. If the road narrow and curvey then do it.
B: If you try 1:1 but you change something then say " Hey guys we try creating a HK themed fictional map for you ".
I think not so complicated. I wait nathing from the nowdays companys. Incompetetnt peoples who totaly out from the gameing world try make games for gamers.
Last edited by Devio; Jun 9, 2024 @ 10:04am
Originally posted by TOMOKI:
Originally posted by wh:
As a HK Island resident I can say, in reality roads in Hong Kong Island are filled with different slopes, bumps, widths, rough surfaces etc. Don't forget HK Island is an island wrapped around mountains, and its roads were developed bit by bit over a course of 100 years or so, hence NO WAY in reality that you will drive on complete smooth and flat roads for longer than 300 meters except maybe a few newly paved road along the coast. Try to visit HK and see for yourself. It is these slope and bumps and imperfections made driving in real life HK Island so much fun. But in this game it is totally ruined, roads are made ultra wide and long and straight, the worst being totally smooth and flat almost like the marble floor in a shopping mall. This is no fun to drive on. Totally no fun.

Right?!?! That's exactly it. It's bumpy and roads are curved. If you know how to drive in HK, you've basically mastered tight corners.
Have a look under "Solar Tower". There's a parking lot and that thing is HUGE. Even for a design aspect to fit into the "universe" of what they envision Hong Kong to be like, it's nothing like a parking lot you'd see in HK. That thing is so big that it would solve the real estate issue in HK.
I've been to HK many times but I don't live there and I only ever stay in HK Island. This game has quite a few things missing even though it's only a demo we've seen....
Green busses, red busses (though not many left in reality), trams are not moving and there are very few. There are no civilians so it's a dead city... I don't hear any of the pedestrian road crossing sounds ...the "tick tick tick" sound when it's safe to cross the road.
They don't have the newer taxis either. Even though this is a demo, it's extremely far from what HK is like, despite the added pieces of imagination like Solar Tower.
Mostly taxis and a few minivans with generic AI cars, they know ❤️❤️❤️❤️ about red/green minibuses and both bus companies based on the island and the bus wars that you can see buses all over the island at anytime, they've made dozens of bus stops but no other signs of buses existing including depot's and major terminals.
Eric Jun 9, 2024 @ 8:47pm 
Originally posted by AltaNaty926:
Originally posted by TOMOKI:

Right?!?! That's exactly it. It's bumpy and roads are curved. If you know how to drive in HK, you've basically mastered tight corners.
Have a look under "Solar Tower". There's a parking lot and that thing is HUGE. Even for a design aspect to fit into the "universe" of what they envision Hong Kong to be like, it's nothing like a parking lot you'd see in HK. That thing is so big that it would solve the real estate issue in HK.
I've been to HK many times but I don't live there and I only ever stay in HK Island. This game has quite a few things missing even though it's only a demo we've seen....
Green busses, red busses (though not many left in reality), trams are not moving and there are very few. There are no civilians so it's a dead city... I don't hear any of the pedestrian road crossing sounds ...the "tick tick tick" sound when it's safe to cross the road.
They don't have the newer taxis either. Even though this is a demo, it's extremely far from what HK is like, despite the added pieces of imagination like Solar Tower.
Mostly taxis and a few minivans with generic AI cars, they know ❤️❤️❤️❤️ about red/green minibuses and both bus companies based on the island and the bus wars that you can see buses all over the island at anytime, they've made dozens of bus stops but no other signs of buses existing including depot's and major terminals.

Just like they've made the tramway but didn't make the actual tram too.... You can really see how careless they were in doing research and developing.
Originally posted by PERTH_UWA:
Originally posted by AltaNaty926:
Mostly taxis and a few minivans with generic AI cars, they know ❤️❤️❤️❤️ about red/green minibuses and both bus companies based on the island and the bus wars that you can see buses all over the island at anytime, they've made dozens of bus stops but no other signs of buses existing including depot's and major terminals.

Just like they've made the tramway but didn't make the actual tram too.... You can really see how careless they were in doing research and developing.
They made a few trams here and there, I don't think there's more than 8 static trams placed on the rail tbh.
Not to mention that the tram model is a really generic one with color variations, not even including the iconic open top tourist trams.
TOMOKI Jun 9, 2024 @ 10:59pm 
Originally posted by PERTH_UWA:
Originally posted by AltaNaty926:
Mostly taxis and a few minivans with generic AI cars, they know ❤️❤️❤️❤️ about red/green minibuses and both bus companies based on the island and the bus wars that you can see buses all over the island at anytime, they've made dozens of bus stops but no other signs of buses existing including depot's and major terminals.

Just like they've made the tramway but didn't make the actual tram too.... You can really see how careless they were in doing research and developing.


Originally posted by AltaNaty926:
Originally posted by PERTH_UWA:

Just like they've made the tramway but didn't make the actual tram too.... You can really see how careless they were in doing research and developing.
They made a few trams here and there, I don't think there's more than 8 static trams placed on the rail tbh.
Not to mention that the tram model is a really generic one with color variations, not even including the iconic open top tourist trams.


Yeah I saw ...1 tram car near "Causeway" or the so-called Causeway Bay... and it wasn't moving. I stopped next to it and the details weren't even there. The sign on the tram was just generic lmao.

I'm concerned about where this game is and it's supposed to be a demo, not a closed beta or some kind of alpha testing stage. This is supposed to... to some degree, represent the final game. I notice that the game (bottom left corner) says it's in early stages and isn't the final product but that's not really what a demo is then... I'm not sure how to interpret this but as of this moment, what I do know is... I'll hold off on getting the game until I see proper reviews.
Originally posted by Devio:
This is the smallest issue i thik. XD This game is nating.
what is nating?
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Date Posted: Jun 8, 2024 @ 7:02pm
Posts: 17