Test Drive Unlimited Solar Crown

Test Drive Unlimited Solar Crown

View Stats:
Game not launching
I click on the play button, and it does nothing, absolutely nothing, tried launching the exe file in admin mode directly : nothing. Checked the files integrity : nothing. Definitely the 1st time that this happens to me in any game.
< >
Showing 16-22 of 22 comments
⛧Alice⛧ Jun 8, 2024 @ 5:48pm 
Originally posted by Aionoizys:
Go to the TDUSC folder, TDUSC.exe, right click, properties, compatibility and setting compatibility mode too windows 8/7 fixed it for me, maybe it'll work for anyone else.

Unfortunately didn't work for me....
SirHawk Jun 8, 2024 @ 5:52pm 
Just keep relaunching, there's something borked with the exe file itself. At first it wasn't recognized by GeForce Experience and CapFrame-X as a game, after a couple restarts it started getting recognized. Then I have to try like 6 or 7 times to launch it via Special K, as it crashes on window pop-up, before it finally launches.
BCFreeman Jun 9, 2024 @ 5:56pm 
Same here, win11, AMD RX 6800 XT GPU, Ryzen 5600X CPU
suicidal.banana Jun 9, 2024 @ 6:09pm 
Quick n dirty "how to find problem with games":
1) Rightclick the game in steam
2) Manage -> Browse local files
3) Look for a file called "SOMETHING.log" (in this case "sl.log") and open it (with notepad)
4) Scroll to the bottom of the file and see if you can make sense of what its saying
5) if you cant, ask for further help here, paste the contents of your .log file in a comment here, preferably in code tags (see the little 'formatting help' button when you make a new post/topic)

This (looking at a log of the game) will work for most games, 99.9% of them log what they do in a file somewhere like this and if a game doesn't launch or has ANY other sort of issue that's usually by far the best place to look for details about why its not working properly.

So yeah, go look for your sl.log file and tell us if you need help making sense of whatever is causing your issues.
Last edited by suicidal.banana; Jun 9, 2024 @ 6:12pm
duffman355 Jun 9, 2024 @ 6:30pm 
same problem. hit play, button turns blue, then it goes back to the green play button and does nothing.
BCFreeman Jun 9, 2024 @ 7:34pm 
I'd like to support this game because of my childhood memories playing Test Drive 1 (CGA graphics), but this leaves a bad first impression.
Ben Sep 5, 2024 @ 10:59pm 
Originally posted by suicidal.banana:
Quick n dirty "how to find problem with games":
1) Rightclick the game in steam
2) Manage -> Browse local files
3) Look for a file called "SOMETHING.log" (in this case "sl.log") and open it (with notepad)
4) Scroll to the bottom of the file and see if you can make sense of what its saying
5) if you cant, ask for further help here, paste the contents of your .log file in a comment here, preferably in code tags (see the little 'formatting help' button when you make a new post/topic)

This (looking at a log of the game) will work for most games, 99.9% of them log what they do in a file somewhere like this and if a game doesn't launch or has ANY other sort of issue that's usually by far the best place to look for details about why its not working properly.

So yeah, go look for your sl.log file and tell us if you need help making sense of whatever is causing your issues.


Good Morning Suicidal,

As the others persons of the chat, I met issues on game launch.
Impossible for me to start playing TDU with gold edition since Yesterday morning.

As recommended, you will find below all the informations I had from the "sl.log" file.

Could you please support me with the important informations from this data file ?

Thank you in advance for support.


[info]pluginmanager.cpp:1282[mapPluginCallbacks] Callback sl.reflex:slFreeResources:0x0

[06.09.2024 07-23-39][streamline][info]pluginmanager.cpp:1283[mapPluginCallbacks] Callback sl.reflex:slEvaluateFeature:0x0

[06.09.2024 07-23-39][streamline][info]pluginmanager.cpp:1284[mapPluginCallbacks] Callback sl.reflex:slSetTag:0x0

[06.09.2024 07-23-39][streamline][info]pluginmanager.cpp:1285[mapPluginCallbacks] Callback sl.reflex:slSetConsts:0x0

[06.09.2024 07-23-39][streamline][info]pluginmanager.cpp:1064[processPluginHooks] Plugin 'sl.reflex' has no registered hooks

[06.09.2024 07-23-39][streamline][warn]dxgifactory.cpp:59[queryDevice] Detected base interface 'ID3D12CommandQueue' while expecting SL proxy - please use slUpgradeDevice to obtain SL proxies for DXGI/D3D interfaces

[06.09.2024 07-23-39][streamline][warn]pluginmanager.cpp:421[setFeatureEnabled] Feature 'kFeatureDLSS' not loaded

[06.09.2024 07-23-39][streamline][error]sl.cpp:653[operator ()] Feature 'kFeatureDLSS_G' requires GPU hardware scheduling to be enabled in the OS

[06.09.2024 07-23-39][streamline][warn]pluginmanager.cpp:421[setFeatureEnabled] Feature 'kFeatureDLSS_G' not loaded

[06.09.2024 07-23-40][streamline][warn]reflexentry.cpp:254[slSetData] Low-latency modes are only supported on NVIDIA hardware through Reflex, collecting latency stats only
< >
Showing 16-22 of 22 comments
Per page: 1530 50

Date Posted: Jun 6, 2024 @ 3:41pm
Posts: 22