Test Drive Unlimited Solar Crown

Test Drive Unlimited Solar Crown

View Stats:
It seems they carried a lot of 3D models from TDU2 (2011)
Some cars models have just no business being in a 2024 racing game. 2009 Q7 V12 TDI, 2009 16M Spider, 2008 California, 2004 SLK55, 2010 8C Spider... there's simply no point in losing time & money remodeling 15 years old cars that aren't even classics. Unless of course they already had the assets at hand and they did it the Forza way. That's the only plausible explanation. :steamsad:

Not to mention the immersion killer it'll be to walk into a 2024 dealership to configure & buy a brand new car that's been discontinued for nearly two decades.

I'll love a few goods throwbacks, like ME412, Zonda S 7.3 Roadster, CCXR Edition, Cien, W12 Synchro...but the aforementioned stuff simply ain't that.
< >
Showing 1-9 of 9 comments
ingosupercute Jun 4, 2024 @ 10:04am 
Configuration for discontinued cars is indeed immersion breaking, but probably done for the sake of videogame gameplay. It would be the bigger sacrifice to not be able to change your car. Maybe one can think of it as hiring an agent to find exactly the car you want, or a used car dealership that does modifications before handing over the vehicle.
Occasional Gamer Jun 4, 2024 @ 10:36am 
It's doubtful that they're the same models from TDU2, since TDU2 is a different studio and they don't have the rights. Aside from a few classics, games should have up to date cars, but in all honesty, which games do have that? Most have lots of old cars and few recent cars.

Licensing might be the issue or more likely.... unwillingness to pay for licensing newer cars.

Now that's of course my thought, but the more I see from this game, the more I get the idea it's maximum profit with as much corners cut as possible. I'm not going to say minimum effort, since I know creating any game is a lot of effort, but in TDUSC too many corners are cut. Old game engine, no (decent) singleplayer progress, old cars, small map, lifeless city, little to no originality, essential TDU elements totally absent from the game. On the other hand everything to maximize profit seems to be all there... dlc, gold edition, pay to win, season pass and more.
Last edited by Occasional Gamer; Jun 4, 2024 @ 1:33pm
R4CER_ST0RM Jun 4, 2024 @ 11:30am 
Originally posted by Occasional Gamer:
It's doubtful that they're the same models from TDU2, since TDU2 is a different studio and they don't have the rights. Aside from a few classics, games should have up to date cars, but in all honesty, which games do have that? Most have lots of old cars and few recent cars.

Licensing might be the issue or more likely.... unwillingness to pay for licensing newer cars.

Now that's of course my thought, but the more I see from this game, the more I can the idea it's maximum profit with as much corners cut as possible. I'm not going to say minimum effort, since I know creating any game is a lot of effort, but in TDUSC too many corners are cut. Old game engine, no (decent) singleplayer progress, old cars, small map, lifeless city, little to no originality, essential TDU elements totally absent from the game. On the other hand everything to maximize profit seems to be all there... dlc, gold edition, pay to win, season pass and more.

True that
BRAN Jun 4, 2024 @ 11:47am 
All racing games offer that e.g. FH.

How else can classic cars be in racing games? Just pretend going to a "re-imagined" dealership^^
DEADBEEF Jun 4, 2024 @ 12:15pm 
Originally posted by Occasional Gamer:
It's doubtful that they're the same models from TDU2, since TDU2 is a different studio and they don't have the rights. Aside from a few classics, games should have up to date cars, but in all honesty, which games do have that? Most have lots of old cars and few recent cars.

Licensing might be the issue or more likely.... unwillingness to pay for licensing newer cars.

Now that's of course my thought, but the more I see from this game, the more I can the idea it's maximum profit with as much corners cut as possible. I'm not going to say minimum effort, since I know creating any game is a lot of effort, but in TDUSC too many corners are cut. Old game engine, no (decent) singleplayer progress, old cars, small map, lifeless city, little to no originality, essential TDU elements totally absent from the game. On the other hand everything to maximize profit seems to be all there... dlc, gold edition, pay to win, season pass and more.
The point is that this game franchise always had the current cars. The developer doesnt have the resources to produce a Forza or Gran Turismo with their gigantic amount of cars. So if they are wasting their resources on old cars which are not iconic, instead of newer cars, then this game already lost sales.
BRAN Jun 4, 2024 @ 1:11pm 
A lot of assumptions. Just fire up TDU2 and take a look at the car models and their interiors details...and OP's headline is destroyed^^

Implementing car models, which are NOT featured in the FH franchise makes a lot of sense to me.
e.g. old but still iconic cars like MB SLK 230 or RUF/Porsche Boxster 550 SE
Rhime Jun 4, 2024 @ 10:05pm 
How do we know that the older cars won't be classed as starter vehicles hmm?
Maskerader Jun 5, 2024 @ 6:24am 
I don't mind older cars though. I definitely prefer a mix of cars from several decades than just the recent stuff (which I don't care much about) and a few classics.
Vanythe Jun 5, 2024 @ 8:57am 
Afaik TDU2 cars are laser-scanned so they "should" be replicas of the real cars, measurement wise. TDU2 also still holds up today, graphics wise. Cars in TDU2 have better interior than some Forza horizon 5 cars
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Jun 4, 2024 @ 9:28am
Posts: 9