Birth ME Code

Birth ME Code

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Rachel Apr 28, 2020 @ 8:11am
How does the flow chart works?
I played the game once and reached a bad ending. Now when I start a segment in the flow chart all the choices are still the same as the ones I did. They disappeared and I can't choose different from before. Even when I started a new game [from the chart because I didn't find any other way] the choices are gone. I really don't know what to do.
Originally posted by Sun:
You have to go to a new save file to make new choices. However, you'll have to replay through them manually (pressing ctrl to skip through the text) until you've chosen all possible options at a given choice. After that point, this choice will be 'unlocked' on the flowchart and you can select it from the flowchart itself (provided you are in a new save file and that the choices prior to it are unlocked).
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Sun Apr 28, 2020 @ 9:57am 
You have to go to a new save file to make new choices. However, you'll have to replay through them manually (pressing ctrl to skip through the text) until you've chosen all possible options at a given choice. After that point, this choice will be 'unlocked' on the flowchart and you can select it from the flowchart itself (provided you are in a new save file and that the choices prior to it are unlocked).
Rachel Apr 28, 2020 @ 10:11am 
Originally posted by Sun:
You have to go to a new save file to make new choices. However, you'll have to replay through them manually (pressing ctrl to skip through the text) until you've chosen all possible options at a given choice. After that point, this choice will be 'unlocked' on the flowchart and you can select it from the flowchart itself (provided you are in a new save file and that the choices prior to it are unlocked).


Thank you very much for your help.
LotusBlade Jun 15, 2020 @ 10:21am 
Wait, what? You have to start game from the beggining and slowly go through the same item search, dialogues and puzzles just to make different choises? Is this some sort of bad joke? First section takes like what 20 minutes of gameplay to reach, repeating it even twice is a pain, but you will have to repeat it over and over how many times? For every future choise and every combination?

Am i missunderstanding?
Ghost Jun 28, 2020 @ 12:56pm 
@LotusBlade Partially yes and no. In order to open up all of the dialogue forks you have to do the material immediately leading up to it. If this is only Visual Novel Text, you can just fast forward through it without much issue.

There are a couple of places where it's actually an Escape Room you have to redo: the first decision is choosing to talk to Invidia or Superbia, the decision is placed just before the first Escape Room, so you will have to do that room at least twice for both.

Once you've picked both options, you can on subsequent files make the decision on the flow tree itself and skip all of the preceding and subsequent dialogue, moving up further into the storymuch quicker.
Hope Aug 16, 2020 @ 10:35am 
Originally posted by Sun:
You have to go to a new save file to make new choices. However, you'll have to replay through them manually (pressing ctrl to skip through the text) until you've chosen all possible options at a given choice. After that point, this choice will be 'unlocked' on the flowchart and you can select it from the flowchart itself (provided you are in a new save file and that the choices prior to it are unlocked).

That's a really clunky way of doing things, instead of just going to a previous point in the flow chart and picking a different option :|

Having to do a room over again sucks
Last edited by Hope; Aug 16, 2020 @ 10:38am
What a huge mistake this piece of ♥♥♥♥ flowchart system is. It is so much better done in head as code. What was the dev thinking?!
Miracle Moon  [developer] May 25, 2021 @ 6:34pm 
Apologies for your dissatisfaction with the flowchart. I wanted to make sure the flowchart would allow choices to be reassembled as one wished, making it a more meta puzzle, but also make each save unique for multiple reasons (none of which I can state here). Yet, I also had to make sure the player wouldn't miss dialogue (hence the requirement of choosing all options first).

Thankfully, the flowchart itself is smart and comes equipped with many ways to skip parts of the story on a new save file to make it as painless as possible. The next update will see a tutorial for it in-game, which should make it easier for new players to understand. Head AS Code has a much simpler way of handling choices, being that they aren't as intrinsically woven as this, so that is why it is that way for that game and not for this game.
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